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savage:grappling [2024/04/17 17:26] – lwelyksavage:grappling [2024/04/24 00:14] (current) – lwelyk
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 +====== Grappling ======
 +Grappling is an opposed roll between the attacker and defender’s Athletics. If the attacker wins, the foe is Entangled. With a raise, he’s Bound. (Success on a foe who was already Entangled makes him Bound.) See [[Bound & Entangled]]. 
  
 +If a foe is Bound, the grappler is also [[Vulnerable]] while maintaining his hold. 
 +
 +The [[Gang Up]] bonus applies when grappling a defender, but other maneuvers don’t unless the Game Master rules otherwise in a specific situation. 
 +
 +**Size Matters: **If there’s a difference in Scale between the attacker and defender, the grappler subtracts the difference from his total (the defender does not). 
 +<aside>
 +//**Example:** A dragon (Huge +4) tries to pin a half-folk thief (Normal). The difference between Huge and Normal Scales is 4, so the dragon must subtract 4 from its Athletics roll. 
 +<br>
 +If an ogre (Normal) tries to wrestle a great white shark (Large +2), he must subtract 2 from his roll.//
 +</aside> 
 +Creatures may not generally grapple a foe more than two Sizes larger than themselves unless they have exceptional reach or Strength for their Size (GM’s call). 
 +
 +
 +
 +**Crush:** As an action, a grappler may make a Strength roll as damage against a target he has Entangled or Bound. (This is a damage roll so Scale modifiers are ignored.)
 +
 +{{tag> actions}}