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weird-wizard:paths [2025/12/15 06:09] lwelykweird-wizard:paths [2025/12/15 06:15] (current) lwelyk
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 ^Path^Quick Descripton^Bonus Damage^Traditions/Spells^ ^Path^Quick Descripton^Bonus Damage^Traditions/Spells^
-|Berserker|A wild, ferocious combatant who grows even mightier when the fury takes hold|4|No| +|[[Berserker]]|A wild, ferocious combatant who grows even mightier when the fury takes hold|4|No| 
-|Commander|A natural leader in battle, the commander shows allies the path to victory|4|No| +|[[Commander]]|A natural leader in battle, the commander shows allies the path to victory|4|No| 
-|Gladiator|A combatant who uses tricks and feints to overcome enemies|4|No| +|[[Gladiator]]|A combatant who uses tricks and feints to overcome enemies|4|No| 
-|Knight Errant|A honorable warrior who lives by a chivalrous code|4|No| +|[[Knight Errant]]|A honorable warrior who lives by a chivalrous code|4|No| 
-|Martial Artist|One who specializes in unarmed combat, turning their body into a weapon|4|No| +|[[Martial Artist]]|One who specializes in unarmed combat, turning their body into a weapon|4|No| 
-|Myrmidon|A philosopher and warrior, committed to excellence in all things|4|No| +|[[Myrmidon]]|A philosopher and warrior, committed to excellence in all things|4|No| 
-|Ranger|A wilderness combatant, knowledgeable in woodcraft, herbalism, and overcoming the dangers of the wild|4|No| +|[[Ranger]]|A wilderness combatant, knowledgeable in woodcraft, herbalism, and overcoming the dangers of the wild|4|No| 
-|Swashbuckler|A daring combatant skilled at outwitting and outmaneuvering enemies|4|No| +|[[Swashbuckler]]|A daring combatant skilled at outwitting and outmaneuvering enemies|4|No| 
-|Veteran|A seasoned combatant, reliable in a fight and ready for action|4|No| +|[[Veteran]]|A seasoned combatant, reliable in a fight and ready for action|4|No| 
-|Warden|A wild combatant and protector aided by the spirits of the land|4|No|+|[[Warden]]|A wild combatant and protector aided by the spirits of the land|4|No|
  
  
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 ^Path^Quick Descripton^Bonus Damage^Traditions/Spells^ ^Path^Quick Descripton^Bonus Damage^Traditions/Spells^
-|Channeler|A divine adept who draws magic directly from the gods|2|Yes| +|[[Channeler]]|A divine adept who draws magic directly from the gods|2|Yes| 
-|Chaplain|One who draws from faith to encourage those who fight on their side|2|Yes| +|[[Chaplain]]|One who draws from faith to encourage those who fight on their side|2|Yes| 
-|Cleric|A devoted servant of the gods who channels supernatural powers to create miracles|2|Yes| +|[[Cleric]]|A devoted servant of the gods who channels supernatural powers to create miracles|2|Yes| 
-|Friar|An itinerant devotee of a faith, the friar depends on the charity of others and has a knack for escaping danger|2|Yes| +|[[Friar]]|An itinerant devotee of a faith, the friar depends on the charity of others and has a knack for escaping danger|2|Yes| 
-|Godsword|A militant member of the faith, the godsworn fights against their gods’ enemies|2|Yes| +|[[Godsword]]|A militant member of the faith, the godsworn fights against their gods’ enemies|2|Yes| 
-|Holy Avenger|A sworn champion of the gods who seeks out and destroys their enemies|2|Yes| +|[[Holy Avenger]]|A sworn champion of the gods who seeks out and destroys their enemies|2|Yes| 
-|Inquisitor|Authorized by the gods, these devotees hunt demons, fiends, undead, and other evil things and destroy them|2|Yes| +|[[Inquisitor]]|Authorized by the gods, these devotees hunt demons, fiends, undead, and other evil things and destroy them|2|Yes| 
-|Oracle|Host to divine beings who use the oracle's body to communicate with the mortal world|2|Yes| +|[[Oracle]]|Host to divine beings who use the oracle's body to communicate with the mortal world|2|Yes| 
-|Paladin|A devout combatant aided by faith and divine favor|2|Yes| +|[[Paladin]]|A devout combatant aided by faith and divine favor|2|Yes| 
-|Templar|A protector of holy sites, relics, and the faithful|2|Yes| +|[[Templar]]|A protector of holy sites, relics, and the faithful|2|Yes| 
-|Theurge|One who calls forth angels and persuades them to give aid|2|Yes|+|[[Theurge]]|One who calls forth angels and persuades them to give aid|2|Yes|
  
