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Divination

Divination

Beyond reading entrails or finding omens in the shapes of the clouds, Divination magic reveals possible futures and offers ways for those armed with foreknowledge to avoid or mitigate disaster. Some spells employ the fortune teller’s craft of card or tea leaf reading to focus the mind, but the greater spells merge the caster’s consciousness with all of time and space to gain true and lasting insight into what is to come.

Talents

Combat Precognition: While you are not injured and you lack the confused, controlled, stunned, and unconscious afflictions, you roll to attack with 1 boon and you impose 1 bane on rolls to attack you.

Preview the Future: You can use this talent when you would make an attribute roll. Make a luck roll. On a success, you add 10 to the result of your attribute roll. On a failure, you make the attribute roll with 1 bane. You can use this talent once, twice at level 3, and three times at level 7. You regain expended uses after you rest.

Psychometry: You can perform a ritual to divine secrets from an object. Target one object that you hold in your hands. When you finish, you learn all of the target’s traits and how to make use of them. If the target was a weapon, you make rolls to attack with it with 1 boon until after you rest. In addition, you can make an Intellect roll. On a success, you learn the identity of the last person to handle the target for 1 minute or longer, the amount of time since anyone has handled it, and one or more hints about its origins. You can use this talent once, twice at level 3, and three times at level 7. You regain expended uses after you rest.

Warning Sign: You can use a reaction when you would be harmed to make a luck roll with 1 bane. On a success, you ignore the harm. At level 3, you roll without the bane. At level 7, you roll with 1 boon. You can use this talent once. You regain the use after you rest.

Novice Spells

Eavesdrop

Eavesdrop

Tradition: Divination

Rank: Novice

Castings: 3, you can cast without speaking

Duration: 1 hour

Your ears pop as they adjust to the spell's effects. You hear from the target space as if you were there instead of wherever you happen to be.

2026/01/17 21:56 · 0 Comments

Experience Revelations

Experience Revelations

Tradition: Divination

Rank: Novice

Castings: 1, perform a ritual, you have dice, cards, tea leaves, or another implement of divination

Duration: Special (see the effect)

You consult your implements of divination to gain insights about the future. When you finish the ritual, roll a d20 three times and note the number rolled on each die. At any time before you cast this spell again, you can expend one roll to replace the number rolled on a d20 with the number you expended. The spell ends when you expend the last roll or when you cast the spell again.

2026/01/17 21:56 · 0 Comments

Interpret Omen

Interpret Omen

Tradition: Divination

Rank: Novice

Castings: 3, reaction when a creature within 5 yards makes an attri bute roll or a luck roll

Duration: Instantaneous

You caught a glimpse of the future and you use this knowledge to change fate. Either add 3 to or subtract 3 from the roll that enabled the casting of this spell.

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Locate Quarry

Locate Quarry

Tradition: Divination

Rank: Novice

Castings: 1, perform a ritual

Duration: 24 hours

Name one creature or object you have seen at least once. During the ritual, you close your eyes and fix your mind on the subject. When you finish, if the creature or object named is within 1 mile of you, you know where it is. If you have handled the object or have something from the creature, such as a drop of blood, a lock of hair, or bit of nail, then you know the location of the creature or object if it is within 100 miles.

The spell reveals the location of the creature or object at the time you cast it, and you retain the knowledge of the location indefinitely, though the information might no longer be accurate if the creature later leaves the space that it occupied or someone later moves the object.

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Pronounce Doom

Pronounce Doom

Tradition: Divination

Rank: Novice

Castings: 1

Duration: Instantaneous

You reveal some dreadful happening to befall the target. If the target can hear and understand you, it makes a Will roll with 1 bane. On a failure, the target becomes frightened of you for 1 minute or until it overcomes the affliction with a successful Will roll. In addition, while frightened in this way, the target subtracts 5 from the result of any attri bute roll and luck rolls it makes.

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Weal Or Woe

Weal Or Woe

Tradition: Divination

Rank: Novice

Castings: 1, perform a ritual, you have dice, cards, tea leaves, or another implement of divination

Duration: 1 hour

You consult your implements of divination to discern the consequences of your next action. Describe a possible course of activity, such as “I open the door on the west wall,” “I pick the lock on the chest,” or “I talk to that man over there.” When you finish the ritual, make an Intellect roll. On a success, the Sage tells you truthfully if the activity is likely to have a good or bad outcome for you. If the Sage decides the chance for a good or bad outcome is more or less even, you receive an answer of “uncertain.” If you fail the roll, the Sage is free to answer truthfully, lie, or just give you an answer of uncertainty.

Regardless of the outcome of your roll, you make attribute rolls with 1 boon for the duration.

2026/01/17 21:56 · 0 Comments

Expert Spells

Battle Prescience

Battle Prescience

Tradition: Divination

Rank: Expert

Castings: 1

Duration: 24 hours

Seeing a moment ahead into the future grants you advantages in battle. In combat, you make attribute rolls with 1 boon and impose 1 bane on rolls to attack you and on rolls made against you.

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Dreadful Ending Foretold

Dreadful Ending Foretold

Tradition: Divination

Rank: Expert

Castings: 1

Duration: Instantaneous

To each target, you reveal how it will die; this revelation has the ring of truth. If the target can hear you and understand what you say, it becomes frightened of you for 24 hours or until it overcomes the affliction with a successful Will roll with 1 bane. While frightened in this way, whenever the target fails an attribute roll or luck roll, it grants 1 boon on rolls to attack it until the start of its next turn, and when the target takes damage, it takes an extra 1d6 damage.

