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weird-wizard:spells:wild_beast_of_the_dark_woods

Wild Beast Of The Dark Woods

Wild Beast Of The Dark Woods

Tradition: Eldritch

Rank: Novice

Castings: 1

Duration: Special (see the effect)

The target's body shifts and bends. If the target has a Health score of 20 or less, it transforms into a wild beast of the dark woods, appearing bestial and strange. Any creature, other than you, that sees this transformation makes a Will roll. On a failure, the creature becomes frightened of the target until the creature overcomes the affliction with a successful Will roll.

A target with a Health score greater than 20 takes 2d6 damage and makes a Will roll. On a failure, the target is frightened of you until it overcomes the affliction with a successful Will roll.

A transformed target uses its normal rules, but treats all creatures as enemies and must attack, if it can, on each of its turns. After 24 hours, the target can make a Will roll. On a success, the spell ends. On a failure, the spell is permanent.

After you cast the spell, make a Will roll. On a failure, you take 1d6 damage.

weird-wizard/spells/wild_beast_of_the_dark_woods.txt · Last modified: by 127.0.0.1