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savage:powers:invisibility

Invisibility

Invisibility

Rank: Seasoned

Power Points: 5

Range: Smarts

Duration: 5

Example Trappings: Powder, potion, iridescent lights

With a success, the character and his personal items are transparent except for a vague blur or outline. Any action taken against him that requires sight is made at −4, or −6 with a raise. The same penalty applies to Notice rolls to detect the unseen presence.

Reduce the penalty by 2 if the invisible character’s position is given away, such as moving in water, hit with mud or another substance that reveals her form, outside in the rain, etc.

Modifiers

Additional Recipients (+3)

The power may affect more than one target for 3 additional Power Points each.

Epic Modifiers

✪ Duration (+2)

Duration is measured in minutes instead of rounds. If the character attempts a damage-causing attack or targets an unwilling character with a power, the effect terminates immediately.

savage/powers/invisibility.txt · Last modified: by 127.0.0.1