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weird-wizard:spells:mountain_might

Mountain Might

Mountain Might

Tradition: Geomancy

Rank: Novice

Castings: 1

Duration: 1 hour

Earth magic flows into you, bolstering your abilities for 1 hour. If you lose contact with an earth or stone surface, the spell ends early. You become slowed for the duration, but you make Strength rolls with 1 boon and impose 1 bane on rolls against your Strength. Your Health increases by 5, and your melee attacks deal an extra 1d6 damage.

weird-wizard/spells/mountain_might.txt · Last modified: by 127.0.0.1