Site Tools


Hotfix release available: 2026-07-14c "Mort". upgrade now! [57.3] (what's this?)
Hotfix release available: 2026-07-14b "Mort". upgrade now! [57.2] (what's this?)
Hotfix release available: 2026-07-14a "Mort". upgrade now! [57.1] (what's this?)
New release available: 2026-07-14 "Mort". upgrade now! [57] (what's this?)
weird-wizard:spells:whirling_wind

Whirling Wind

Whirling Wind

Tradition: Aeromancy

Rank: Expert

Castings: 1, reaction when you start your turn

Duration: 1 minute

A powerful wind blows around you. The wind increases your Speed by 6 and grants you the Slippery trait. In addition, it imposes 3 banes on rolls to attack you and grants you 1 boon on Agility rolls. Finally, whenever you stop moving after you run, you create a thunderous noise that deals 1d6 damage to each creature and object within 1 yard of you. A creature makes a Strength roll. On a success, the creature takes no damage. On a failure, the creature becomes deafened until the end of your next turn and is pushed 1 yard.

weird-wizard/spells/whirling_wind.txt · Last modified: by 127.0.0.1