Bolt Thrower
Bolt Thrower
Tradition: Technomancy
Rank: Novice
Castings: 1
Duration: 1 minute
At the end of the round, a self-loading crossbow mounted on a tripod appears in the target space and remains for the duration. The Bolt Thrower has Health 20. If destroyed, the spell ends early. When the Bolt Thrower appears and again at the end of each round, target one creature or object within 20 yards of it. Make an Intellect roll with 1 boon against the target's Defense. On a success, the target takes 2d6 damage.