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Steal Shadow

Steal Shadow

Steal Shadow

Tradition: Shadowmancy

Rank: Master

Castings: 3

Duration: 8 hours

A horrible tearing sounds as you rip away the target's shadow. The tar get no longer casts a shadow. You always know the target's location in relation to your own. For your attacks, spells, and talents, you can target the shadow, which squirms somewhere in your reach until the spell ends, instead of the target creature and the effects apply to that creature regardless of the distance between you. The shadow uses the target's Defenses and attributes. Each time you harm the target through its stolen shadow, the target makes a Will roll with 1 bane; on a success, the spell ends early.

In addition, until the spell ends, you make rolls against the target with 1 boon, you impose 1 bane on rolls the target makes against you, and your attacks against the target deal an extra 5d6 damage.