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weird-wizard:spells:immovable_stance

Immovable Stance

Immovable Stance

Tradition: War

Rank: Master

Castings: 1

Duration: 1 minute

Make an attack. After you resolve the attack, you anchor yourself into place as you enter a deadly fighting stance. For the duration, you impose 2 banes on rolls to attack you and rolls against your Strength. When a creature attacks you, it takes 3d6 damage. You ignore any effect that would move you. Finally, you can use a reaction when an enemy starts its turn and can see you to force that enemy to make a Will roll. On a failure, the enemy must move toward you on its next turn by the fastest means and the shortest available route before it does anything else.

weird-wizard/spells/immovable_stance.txt · Last modified: by 127.0.0.1