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savage:ranged_weapons

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Ranged Weapons

Name Range Damage AP ROF Min Str. Weight Cost Notes
Thrown Weapons
Bolas 3/6/12 Str+d4 — 1 d4 2 5 A target hit with a raise is Entangled. Bolas are Hardness 8.
Chakram 4/8/16 Str+d4 — 1 d4 1 1
Dagger 3/6/12 Str+d4 — 1 d4 1 2
Hand Axe 3/6/12 Str+d6 — 1 d6 3 6
Short Spear/Javelin 4/8/16 Str+d6 — 1 d6 3 1
Shuriken 3/6/12 Str+d4 — 1 d4 — 1
Spear 3/6/12 Str+d6 — 1 d6 6 2
Trident 3/6/12 Str+d6 — 1 d6 4 15
Sling (Athletics (throwing)) 4/8/16 Str+d4 — 1 d4 1 —
Weighted Net 3/6/12 — — 1 d4 8 20 A successful hit means the target is Entangled. The net is Hardness 10 and only vulnerable to cutting attacks.
Blowgun 3/6/12 d4-2 — 1 d4 1 2
Short Bow 12/24/48 2d6 — 1 d6 2 30
Long Bow 15/30/60 2d6 1 1 d8 3 75
Composite Bow 12/24/48 Str+d6 1 1 d6 3 100
Hand Crossbow 5/10/20 2d4 — 1 d4 2 20 Reload 1. A one-handed, pistol-like crossbow.
Repeating Hand Crossbow 5/10/20 2d4 — 2 d4 3 160 Reload 1 for a case of 5 bolts, or 1 for a single bolt. Incurs Recoil penalty.
Light Crossbow 10/20/40 2d6 2 1 d6 5 35 Reload 1. Hand-drawn.
Repeating Light Crossbow 10/20/40 2d6 2 1 d6 8 250 Reload 1 for a case of 5 bolts, or 1 for a single bolt. Incurs Recoil penalty.
Heavy Crossbow 15/30/60 2d8 2 1 d6 8 50 Requires a windlass to load. Reload 2.
Repeating Heavy Crossbow 15/30/61 2d8 2 1 d8 12 400 Reload 2 for a “quick load” case of 5 bolts, or Reload 2 for a single bolt.
savage/ranged_weapons.1713726455.txt.gz · Last modified: by lwelyk