Twin Striker
Your training pays off when you master the style of fighting with two weapons at once. You might wield a sword and dagger, or keep a pistol in your off hand to shoot at foes as they close in on you. Your technique lets you parry incoming strikes and create openings for your own.
This deadly dance becomes second nature, a whirlwind of steel and lead that leaves enemies disarmed and vulnerable. Your reputation as a master of two-weapon fighting makes you a formidable and daunting foe in combat.
Level 7 Twin Striker
Attributes: Increase three attributes by 1 each.
Health: +18
Bonus Damage: +1d6
Two-Weapon Mastery: You gain the Dual Wielder talent from the fighter path if you don’t have this talent already. If you do, you treat one-handed weapons as if they were off-handed weapons.
Twin Strike: When you get a success with an attack made using an off-hand weapon, your attack deals an extra 1d6 damage.
Level 8 Twin Striker
Health: +18
Bonus Damage: +1d6
Off-Hand Parry: You can use this talent when you dodge and you are wielding two weapons at the same time. If the roll to attack you results in a failure, you gain a reaction and use it immediately to attack the creature that enabled the use of your dodge, if possible.
Level 10 Twin Striker
Health: +18
Bonus Damage: +1d6
Flurry of Strikes: If you wield two weapons at the same time, you can use an action to make a flurry of strikes. Target any number of creatures and objects in reach. You attack each target separately and you can divide your Bonus Damage dice between these attacks in any way you choose.