Columns And Shackles
Columns And Shackles
Tradition: Protection
Rank: Master
Castings: 1
Duration: 1 minute
A stone column from which hang magical glowing chains appears in each space and remains for the duration. A column has Health 20. If destroyed, the column disappears. When an enemy starts its turn within 5 yards of at least one column, the enemy makes an Agility roll with 1 bane. On a failure, a chain snakes out from the column to wrap around the enemy. The enemy takes 3d6 damage and becomes tethered to the column until the spell ends or the column is destroyed. The chain prevents the enemy from moving more than 5 yards from the column that holds it. A column can tether just one creature, and a creature can be tethered to just one column at a time.