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savage:grappling [2024/04/17 17:20] – created lwelyk | savage:grappling [2024/04/24 00:14] (current) – lwelyk | ||
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If a foe is Bound, the grappler is also [[Vulnerable]] while maintaining his hold. | If a foe is Bound, the grappler is also [[Vulnerable]] while maintaining his hold. | ||
- | [[The Gang Up]] bonus applies when grappling a defender, but other maneuvers don’t unless the Game Master rules otherwise in a specific situation. | + | The [[Gang Up]] bonus applies when grappling a defender, but other maneuvers don’t unless the Game Master rules otherwise in a specific situation. |
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- | Size Matters: If there’s a difference in Scale between the attacker and defender, the grappler subtracts the difference from his total (the defender does not). | + | |
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- | Creatures may not generally grapple a foe more than two Sizes larger than themselves unless they have exceptional reach or Strength for their Size (GM’s call). | + | |
+ | **Size Matters: **If there’s a difference in Scale between the attacker and defender, the grappler subtracts the difference from his total (the defender does not). | ||
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- | Example: A dragon (Huge +4) tries to pin a half-folk thief (Normal). The difference between Huge and Normal Scales is 4, so the dragon must subtract 4 from its Athletics roll. If an ogre (Normal) tries to wrestle a great white shark (Large +2), he must subtract 2 from his roll. | + | //**Example:** A dragon (Huge +4) tries to pin a half-folk thief (Normal). The difference between Huge and Normal Scales is 4, so the dragon must subtract 4 from its Athletics roll. |
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+ | If an ogre (Normal) tries to wrestle a great white shark (Large +2), he must subtract 2 from his roll.// | ||
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+ | Creatures may not generally grapple a foe more than two Sizes larger than themselves unless they have exceptional reach or Strength for their Size (GM’s call). | ||
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+ | **Crush:** As an action, a grappler may make a Strength roll as damage against a target he has Entangled or Bound. (This is a damage roll so Scale modifiers are ignored.) | ||
- | Crush: As an action, a grappler may make a Strength roll as damage against a target he has Entangled or Bound. (This is a damage roll so Scale modifiers are ignored.) | + | {{tag> actions}} |