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| savage:grappling [2024/04/17 17:25] – lwelyk | savage:grappling [2024/04/24 00:14] (current) – lwelyk | ||
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| + | ====== Grappling ====== | ||
| + | Grappling is an opposed roll between the attacker and defender’s Athletics. If the attacker wins, the foe is Entangled. With a raise, he’s Bound. (Success on a foe who was already Entangled makes him Bound.) See [[Bound & Entangled]]. | ||
| + | If a foe is Bound, the grappler is also [[Vulnerable]] while maintaining his hold. | ||
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| + | The [[Gang Up]] bonus applies when grappling a defender, but other maneuvers don’t unless the Game Master rules otherwise in a specific situation. | ||
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| + | **Size Matters: **If there’s a difference in Scale between the attacker and defender, the grappler subtracts the difference from his total (the defender does not). | ||
| + | < | ||
| + | // | ||
| + | <br> | ||
| + | If an ogre (Normal) tries to wrestle a great white shark (Large +2), he must subtract 2 from his roll.// | ||
| + | </ | ||
| + | Creatures may not generally grapple a foe more than two Sizes larger than themselves unless they have exceptional reach or Strength for their Size (GM’s call). | ||
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| + | **Crush:** As an action, a grappler may make a Strength roll as damage against a target he has Entangled or Bound. (This is a damage roll so Scale modifiers are ignored.) | ||
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| + | {{tag> actions}} | ||