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        <title>Tabletop RPG Quest - savage:powers</title>
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       <dc:date>2026-04-30T19:00:53+00:00</dc:date>
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        <title>Tabletop RPG Quest</title>
        <link>https://tabletoprpg.quest/</link>
        <url>https://tabletoprpg.quest/lib/exe/fetch.php/wiki/dokuwiki.svg</url>
    </image>
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        <dc:date>2024-04-23T19:01:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_devices</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/arcane_devices?rev=1713898894&amp;do=diff</link>
        <description>Arcane Devices

Arcane devices are temporary magic items infused with powers. Creating them requires the Artificer Edge, time, and Power Points. 

Arcane devices may be technological, sacred, enchanted, diabolic or even psychically powered objects, depending on the creator’s Arcane Background.</description>
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        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_protection</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/arcane_protection?rev=1716049723&amp;do=diff</link>
        <description>Arcane Protection

Arcane Protection

Rank: Novice

Power Points: 1

Range: Smarts

Duration: 5

Example Trappings: Concentration, a dull glow around the protected character, a fetish

Success with arcane protection means hostile powers suffer a -2 pentaly (-4 with a raise0 to affect this character. If the power causes harm, damage is also a reduced a like amount.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>armor_piercing</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/armor_piercing?rev=1716049723&amp;do=diff</link>
        <description>Armor Piercing

Armor Piercing (+1)

The attack is focused to defeat armor or seeks out a foe&#039;s exposed areas. Each Power Point spent grants the power AP 2, to a maximum of AP 6.

generic_power_mod modifier</description>
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        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aspect</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/aspect?rev=1716049723&amp;do=diff</link>
        <description>Aspect

Aspect (-1)

The character can only access one aspect of a power (that has more than one choice), such as sloth/speed or boost/lower trait) 

generic_power_mod limitation</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>banish</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/banish?rev=1716049723&amp;do=diff</link>
        <description>Banish

Banish

Rank: Veteran

Power Points: 3

Range: Smarts

Duration: Instant

Example Trappings: Holy items, arcane symbols, handful of salt.

Banish sends entities from immaterial planes back to their native dimensions. This includes ghosts, demons, elementals, and similar beings (at the GM’s discretion).</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>barrier</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/barrier?rev=1716049723&amp;do=diff</link>
        <description>Barrier

Barrier

Rank: Seasoned

Power Points: 2

Range: Smarts

Duration: 5

Example Trappings: Fire, ice, thorns, force, bones, energy.

Barrier creates a straight wall 5″ (10 yards) long and 1″ (two yards) tall, of immobile material that conforms to the surface it’s cast upon. Double the length with a raise.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T19:06:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>battle_magic</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/battle_magic?rev=1713899190&amp;do=diff</link>
        <description>Battle Magic

Battle priests and mages are often tasked with granting powers to warbands or select units of the army. Only those who have the Battle Magic Edge may use the rules presented below. 

Casting a spell via Battle Magic costs +5 Power Points. Only powers with the Additional Recipients modifier are eligible, though that modifier is not used when casting via Battle Magic. (It may be cheaper to use Additional Recipients with a small number of allies—that calculation is left to the caster!…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beast_friend</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/beast_friend?rev=1716049723&amp;do=diff</link>
        <description>Beast Friend

Beast Friend

Rank: Novice

Power Points: Special

Range: Smarts

Duration: 10 minutes

Example Trappings: The caster concentrates and gestures with his hands

This spell allows an individual to speak with and guide the actions of nature’s beasts. The cost to cast is equal to the sum of their Size (minimum 1 per creature; see the creatures in Chapter Six for examples). Controlling five wolves (Size −1) costs 5 points (remember the minimum cost of 1), for example. Controlling a rhin…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blast</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/blast?rev=1716049723&amp;do=diff</link>
        <description>Blast

Blast

Rank: Seasoned

Power Points: 3

Range: Smarts x2

Duration: Instant

Example Trappings: Balls of fire, ice, light, darkness, colored bolts, swarm of insects.

Blast launches a ball of explosive energy or matter. The area of effect is a Medium Blast Template. Every target within suffers 2d6 damage, or 3d6 with a raise (see Area Effect Attacks, page 97).</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blessing</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/blessing?rev=1716049723&amp;do=diff</link>
        <description>Blessing

Blessing

Rank: Seasoned

Power Points: 10

Range: One town/community

Duration: One Year

Example Trappings: Prayers, chanting festivals.

The people of the land depend on priests, shamans, and other caretakers to bless their communities. This powerful spell allows them to bless the crops, the children, and the beasts of the fields.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blind</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/blind?rev=1716049723&amp;do=diff</link>
        <description>Blind

Blind

Rank: Novice

Power Points: 2

Range: Smarts

Duration: Instant

Example Trappings: Bright flash of light, sand in the eyes, confusion.

