Elderly (Major)
Elderly (Major)
Your adventurer is getting on in years, but he’s not quite ready for the nursing home yet. His Pace is reduced by 1, and he subtracts 1 from running rolls (minimum 1). He also suffers a −1 penalty to Agility, Strength (including damage), and Vigor rolls, but not linked skills. On the plus side, the wisdom of his years grants the hero 5 extra skill points which may be used for any skills linked to Smart