Legendary Edges
These Edges can only be taken by characters of the Legendary Rank.
General Legendary Edges
| Name | Rank | Summary |
|---|---|---|
| Followers | Legendary | The hero has five followers. |
| Home Ground | Legendary | Once per encounter, while on “home ground,” caster may spend a Benny to recover all her Power Points. She may also 'sense' the state of her home. |
| Relic | Legendary | The character may choose any one magic item in the book (with GM's permission). |
| Sidekick | Legendary | The character gains a Wild Card sidekick |
| Soul Jar | Legendary | Become a Lich. |
| Tough as Nails | Legendary | The hero can take four Wounds before being Incapacitated. |
| ↪ Tougher than Nails | Legendary | The hero can take five Wounds before being Incapacitated. |
| True Professional | Legendary | The character's Trait and its limit increases one step. |
| ↪ True Expert | Legendary | The character's Trait and its limit increases one step |
| ↪↪ True Master | Legendary | The character's Wild Die is a d10 with a chosen Trait. |
| Warband | Legendary | Five of the champion's Followers gain the Resilient ability. |
| Weapon Master | Legendary | Parry increases by +1 and Fighting bonus damage die is d8. |
| ↪ Master of Arms | Legendary | Parry increases another +1 and Fighting bonus damage die is d10. |
| 🔗 Nerves of Steel ↪ Unstoppable | Legendary | Hero ahs the Unstoppable Monstrous Ability. |