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weird-wizard:spells:river_of_rock

River Of Rock

River Of Rock

Tradition: Conjuration

Rank: Master

Castings: 1

Duration: Instantaneous

You pull rocks and debris from someplace else and cause them to come tumbling out from nowhere. A target object takes 20d6 damage and, if not secured, is pushed 5 yards. A target creature takes 10d6 damage, and makes an Agility roll. On a failure, the target takes an extra 10d6 damage, is pushed 5 yards, and falls prone. The boulders cover the ground in a 5-yard wide and 5-yard long line extending away from the target's space with challenging terrain that remains until cleared away.

weird-wizard/spells/river_of_rock.txt · Last modified: by 127.0.0.1