Those affected by this malicious power suffer blurred vision or near-complete blindness with a raise.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/bolt?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bolt</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/bolt?rev=1716049723&amp;do=diff</link>
        <description>Bolt

Bolt

Rank: Novice

Power Points: 1

Range: Smarts x2

Duration: Instant

Example Trappings: Fire, ice, light, darkness, colored bolts, a stream of insects.

Bolt sends damaging bursts of energy, streaks of holy light, or shards of matter toward one’s foes.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/boost_lower_trait?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>boost_lower_trait</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/boost_lower_trait?rev=1716049723&amp;do=diff</link>
        <description>Boost/Lower Trait

Boost/Lower Trait

Rank: Novice

Power Points: 3

Range: Smarts

Duration: 5 (boost); Instant (lower)

Example Trappings: Physical change, glowing aura, potions.

This power allows a character to increase or decrease a target’s Trait (attribute or skill).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/burrow?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>burrow</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/burrow?rev=1716049723&amp;do=diff</link>
        <description>Burrow

Burrow

Rank: Novice

Power Points: 2

Range: Smarts

Duration: 5

Example Trappings: Dissolving into the earth and appearing elsewhere, a body of sand.

Burrow allows t he recipient t o meld into raw earth. He can remain underground if he wants or burrow through the ground at half his normal Pace (or full Pace with a raise). He may not run.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/burst?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>burst</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/burst?rev=1716049723&amp;do=diff</link>
        <description>Burst

Burst

Rank: Novice

Power Points: 2

Range: Cone or Stream Template

Duration: Instant

Example Trappings: A shower of flames, light, or other matter or energy.

Burst produces a large fan of energy that bathes its targets in red-hot fire, a cone of cold, or other damaging matter or energy.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/cantrips?rev=1713890264&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T16:37:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cantrips</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/cantrips?rev=1713890264&amp;do=diff</link>
        <description>Cantrips

A mage sets a broom to sweeping his floor. A priest lights a candle with the grace of her god. A bard tells an animated story in the night air, illuminated with the dancing cinders of a campfire. 

In fantasy films and fiction, those who channel arcane, divine, or psychic powers can often use their abilities for mundane purposes. Such lesser magicks are collectively called “cantrips.”</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/confusion?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>confusion</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/confusion?rev=1716049723&amp;do=diff</link>
        <description>Confusion

Confusion

Rank: Novice

Power Points: 2

Range: Smarts

Duration: Instant

Example Trappings: Hypnotic lights, brief illusions, loud noises.

Confusion confounds all targets in a Medium Blast Template, making them either Distracted or Vulnerable, or both with a raise. The same effect applies to all those affected. These states are removed at the end of the victims’ next turn as usual.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/conjure_item?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>conjure_item</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/conjure_item?rev=1716049723&amp;do=diff</link>
        <description>Conjure Item

Conjure Item

Rank: Novice

Power Points: Special

Range: Smarts

Duration: One Hour

Example Trappings: Light that forms the item’s silhouette, reaching into a magic bag, shaping dirt or clay into the item, pulling the item from a drawing or painting.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/create_pit?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>create_pit</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/create_pit?rev=1716049723&amp;do=diff</link>
        <description>Create Pit

Create Pit

Rank: Seasoned

Power Points: 2

Range: Smarts

Duration: 5

Example Trappings: Trap door, crack in the earth, dark hole.

The spellcaster creates an extradimensional space that connects with her reality at a single point within Range. The point forms as a hole the size of a Medium Blast Template and descends 4” (eight yards) into the earth. This power cannot use the Selective Power Modifier.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/curse?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>curse</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/curse?rev=1716049723&amp;do=diff</link>
        <description>Curse

Curse

Rank: Seasoned

Power Points: 5

Range: Touch

Duration: Special

Example Trappings: Effigy, ritualistic words, touch.

Some practitioners of the arcane arts heal their allies. Others inflict sickness upon their enemies. To use this particularly nasty spell, the caster makes an arcane skill roll opposed by the victim’s Spirit roll. Failure means the victim suffers a level of Fatigue immediately and at sunset each day thereafter (further castings of curse have no additional effect).…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/damage_field?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>damage_field</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/damage_field?rev=1716049723&amp;do=diff</link>
        <description>Damage Field

Damage Field

Rank: Seasoned

Power Points: 4

Range: Smarts

Duration: 5

Example Trappings: Fiery aura, spikes, electrical field.

Damage field creates a dangerous aura around the recipient that harms foes foolish enough to get too close.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/darksight?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>darksight</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/darksight?rev=1716049723&amp;do=diff</link>
        <description>Darksight

Darksight

Rank: Novice

Power Points: 1

Range: Smarts

Duration: One hour

Example Trappings: Glowing eyes, dilated pupils, sonic sight.

Darksight allows a hero to see in the dark. With success, he ignores up to 4 points of illumination penalties. With a raise, he ignores up to 6 points and can see in pitch darkness.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/deflection?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deflection</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/deflection?rev=1716049723&amp;do=diff</link>
        <description>Deflection

Deflection

Rank: Novice

Power Points: 2

Range: Smarts

Duration: 5

Example Trappings: Mystical shield, gust of wind, phantom servant that intercepts missiles.

