You are here: start » weird-wizard » spells » disassemble

Disassemble

Disassemble

Disassemble

Tradition: Teleportation

Rank: Expert

Castings: 3

Duration: Instantaneous

You attempt to teleport pieces of the target's body in all directions. Make an Intellect roll against the target's Strength. On a success, the tar get takes 10d6 damage. On a critical success, the target takes an extra 2d6 damage. If the target becomes incapacitated by this damage, it dies and pieces of its body cover the ground all around the space. On a failed roll, you can teleport to an empty space within 15 yards.