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weird-wizard:spells:royal_water

Royal Water

Royal Water

Tradition: Alchemy

Rank: Expert

Castings: 1

Duration: Instantaneous

You toss a corrosive fluid from a specially-prepared vessel. The target loses 4d6 Health. Then, make an Intellect roll against the target’s Agility. On a success, the target loses 4d6 Health and becomes vulnerable (luck ends). The target makes the luck roll to end the affliction with 1 bane. Each time the target gets a failure on the luck roll, it loses an additional 4d6 Health.

weird-wizard/spells/royal_water.txt · Last modified: by 127.0.0.1