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Summon Animal

Summon Animal

Summon Animal

Rank: Novice

Power Points: Special

Range: Smarts

Duration: 5

Example Trappings: A child's doll, a book of animal illustrations, a magical tune on a flute.

This power channels beasts of the natural world to perform tasks or attack one’s foes. From mighty elephants to spying rats, such creatures are powerful friends in the right circumstances.

Summoned animals are loyal to the caster (but may be taken over by beast friend using the Bestarium modifier or similar abilities).

They understand simple commands such as attack a particular target, push that rock, and so on, but are animals and act as such.

Summoned animals act on the caster’s Action Card. They (or their corpses) return to wherever they came from when the spell expires.

Monster Rank Cost
———————– —- —-
Alligator/Crocodile S 6
Bear S 6
Bird of Prey N 2
Boar N 4
Bull S 6
Cat, Small N 1
Cat, large N 4
Dinosaur (Herbivore) S 7
Dinosaur (Aquatic) S 5
Dinosaur (Pterosaur) S 5
Dinosaur (Velociraptor) S 5
Dire Wolf N 3
Dog/Wolf N 2
Elephant (Common) S 7
Giant Ant N 4
Giant Bee N 2
Giant Bird S 5
Giant Centipede S 8
Giant Crab S 6
Giant Lizard N 4
Giant Mosquito N 2
Giant Octopus S 7
Giant Rat N 2
Giant Scorpion S 7
Giant Snake V 9
Giant Spider N 2
Giant Toad S 5
Horse, Riding N 4
Horse, War S 5
Lion S 5
Mule N 4
Rhinoceros S 7
Sabre-Toothed Tiger S 5
Shark S 4
Shark (Great White) S 6
Snake (Constrictor) N 3
Snake (Venomous) N 3
Swarm S 5
Wolverine N 3

Modifiers

Increased Trait (+1)

The caster can increase a Trait one die type for one Power Point. She may do this for as many Traits as she likes, but only once per Trait.

Mind Rider (+1)

The caster can communicate and sense through any of the animals summoned in this casting.

Epic Modifiers

✪ Additional Animals (+)

Additional allies of the same type may be summoned at the same time for half the Power Points cost of the original summons (total cost including modifiers, rounded up).