River Of Rock
River Of Rock
Tradition: Conjuration
Rank: Master
Castings: 1
Duration: Instantaneous
You pull rocks and debris from someplace else and cause them to come tumbling out from nowhere. A target object takes 20d6 damage and, if not secured, is pushed 5 yards. A target creature takes 10d6 damage, and makes an Agility roll. On a failure, the target takes an extra 10d6 damage, is pushed 5 yards, and falls prone. The boulders cover the ground in a 5-yard wide and 5-yard long line extending away from the target's space with challenging terrain that remains until cleared away.