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| savage:bound_and_entangled [2024/04/17 19:34] – lwelyk | savage:bound_and_entangled [2024/04/24 00:10] (current) – lwelyk | ||
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| + | ====== Bound & Entangled ====== | ||
| + | Grappling and powers like entangle cause characters to be Bound and Entangled. Here’s what each of those states means and how to break free from them. | ||
| + | * **ENTANGLED: | ||
| + | * **BOUND:** The victim may not move, is [[Distracted]] and [[Vulnerable]] as long as he remains Bound, and cannot make physical actions other than trying to break free. | ||
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| + | **Breaking Free** | ||
| + | Attempting to break free is an action using Strength at −2 or Athletics. With success, an Entangled hero is free of one entanglement or grappler. A Bound character improves to Entangled with a success; with a raise, he’s free. | ||
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| + | **Breaking Free from a Device** | ||
| + | A character bound by a physical device (such as a net, manacles, or handcuffs) who fails to break free can’t try again until the situation changes in some way (GM’s call). | ||
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| + | Bound or Entangled victims may try to destroy the entanglement with an accessible and appropriate weapon (GM’s call based on circumstances and the entangling material). Weapon attacks hit automatically (see [[Breaking Things]]), and attackers may Wild Attack for +2 damage. If successful the character is no longer Entangled (others in an area effect entanglement must be freed separately unless the attack is an area effect itself). | ||
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| + | {{tag> conditions}} | ||