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weird-wizard:spells:death_smoke

Death Smoke

Death Smoke

Tradition: Necromancy

Rank: Expert

Castings: 1

Duration: 1 minute

Smoke reeking of a crematorium spills out of your mouth to fill the tar get space with total obscurement. At the end of each round, the smoke moves 5 yards in a direction you choose, and each creature in the smoke takes 3d6 damage. You, creations, spirits, and undead ignore this damage. A creature that takes this damage also makes a Strength roll. On a failure, it takes an extra 2d6 damage.

weird-wizard/spells/death_smoke.txt · Last modified: by 127.0.0.1