Summon Air Elemental

Summon Air Elemental

Summon Air Elemental

Tradition: Aeromancy

Rank: Master

Castings: 1

Duration: 1 hour

A moaning sounds from the target space as a vortex of wind, crackling with lightning, forms into an air elemental. The air elemental becomes your controlled companion. The effect ends early if it becomes incapacitated.

Defense: 16, Health: 30 Attributes: Strength 15 (+5), Agility 15 (+5), Intellect 8 (–2), Will 15 (+5) Size: 2, Speed: 8 (Fly, Slippery, Squeeze 1/2 inch) Immune: asleep, blinded, deafened, held, frightened, impaired, on fire, poisoned, prone, weakened, unarmed attacks. Pummeling Gust: The air elemental targets one creature or object within 5 yards and makes a Strength roll with 1 boon against the target's Strength. On a success, the target takes 3d6 damage. On a critical success, the target is pushed 5 yards.