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Omniscience

Omniscience

Tradition: Divination

Rank: Expert

Castings: 1

Duration: 1 hour

Your eyes cloud until they turn completely white. You ignore the effects of obscurement, and any effect that would conceal, disguise, or ren der invisible any creature or object in your line of sight. You see auras around creatures and objects affected by magic, you recognize illu sions you see and can ignore them. Your vision can also pierce solid objects. You can see through 1 yard of wood, 1 foot of stone, or 1 inch of metal as if the intervening object were not there. Until the spell ends, though, when you get a critical failure, you see something awful in your periphery and become weakened until you overcome the affliction with a successful Will roll.

2026/01/17 21:56 · 0 Comments

Query The Sage

Query The Sage

Tradition: Divination

Rank: Expert

Castings: 1, perform a ritual, you have dice, cards, tea leaves, or another implement of divination

Duration: Instantaneous

Using your implements of divination, you cast out your mind into the universe in the hopes of gaining an insight about the future. When you f inish the ritual, ask the Sage one question. The Sage answers truthfully in one of the following ways: yes, no, true, false, unknown, or unclear. The Sage might give a more expansive answer to the question, per haps offering it in the form of a riddle, but the essence of the answer is true.

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Remote View

Remote View

Tradition: Divination

Rank: Expert

Castings: 3

Duration: 1 hour

Your vision blurs for a moment. When it clears, you see from inside the target space as if you were there instead of where you happen to be. If you cast a spell while under the effects of this spell, you can choose that spell's targets within range of the target space.

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Sure Strike

Sure Strike

Tradition: Divination

Rank: Expert

Castings: 1, reaction when you attack

Duration: Instantaneous

You see a clear path to strike the target. Add 20 to the result of your roll to attack. If the attack results in a critical success, the target takes an extra 6d6 damage.

2026/01/17 21:56 · 0 Comments

Master Spells

Avoid Certain Death

Avoid Certain Death

Tradition: Divination

Rank: Master

Castings: 1

Duration: 24 hours

You see how you might die. The first time you would become incapaci tated or die before the spell ends, you ignore the damage or the effect that would have incapacitated or killed you. The spell then ends.

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Consult Power

Consult Power

Tradition: Divination

Rank: Master

Castings: 1, perform a ritual, you have dice, cards, tea leaves, or another implement of divination

Duration: Instantaneous

You cast your senses out to the cosmos in hopes of gaining the informa tion you seek. When you finish the ritual, choose one of the following options. * Describe an event that occurred within the last month. You learn the identity of the individual most responsible for it. * Choose one object you have seen, touched, or read about. Provided the object is real, you always know its current location for 1 hour. * Describe one person you have seen at least once. You always know the person's current location for 1 hour. * Learn one secret about a topic of your choice. * Request a clue or piece of information related to your quest and you learn something of the Sage's choice.

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Foreknowledge

Foreknowledge

Tradition: Divination

Rank: Master

Castings: 1, reaction when you or an ally within 5 yards would make an attribute roll

Duration: Instantaneous

You have seen previously this situation unfold and can respond accord ingly. Rather than roll the dice, the target gains a critical success as the result of the roll.

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Precognition

Precognition

Tradition: Divination

Rank: Master

Castings: 1

Duration: 1 hour

You open your mind to anticipate future happenings. You impose 1 bane on rolls against your attributes, you make attribute rolls and luck rolls with 1 boon, and you take half damage from ordinary sources. In addition, each ally within 5 yards that can hear and understand what you say makes attribute rolls with 1 boon.

2026/01/17 21:56 · 0 Comments

Prognostication

Prognostication

Tradition: Divination

Rank: Master

Castings: 1, perform a ritual, you have dice, cards, tea leaves, or another implement of divination

Duration: 12 hours

You consult your implements of divination to glimpse the future. You learn of an event to occur at some point within the next 12 hours. At any time before the spell ends, you can decide you foresaw the moment, ending the spell and adding 5 to the results of all your attribute rolls and luck rolls for 1 minute. Until this effect ends, you subtract 5 from the result of any roll against you. If you fail a roll while under this effect, the effect ends early and you become confused (luck ends).

2026/01/17 21:56 · 0 Comments

Scry

Scry

Tradition: Divination

Rank: Master

Castings: 1, perform a ritual, you have crystal ball, a decanter of still water, or a mirror

Duration: 1 hour

You concentrate on the required object and make an Intellect roll. If you use a crystal ball, you succeed automatically. If you use a mirror, you roll with 1 boon. On a success, an image of the space appears on the surface and remains for as long as you use an action each round to hold it there, up to 1 hour. The image shows a bird's eye view of the tar get space, and you can swivel the image to see into the space from any angle. Also, sounds of normal conversation in the target space reach you as whispers, while shouts and other loud noises sound at the volume of normal conversation. You cannot make out whispers from the tar get space, however.

If you cast a spell while under the effects of this spell, you can choose that spell's tar gets within range of this spell's target space.

On a failed Intellect roll, you become Intellect impaired until after you rest.

2026/01/17 21:56 · 0 Comments