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savage:prone

Prone

Ranged attacks suffer a −4 penalty to hit prone characters from a range of 3″ or greater (this does not stack with Cover) and subtract four points of damage from Area Effect attacks.

If a prone defender is caught in melee, his Parry is reduced by 2 and he must subtract 2 from his Fighting rolls.

Standing costs a character 2″ of movement.

savage/prone.txt · Last modified: by lwelyk