Holy Light
Holy Light
Tradition: Faith*
Rank: Novice
Castings: 3
Duration: Instantaneous
You gather between your hands a ball of undulating light, then fling it at the target. The target takes 1d6 damage. Make a Will roll against the target’s Agility. On a success, the target takes an extra 2d6 damage. On a critical success, they instead take an extra 4d6 damage. If the target is a demon, faerie, fiend, spirit, or undead, they make a luck roll also. On a failure, the target becomes blinded until the end of your next turn.