  
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 ^Path^Quick Descripton^Bonus Damage^Traditions/Spells^ ^Path^Quick Descripton^Bonus Damage^Traditions/Spells^
-|Arcanist|A skilled magician able to shape spells to suit their needs|0|Yes| +|[[Arcanist]]|A skilled magician able to shape spells to suit their needs|0|Yes| 
-|Artificer|A spellcaster who learns to infuse technological creations with magic|0|Yes| +|[[Artificer]]|A spellcaster who learns to infuse technological creations with magic|0|Yes| 
-|Druid|A manipulator of people and events to serve the greater goal of protecting this world|0|Yes| +|[[Druid]]|A manipulator of people and events to serve the greater goal of protecting this world|0|Yes| 
-|Elementalist|A wielder of the fundamental forces of reality, commanding air, earth, fire, and water|0|Yes| +|[[Elementalist]]|A wielder of the fundamental forces of reality, commanding air, earth, fire, and water|0|Yes| 
-|Psychic|One who taps into a reservoir of mental energy and uses that energy to create magical effects|0|Yes| +|[[Psychic]]|One who taps into a reservoir of mental energy and uses that energy to create magical effects|0|Yes| 
-|Sorcerer|A conjurer of evil spirits from whom comes magical knowledge|0|Yes| +|[[Sorcerer]]|A conjurer of evil spirits from whom comes magical knowledge|0|Yes| 
-|Wild Guardian|One who draws magic from nature to protect it from harm|0|Yes| +|[[Wild Guardian]]|One who draws magic from nature to protect it from harm|0|Yes| 
-|Witch|A student of the old magical methods, keeper of secrets, and protector of the innocent|0|Yes| +|[[Witch]]|A student of the old magical methods, keeper of secrets, and protector of the innocent|0|Yes| 
-|Wizard|A cunning practitioner of magic who keeps arcane knowledge in grimoires|0|Yes|+|[[Wizard]]|A cunning practitioner of magic who keeps arcane knowledge in grimoires|0|Yes|
  
  
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 ^Path^Quick Descripton^Bonus Damage^Traditions/Spells^ ^Path^Quick Descripton^Bonus Damage^Traditions/Spells^
-|Annihilator|It’s not enough to kill one’s enemies; the annihilator aims to destroy the world in which they live|2|No| +|[[Annihilator]]|It’s not enough to kill one’s enemies; the annihilator aims to destroy the world in which they live|2|No| 
-|Assassin|A ruthless killer who employs underhanded techniques to murder|2|No| +|Assassin]]|A ruthless killer who employs underhanded techniques to murder|2|No| 
-|Bard|A wandering performer, keeper of lore, and jack-ofall-trades|2|Yes| +|[[Bard]]|A wandering performer, keeper of lore, and jack-ofall-trades|2|Yes| 
-|Beastfriend|A strong magically bonded beast offers a potent ally|2|No| +|[[Beastfriend]]|A strong magically bonded beast offers a potent ally|2|No| 
-|Inheritor|A combatant armed with a magical weapon forged to carry out a great purpose |2|If Chosen| +|[[Inheritor]]|A combatant armed with a magical weapon forged to carry out a great purpose |2|If Chosen| 
-|Jester|One whose antics and jokes demoralize others|2|No| +|[[Jester]]|One whose antics and jokes demoralize others|2|No| 
-|Mountebank|A cunning scoundrel able to outwit almost anyone|2|No| +|[[Mountebank]]|A cunning scoundrel able to outwit almost anyone|2|No| 
-|Physician|One skilled in medical training and the healing arts|2|No| +|[[Physician]]|One skilled in medical training and the healing arts|2|No| 
-|Scout|Skill at hiding and sneaking help the scout gain insights against enemies|2|No| +|[[Scout]]|Skill at hiding and sneaking help the scout gain insights against enemies|2|No| 
-|Spellfighter|One who wields magic and martial skill with equal proficiency|2|Yes| +|[[Spellfighter]]|One who wields magic and martial skill with equal proficiency|2|Yes| 
-|Thief|An expert criminal armed with a variety of techniques to thwart almost any defense|2|No| +|[[Thief]]|An expert criminal armed with a variety of techniques to thwart almost any defense|2|No| 
-|Warlock|A dreadful bargain with the Adversary imbues this antihero with fiery power|2|Yes| +|[[Warlock]]|A dreadful bargain with the Adversary imbues this antihero with fiery power|2|Yes| 
-|Chosen of the Fair Folk|You befriend the faeries and can count on their aid|2|Yes| +
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