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Naga

Naga

Naga resemble enormous snakes with shoulders, arms, and a torso that resembles a humanoid form. They typically hold their heads and torsos off the ground while moving. They adorn their torsos with armor, jewelry, and a vague nod toward the clothing worn by other races. Male naga typically have broad hoods, wider than their shoulders, while females tend to have narrower hoods and longer faces.

Naga Traits

  • Size: 1
  • Speed: 4 (Slippery)
  • Natural Defense: +1
  • Bonus Languages: Nagan
  • Senses: keen_scent
  • Natural Weapons: You can use your fangs as a nimble natural melee weapon that deals 1d6 damage.
  • Naga Venom: A flesh-and-blood creature that takes damage from your fangs makes a Strength roll. On a failure, the creature becomes poisoned (luck ends).
  • Cold-Blooded: You make rolls to resist the effects of cold exposure with 2 banes.
  • Serpentine: You have the lower body of a serpent. You can not run, and you make rolls to jump or leap with 1 bane. You impose 1 bane on rolls made to move you or knock you prone, and you make rolls to avoid being moved or knocked prone with 1 boon.

Naga Novice Path

Level 1 Naga

Suggested Attributes: Strength 10, Agility 11, Intellect 12, Will 10

Natural Defense: 11 (This includes the bonus from your ancestral trait)

Health: 14

Languages: Common, Nagan (from ancestral trait)

  • Spit Venom: You can use an action to spit venom from your mouth. Target one creature within yards. Make a Strength roll against the target’s Agility. On a success, the target becomes poisoned (luck ends). Once you use this talent, you lose access to it (luck ends).
  • Naga Weapon Training: You ignore the requirements for using melee weapons. When you attack with a Nimble weapon, you roll with 1 boon. In your hands such weapons have the slashing trait
  • Lunging Bite: When using a Nimble weapon, once per turn you can treat your reach with that weapon as one greater.

Level 2 Naga

Health: +4

Bonus Damage: +1d6

  • Slithering Recovery: You can use an action, or a reaction when you are harmed, to heal half your damage total. You then increase your Speed by 2 until the end of your next turn. Once you use this talent, you lose access to it until after you rest.
  • Strong Venom: Whenever you cause a creature to become poisoned from your Naga Venom trait or your Spit Venom talent, the target also becomes confused until the poisoned affliction ends.

Level 5 Naga

Natural Defense: +1

Health: +4

Speed: +1

  • Wicked Fangs: When you attack with your fangs, you roll with boon, and your attack deals an extra 1d6 damage. In addition, enemies poisoned by you make luck rolls to end the affliction with 1 bane.

Lore

Cyclical People

Naga believe in a cyclical world in a constant state of rebirth where time cycles and repeats following the same patterns, but not the same events. Firm believers in reincarnation, the Naga are an introspective people believing that there are certain skills and knowledge to practice and learn to grow closer to the World Serpent which surrounds the world and keeps the cycles turning.

Different Naga communities have different interpretations of this basic belief set. Some believe that Naga are those closest to the World Serpant and thus a superior race. Some Underdark Naga cults, often known as the Cult of the Yuan-Ti implement breeding and training programs to become the most perfect Naga possible to rule the world as they feel they are of the creator races. Others believe the World Serpent is a force, and while there is a cycle of rebirth, it cannot be influenced and you cannot influence any future lives as your past lives cannot influence your current.

Delicate Beginnings

Naga are hatched from eggs, to keep these eggs safe they are often protected communally in the center of a Naga village. This area is often called the Brood Chamber and highly trained and honored Broodguards are set to guard the eggs at all times. In order to distinguish eggs, they are stamped with the family symbol of the mother along with the first character of the father's name.

After hatching, the baby Naga are moved to a Kindergarten that is similarly well-guarded due to the delicate nature of the young Naga. Their skeletons are weak and they have little defense. They appear like small snakes, their hoods barely noticeable and featuring only stubs instead of arms.

Because of this, Naga villages are often hidden deep within woods, in caves or other hidden areas.

Uncommonly Found

On the surface world, Naga are not common. This is mostly due to life underground being safer and easier for Naga in general. There are pockets of settlements throughout andravidas and gondwana and are well-known but not highly populous within long tu di. Mokatuwa is the only surface continent with any Naga in large numbers and the only surface continent where they hold large political power, ruling several kingdoms.

Leaving the Brood

Naga are not a common adventuring sight on the surface. In the underdark they are quite common in many areas. Outside of mokatuwa, the rarity of Naga makes them distrusted as adventurers.

Adventurer Naga do so for a variety of reasons: whether for philosophical or religious reasons or to merely seek their fortune.

Naga Names

Naga have matrilineal surnames featuring long s's and hissing noises with an associated symbol, while Naga given names follow that of the local culture.

Surnames. Ssarmm, Ssstulk, Merssshalk, Messanna, Sseth, Ssyra

2026/01/15 16:04 · lwelyk · 0 Comments