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weird-wizard:spells:nova

Nova

Nova

Tradition: Astromancy

Rank: Master

Castings: 1, reaction when you are harmed

Duration: Instantaneous

Light and heat explode from you. Each enemy takes 5d6 damage. A creature makes a Strength roll with 1 bane. On a failure, the creature takes an extra 5d6 damage, and becomes blinded (luck ends). On a critical failure, the creature also catches fire (luck ends). You and each ally emits dim light for 1 hour and their attacks deal an extra 1d6 dam age from the radiance sheathing their weapons.

weird-wizard/spells/nova.txt · Last modified: by 127.0.0.1