Time Travel
Time Travel
Tradition: Chronomancy
Rank: Master
Castings: 1
Duration: Special (see the effect)
You step into the future, appearing to all others to have vanished. Choose an amount of time in rounds, minutes, hours, days, months, or years. When the chosen amount of time passes, you reappear in the space you left and become weakened (luck ends). If something occupies that space when you reappear, you take 5d6 damage, fall prone in the nearest empty space to that space, and also become stunned (luck ends)