Create Greater Phantasm
Create Greater Phantasm
Tradition: Illusion
Rank: Master
Castings: 1
Duration: 1 hour
An illusory creature of whatever appearance you can imagine appears in that space. The greater phantasm becomes your controlled compan ion. The spell ends early if it becomes incapacitated.
Defense: 20, Health: 40 Attributes: Strength 13 (+3), Agility 12 (+2), Intellect —, Will — Size: 1, Speed: 5 Senses: Awareness 5 Immune: all afflictions Phantasmal Weapon: The greater phantasm targets one creature in reach and makes a Strength roll with 1 boon against the target's Intellect. On a success, the target takes 4d6 damage.