Deflection
Deflection
Rank: Novice
Power Points: 2
Range: Smarts
Duration: 5
Example Trappings: Mystical shield, gust of wind, phantom servant that intercepts missiles.
Deflection powers work in a variety of ways. Some manifestations actually deflect incoming attacks, others blur the target’s form or produce illusionary effects. The end result is always the same, however— to misdirect incoming melee or missile attacks from the recipient of the power. With success, foes must subtract 2 from either melee or ranged attacks (caster’s choice). With a raise, the penalty applies to both. An attacker who uses a ranged weapon in melee against the recipient suffers the penalty either way.
Modifiers
Additional Recipients (+1)
The power may affect more than one target for 1 additional Power Point each.