Crush Their Spirits
Crush Their Spirits
Tradition: War
Rank: Expert
Castings: 1
Duration: Instantaneous
You spring into motion, hacking and hewing to all sides. Each target makes a Strength roll and a Will roll. On a failed Strength roll, the target takes 4d6 damage and falls prone. On a failed Will roll, the target becomes frightened of you (luck ends). If the target fails both rolls, it also becomes stunned until the end of your next turn.