Prismatic Barrage
Prismatic Barrage
Tradition: Chaos
Rank: Expert
Castings: 1
Duration: Instantaneous
Light in a rainbow of colors erupts from you briefly. Roll a d6. If you roll a 1, roll a d20 and find the result from the following list. If you roll a 2–5, roll two d20s; if you rolled a 6, roll three d20s. Make rolls one at a time and resolve the result before making the next roll.
| D20 | Result |
|---|---|
| 1 | The sound of a trombone making a sad noise fills the air and then quiets. You stop making rolls for this casting and the effect ends. |
| 2-3 | Target one enemy within 40 yards. It makes an Agility roll. On a failure, the target becomes controlled by you for 1 minute. While controlled in this way, you grant the enemy 1 boon on its attribute rolls. |
| 4 | You become removed from reality. At the end of the round, you return to reality, appearing in the space you left or an empty space of your choice nearest to that space. Roll a d20. On a 13, you return possessed by a formless demon. The Sage has rules for this creature. |
| 5-6 | Target one enemy within 40 yards. It makes an Agility roll. On a failure, it takes 8d6 damage and catches fire (luck ends). You become confused (luck ends). |
| 7 | Each time you get this result after the first, you take 1d6 damage. |
| 8-9 | Target one enemy within 40 yards. The target makes a luck roll. On a failure, it becomes frightened of you (luck ends). |
| 10 | You take 2d6 damage. |
| 11-12 | Target one enemy within 40 yards. It makes an Agility roll. On a failure, it transforms into an insensate, inanimate object of your choice (luck ends). |
| 13 | The Sage teleports you to an empty space within 40 yards. The space must contain a surface that can bear your weight. |
| 14-15 | Target one enemy within 40 yards. It makes an Agility roll. On a failure, it and each other creature or object within 5 yards of it takes 6d6 damage. |
| 16 | You heal all damage. |
| 17-18 | Target one enemy within 40 yards. It makes a Will roll. On a failure, it becomes stunned (luck ends). |
| 19 | You become stunned (luck ends). Each time you get this result after the first, you lose 1d6 Health. |
| 20 | Target one enemy within 40 yards. It makes an Agility roll. On a failure, it takes 12d6 damage and then teleports to an empty space of your choice within 40 yards of the space it left. The destination space must have a surface that can bear its weight. |