Nightmare
Nightmare
Tradition: Oneiromancy
Rank: Expert
Castings: 1
Duration: Instantaneous
The target's mind plunges into a previous nightmare. A target with a Health score of 30 or less dies of fright. A target with a higher Health score takes 4d6 damage and makes a Will roll. On a failure, the target becomes frightened of you and weakened (luck ends both). Each time the target gets a failure to end these afflictions, the target takes an extra 4d6 damage.