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weird-wizard:spells:fireball
Fireball
Fireball
Tradition: Pyromancy
Rank: Expert
Castings: 1
Duration: Instantaneous
A ball of fire forms in your hands and then flies from you toward the center of the target space. When the ball reaches its destination or can travel no further, it explodes to deal 4d6 damage to each creature and object inside a Size 5 space. Flammable objects catch fire. A creature that takes this damage makes an Agility roll and, on a failure, takes an extra 4d6 damage and catches fire (luck ends).
weird-wizard/spells/fireball.txt · Last modified: by 127.0.0.1
