Differences
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savage:melee_weapons [2024/04/21 18:41] – lwelyk | savage:melee_weapons [2024/04/21 18:58] (current) – lwelyk | ||
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^ Name ^ Damage ^ Min Str ^ Weight ^ Cost ^ Notes ^ | ^ Name ^ Damage ^ Min Str ^ Weight ^ Cost ^ Notes ^ | ||
^ Axes ^^^^^^ | ^ Axes ^^^^^^ | ||
- | | Hand Axe | d6 | d6 | 3 | 6 | Thrown Range 3/6/12 | | + | | Hand Axe | Str + d6 | d6 | 3 | 6 | Thrown Range 3/6/12 | |
- | | Battle Axe | d8 | d8 | 6 | 10 | — | | + | | Battle Axe | Str + d8 | d8 | 6 | 10 | — | |
- | | Great Axe | d10 | d10 | 12 | 20 | [[AP]] 3, [[Parry]] -1, [[Two Hands]] | | + | | Great Axe | Str + d10 | d10 | 12 | 20 | [[AP]] 3, [[Parry]] -1, [[Two Hands]] | |
^ Clubs ^^^^^^ | ^ Clubs ^^^^^^ | ||
- | | Light Club | d4 | d4 | 2 | 1 | — | | + | | Light Club | Str + d4 | d4 | 2 | 1 | — | |
- | | Heavy Club | d6 | d6 | 5 | 2 | — | | + | | Heavy Club |Str + |
- | | Sap | d4 | d4 | 1 | 2 | Nonlethal damage. | | + | | Sap | Str + d4 | d4 | 1 | 2 | Nonlethal damage. | |
^ Daggers & Swords | ^ Daggers & Swords | ||
- | | Bastard Sword | d8 | d8 | 6 | 35 | [[AP]] 1, may be used [[Two Hands]] (if so, deals +1 damage) | | + | | Bastard Sword | Str + d8 | d8 | 6 | 35 | [[AP]] 1, may be used [[Two Hands]] (if so, deals +1 damage) | |
- | | Cutlass | d6 | d4 | 4 | 15 | — | | + | | Cutlass | Str + d6 | d4 | 4 | 15 | — | |
- | | Dagger | d4 | d4 | 1 | 2 | — | | + | | Dagger | Str + |
- | | Falchion | d8 | d8 | 8 | 75 | [[AP]] 1, may be used [[Two Hands]] (if so, deals +1 damage) | | + | | Falchion | Str + d8 | d8 | 8 | 75 | [[AP]] 1, may be used [[Two Hands]] (if so, deals +1 damage) | |
- | | Katana | d6+1 | d6 | 3 | 50 | [[Two Hands]] | | + | | Katana | Str + d6+1 | d6 | 3 | 50 | [[Two Hands]] | |
- | | Rapier | d4 | d4 | 2 | 20 | [[Parry]] +1 | | + | | Rapier | Str + d4 | d4 | 2 | 20 | [[Parry]] +1 | |
- | | Scimitar | d6 | d6 | 4 | 15 | — | | + | | Scimitar | Str + d6 | d6 | 4 | 15 | — | |
- | | Great Sword | d10 | d10 | 8 | 50 | [[AP]] 2, [[Two Hands]] | | + | | Great Sword | Str + d10 | d10 | 8 | 50 | [[AP]] 2, [[Two Hands]] | |
- | | Hook Sword | d6 | d6 | 3 | 20 | +1 to Disarm | | + | | Hook Sword | Str + d6 | d6 | 3 | 20 | +1 to Disarm | |
- | | Long Sword | d8 | d8 | 4 | 15 | — | | + | | Long Sword | Str + d8 | d8 | 4 | 15 | — | |
- | | Short Sword | d6 | d6 | 2 | 10 | — | | + | | Short Sword | Str + d6 | d6 | 2 | 10 | — | |
^ Maces & Flails | ^ Maces & Flails | ||
- | | Light Mace | d6 | d6 | 4 | 5 | — | | + | | Light Mace | Str + d6 | d6 | 4 | 5 | — | |
- | | Heavy Mace | d8 | d8 | 8 | 12 | [[AP]] 1 | | + | | Heavy Mace | Str + d8 | d8 | 8 | 12 | [[AP]] 1 | |
- | | Morningstar | d6 | d6 | 6 | 8 | — | | + | | Morningstar | Str + d6 | d6 | 6 | 8 | — | |
- | | Flail | d6 | d6 | 5 | 8 | Ignores shield bonus | | + | | Flail | Str + d6 | d6 | 5 | 8 | Ignores shield bonus | |
- | | Heavy Flail | d8 | d8 | 10 | 15 | Ignores shield bonus, [[Two Hands]] | | + | | Heavy Flail | Str + d8 | d8 | 10 | 15 | Ignores shield bonus, [[Two Hands]] | |
^ Spears & Polearms | ^ Spears & Polearms | ||
- | | Glaive | d8 | d8 | 10 | 8 | [[Reach]] 1, [[Two Hands]] | | + | | Glaive | Str + d8 | d8 | 10 | 8 | [[Reach]] 1, [[Two Hands]] | |
