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Paths

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Paths

Paths serve as classes for Weird Wizard and each character will choose three total over the course of a campaign. The first path you choose at character creation is your novice path.

Novice Paths

Your character chooses from the four basic Novice paths at level one (or the novice path for their ancestry if you prefer) and gain features from it at character levels 1, 2, and 5.

Each novice path suggests a set of scores for your attributes.

PathDescriptionBonus DamageTraditions/Spells
FighterA skilled combatant, trained in the use of all weaponry.2No
MageA dedicated spellcaster with access to a wide range of different spells.0Yes
PriestA sworn servant of one or more gods.1Yes
RogueA devious adventurer who relies on cunning, skill, and luck.1if Chosen
AvowedA pacted servant of your fae patron, gaining power and skill.1Yes
SpiritswornA channeler of spirits doing their will in the land of the living.1Yes
2026/01/19 23:46 · lwelyk · 0 Comments