Table of Contents

~~hero-subtitle Cast out from the heavens~~

Fallen Archon

Archons are the living embodiment of all that is lawful good. They are created to serve the lawful good gods and come in a variety of shapes and sizes. Most stay within the heavens, but those that are sent to the material planes for a specific purpose are forged specifically for the task and are given a more humanoid appearance. Some of these Archons are corrupted by exposure to mortals without the guiding light of the upper planes.

When an archon commits a sin such as free thought while on the material planes, they are barred from returning to the heavens and their wings are stripped away. These have their wings stripped and are barred from returning to the heavens lest their influence spread among the other servants of the gods.

Fallen Archon Traits

Fallen Archon Novice Path

Level 1 Fallen Archon

Suggested Attributes: Strength 12, Agility 10, Intellect 10, Will 11

Natural Defense: 12 (includes increases from your ancestry traits)

Health: 18 (includes increases from your ancestry traits)

Level 2 Fallen Archon

Health: +4

Bonus Damage: +1d6

Traditions: One

Level 5 Fallen Archon

Health: +4

Bonus Damage: +1d6

Spells: Two novice