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Elderly (Major)

Elderly (Major)

Elderly (Major)

Your adventurer is getting on in years, but he’s not quite ready for the nursing home yet. His Pace is reduced by 1, and he subtracts 1 from running rolls (minimum 1). He also suffers a −1 penalty to Agility, Strength (including damage), and Vigor rolls, but not linked skills. On the plus side, the wisdom of his years grants the hero 5 extra skill points which may be used for any skills linked to Smart