Blind
Blind
Rank: Novice
Power Points: 2
Range: Smarts
Duration: Instant
Example Trappings: Bright flash of light, sand in the eyes, confusion.
Those affected by this malicious power suffer blurred vision or near-complete blindness with a raise.
Success means the victim suffers a −2 penalty to all actions involving sight, or −4 with a raise.
The victim automatically tries to shake off the effect with a Vigor roll as a free action at the end of his following turns. Success removes 2 points of penalties, and a raise removes the effect entirely.
Modifiers
Area of Effect (Medium) (+2)
For +2 points the power affects everyone in a Medium Blast Template.
Area of Effect (Large) (+3)
For +3 points the area of effect is increased to a Large Blast Template.
Strong (+1)
The Vigor roll to shake off the effect is made at −2.