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weird-wizard:spells:arrows_on_the_wind
Arrows on the Wind
Arrows on the Wind
Tradition: Aeromancy
Rank: Novice
Castings: 3, you have at least 10 arrows
Duration: Instantaneous
You toss the arrows up into the air, where the wind snatches and speeds them into the target space. Each creature in that space makes an Agility roll. A creature behind partial cover rolls with 1 boon; a totally covered creature ignores the effect. On a failure, the creature takes 2d6 damage from being struck by an arrow. A creature cannot be targeted by multiple arrows at the same time. You can recover arrows used to cast this spell by normal means.
weird-wizard/spells/arrows_on_the_wind.txt · Last modified: by 127.0.0.1
