Slithering Sticks
Slithering Sticks
Tradition: Animism
Rank: Expert
Castings: 3
Duration: 1 minute
You toss a handful of sticks on the ground, where they become serpents. When you cast this spell and again at the start of each of your turns, each enemy in the space makes an Agility roll with 1 bane. On a failure, the enemy takes 3d6 damage and becomes poisoned (luck ends). You can use an action to move the serpents to a different Size 5 space within 10 yards of you. When the spell ends, the serpents become sticks once more.