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Geas

Geas

Geas

Tradition: Order

Rank: Expert

Castings: 1

Duration: 24 hours

You reach into and reorder the target's mind. When you finish the ritual and if the target is present for the entire time, roll 9d6. If the sum of the dice rolled plus the target's damage total equals or exceeds its Health score, the target becomes controlled by you for 24 hours.

You can use an action before the spell ends to bestow an obligation or prohibition on the target. Doing so ends the spell early.

Obligation: The target becomes cursed. Describe a service within the target's power to perform. The service can be anything you choose, but it cannot be obviously suicidal or bring direct harm to the target's loved ones or property. You could, for example, force the target to seek out a fabled artifact, slay a giant, or travel to some far-flung place. If the service you described is possible, the target works toward fulfilling the obligation. If the target does otherwise, it becomes weakened and gains no benefits from resting until it resumes its efforts to complete the service. Fulfilling the obligation ends the cursed affliction.

Prohibition: The target becomes cursed, and you can forbid it from performing a specific activity while it is cursed in this way. Examples include casting spells, taking lives, or drinking alcohol. The prohibition cannot be an activity that is required to live; you could not, for example, prohibit it from eating, though you can forbid eating a par ticular kind of food. If the target violates the prohibition, it loses 3d6 Health and becomes weakened until after it rests 8 hours. After one year and one day, the target ends the cursed affliction.