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weird-wizard:spells:corpse_scream

Corpse Scream

Corpse Scream

Tradition: Necromancy

Rank: Novice

Castings: 1

Duration: Instantaneous

The spirit that once inhabited the target returns long enough to cause the body to let loose a blood-curdling scream and then depart. Each creature within 5 yards of the target takes 1d6 damage and makes a Will roll with 1 bane. On a failure, the creature takes an extra 3d6 damage and becomes frightened of you (luck ends).

weird-wizard/spells/corpse_scream.txt · Last modified: by 127.0.0.1