- | | Guisarme | d6 | d6 | 12 | 9 | [[AP]] 1, [[Reach]] 1, [[Two Hands]] | | + | | Guisarme | Str + d6 | d6 | 12 | 9 | [[AP]] 1, [[Reach]] 1, [[Two Hands]] | |
- | | Halberd | d8 | d8 | 12 | 10 | [[AP]] 1, [[Reach]] 1, [[Two Hands]] | | + | | Halberd | Str + d8 | d8 | 12 | 10 | [[AP]] 1, [[Reach]] 1, [[Two Hands]] | |
- | | Lance | d8 | d8 | 10 | 10 | [[AP]] 2 when charge, [[Reach]] 2, only usable in mounted combat | | + | | Lance | Str + d8 | d8 | 10 | 10 | [[AP]] 2 when charge, [[Reach]] 2, only usable in mounted combat | |
- | | Mancatcher | d4 | d6 | 10 | 12 | [[Reach]] 2, [[Two Hands]], no bonus damage on a raise, but the victim is [[Bound]] | | + | | Mancatcher | Str + d4 | d6 | 10 | 12 | [[Reach]] 2, [[Two Hands]], no bonus damage on a raise, but the victim is [[Bound]] | |
- | | Pike | d8 | d8 | 18 | 20 | [[AP]] 1 when set, [[Reach]] 2, [[Two Hands]] | | + | | Pike | Str + d8 | d8 | 18 | 20 | [[AP]] 1 when set, [[Reach]] 2, [[Two Hands]] | |
- | | Ranseur | d6 | d6 | 12 | 10 | [[AP]] 1, [[Reach]] 1 | | + | | Ranseur | Str + d6 | d6 | 12 | 10 | [[AP]] 1, [[Reach]] 1 | |
- | | Short Spear | d6 | d6 | 3 | 1 | One-handed | | + | | Short Spear | Str + d6 | d6 | 3 | 1 | One-handed, can be thrown at range 4/ |
- | | Spear | d6 | d6 | 6 | 2 | [[Reach]] 1, [[Parry]] +1 if used with [[Two Hands]] | | + | | Spear | Str + d6 | d6 | 6 | 2 | [[Reach]] 1, [[Parry]] +1 if used with [[Two Hands]], can be thrown at range 3/ |
- | | Trident | d6 | d6 | 4 | 15 | [[Reach]] 1 | | + | | Trident | Str + d6 | d6 | 4 | 15 | [[Reach]] 1, can be thrown at range 3/ |
^ Hammers | ^ Hammers | ||
- | | Warhammer | d6 | d6 | 5 | 12 | [[AP]] 1 | | + | | Warhammer | Str + d6 | d6 | 5 | 12 | [[AP]] 1 | |
- | | Maul | d10 | d10 | 10 | 12 | [[AP]] 2, [[Two Hands]], +2 damage to break objects | | + | | Maul | Str + d10 | d10 | 10 | 12 | [[AP]] 2, [[Two Hands]], +2 damage to break objects | |
^ Other Weapons | ^ Other Weapons | ||
- | | Quarterstaff | d4 | d4 | 4 | — | [[Parry]] +1, [[Reach]] +1, [[Two Hands]] | | + | | Quarterstaff | Str + d4 | d4 | 4 | — | [[Parry]] +1, [[Reach]] +1, [[Two Hands]] | |
- | | Scythe | d6 | d6 | 10 | 18 | [[Two Hands]] | | + | | Scythe | Str + d6 | d6 | 10 | 18 | [[Two Hands]] | |
- | | Sickle | d4 | d4 | 2 | 3 | — | | + | | Sickle | Str + d4 | d4 | 2 | 3 | — | |
^ Exotic Weapons | ^ Exotic Weapons | ||
- | | Meteor Hammer | d6 | d6 | 5 | 12 | [[Reach]] 2, ignore shield bonus, [[Two Hands]] | | + | | Meteor Hammer | Str + d6 | d6 | 5 | 12 | [[Reach]] 2, ignore shield bonus, [[Two Hands]] | |
- | | Chakram | d4 | d4 | 1 | 1 | [[Parry]] +1 | | + | | Chakram | Str + d4 | d4 | 1 | 1 | [[Parry]] +1, can be thrown with a range of 4/8/16| |
- | | Spiked Chain | d6 | d6 | 6 | 8 | [[AP]] 1, ignores shield bonus, [[Two Hands]] | | + | | Spiked Chain | Str + d6 | d6 | 6 | 8 | [[AP]] 1, ignores shield bonus, [[Two Hands]] | |
- | | Spiked Gauntlet | d6 | d6 | 1 | 5 | +1 to Strength roll vs [[Disarm]] | | + | | Spiked Gauntlet | Str + d6 | d6 | 1 | 5 | +1 to Strength roll vs [[Disarm]] | |
- | | Whip | d4 | d4 | 2 | 5 | [[Parry]] -1, [[Reach]] 2, With a raise on the attack roll, the victim may be [[Entangled]] instead of rolling bonus damage. | | + | | Whip | Str + d4 | d4 | 2 | 5 | [[Parry]] -1, [[Reach]] 2, With a raise on the attack roll, the victim may be [[Entangled]] instead of rolling bonus damage. | |