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weird-wizard:spells:eternal_sleep

Eternal Sleep

Eternal Sleep

Tradition: Oneiromancy

Rank: Master

Castings: 1

Duration: Instantaneous

An overwhelming need to sleep overcomes the target, causing it to become confused and vulnerable until the end of the round. When the afflictions end, the target makes a Will roll. A creature with a Health score of 80 or less gets an automatic failure. On a failure, the creature falls prone and becomes stunned until the end of the next round. A tar get stunned in this way makes a Will roll at the end of the next round. On a failure, the target becomes asleep until it dies, you die, or you—and only you—use an action to wake it.

weird-wizard/spells/eternal_sleep.txt · Last modified: by 127.0.0.1