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| weird-wizard:ancestries:adharita [2026/01/15 20:20] – removed - external edit (Unknown date) 127.0.0.1 | weird-wizard:ancestries:adharita [2026/01/15 20:20] (current) – ↷ Page moved from weird-wizard:adharita to weird-wizard:ancestries:adharita lwelyk | ||
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| + | ~~hero-subtitle Living plants | ||
| + | {{tag> | ||
| + | ====== Adharita ====== | ||
| + | {{: | ||
| + | Adharita are as varied as the plants of Aldrea. Strongly connected to nature and the [[aldrea: | ||
| + | |||
| + | ===== Adharita Traits ===== | ||
| + | * **Size:** 1 | ||
| + | * **Speed:** 5 | ||
| + | * **Additional Descriptor: | ||
| + | * **Languages: | ||
| + | * **Natural Defense:** +1 | ||
| + | * //**Natural Weapons: | ||
| + | * //**Plant Bond:**// While you are within 5 yards of any plant, you have the Awareness 5 trait. | ||
| + | * //**Plant Form:**// On your turn, if you are on a surface made from earth, you can use this trait to reduce your Speed to 0. The effect lasts until you end it (not an action) or become unconscious. While subject to this trait, you ignore any ordinary effect that would move you. To all others, you appear to be a normal plant. | ||
| + | * // | ||
| + | |||
| + | ===== Adharita Novice Path ===== | ||
| + | |||
| + | ==== Level 1 Adharita ==== | ||
| + | |||
| + | **Suggested Attributes: | ||
| + | |||
| + | **Natural Defense:** 11 (includes the increase from your ancestry trait) | ||
| + | |||
| + | **Health:** 14 | ||
| + | |||
| + | **Languages: | ||
| + | |||
| + | **Traditions: | ||
| + | |||
| + | * //**Plant Strike (Magical): | ||
| + | ==== Level 2 Adharita ==== | ||
| + | * **Natural Defense:** +1 | ||
| + | * **Health:** +4 | ||
| + | * **Bonus Damage:** +1d6 | ||
| + | * **Spells:** Two novice | ||
| + | * //**Wild Recovery (Magical): | ||
| + | ==== Level 5 Adharita ==== | ||
| + | |||
| + | * **Natural Defense:** +1 | ||
| + | * **Health:** +4 | ||
| + | * **Spells:** one expert | ||
| + | |||
| + | * //**Grow the Woods (Magical): | ||
| + | |||
| + | {{page> | ||