Deflection powers work in a variety of ways. Some manifestations actually deflect incoming attacks, others blur the target’s form or produce illusionary effects. The end result is always the same, however— to misdirect incoming melee or missile attacks from the recipient of the power. With success, foes must subtract 2 fro…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/detect_conceal_arcana?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>detect_conceal_arcana</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/detect_conceal_arcana?rev=1716049723&amp;do=diff</link>
        <description>Detect/Conceal Arcana

Detect/Conceal Arcana

Rank: Novice

Power Points: 2

Range: Smarts

Duration: 5 (detect); one hour (conceal)

Example Trappings: Waving hands, whispered words.

Detect arcana allows the recipient of the power to see and detect all supernatural persons, objects, or effects in sight for five rounds. This includes invisible foes, enchantments on people or items, and so on. With a raise, the caster knows the type of enchantment as well.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/disguise?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>disguise</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/disguise?rev=1716049723&amp;do=diff</link>
        <description>Disguise

Disguise

Rank: Seasoned

Power Points: 2

Range: Smarts

Duration: 10 minutes

Example Trappings: Malleable features, illusionary appearance, hair of new form.

Disguise a llows t he t arget t o a ssume t he appearance of another person of the same Size and shape, including clothing. It does not confer any abilities, however.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/dispel?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dispel</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/dispel?rev=1716049723&amp;do=diff</link>
        <description>Dispel

Dispel

Rank: Novice

Power Points: 1

Range: Smarts

Duration: Instant

Example Trappings: Waving hands, whispered words.

Dispel allows a hero to negate enemy powers. It has no effect on permanent enchantments or natural abilities such as a dragon’s breath or a banshee’s scream. Dispel affects arcane devices normally (see Arcane Devices, page 101). Dispel c an b e used on a power already in effect or to counter an enemy power as it’s being used. The latter requires the countering mage …</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/divination?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>divination</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/divination?rev=1716049723&amp;do=diff</link>
        <description>Divination

Divination

Rank: Seasoned

Power Points: 5

Range: Self

Duration: A brief conversation of about five minutes.

Example Trappings: Seances, demonic interrogation.

Divination allows the caster to contact otherworldly beings to gain information. Preparing the spell takes one uninterrupted minute of prayer, coaxing or otherwise communing with a spirit or deity. Once that’s done, the caster makes her arcane skill roll. Success means the entity answers the character’s questions to the b…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/drain_power_points?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drain_power_points</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/drain_power_points?rev=1716049723&amp;do=diff</link>
        <description>Drain Power Points

Drain Power Points

Rank: Veteran

Power Points: 2

Range: Smarts

Duration: Instant

Example Trappings: Prayer, whispers, gestures.

Powerful mages, priests, and other arcanists can use this ability to drain magical energy from their foes. With a raise they can even leech the stolen energy for themselves.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/elemental_manipulation?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elemental_manipulation</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/elemental_manipulation?rev=1716049723&amp;do=diff</link>
        <description>Elemental Manipulation

Elemental Manipulation

Rank: Novice

Power Points: 1

Range: Smarts

Duration: 5

Example Trappings: A few simple guestures, elaborate dance similar to a martial art.

This power grants basic control over the four traditional elements: air, earth, fire, and water (the elements may vary for other cultures).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/empathy?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>empathy</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/empathy?rev=1716049723&amp;do=diff</link>
        <description>Empathy

Empathy

Rank: Novice

Power Points: 1

Range: Smarts

Duration: 5

Example Trappings: Concentration, a sympathetic smile, exchanging a pleasantry.

A successful arcane skill vs Spirit roll gives the caster insight into a target’s basic emotions. This grants him a +1 bonus (+2 with a raise) to all Intimidation, Persuasion, Performance, or Taunt rolls against the target for the Duration of the power. The bonus does not apply to skill rolls made to activate powers.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/entangle?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>entangle</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/entangle?rev=1716049723&amp;do=diff</link>
        <description>Entangle

Entangle

Rank: Novice

Power Points: 2

Range: Smarts

Duration: Instant

Example Trappings: Glue bomb, vines, webs.

Entangle restrain a target with ice, bands of energy, vines, disembodied hands, etc (Hardness 8). If cast successfully, the target is Entangled (or Bound with a raise on the arcane skill roll). Victims may try to break free on their turn as detailed under</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/environmental_protection?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>environmental_protection</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/environmental_protection?rev=1716049723&amp;do=diff</link>
        <description>Environmental Protection

Environmental Protection

Rank: Novice

Power Points: 2

Range: Smarts

Duration: One hour

Example Trappings: A mark on the forehead, potions, gills.

Adventurers sometimes travel beneath the waves, through planes of fire, or other hazardous environments. This power protects them from crushing depths, scathing heat, intense cold, and even radiation.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/farsight?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>farsight</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/farsight?rev=1716049723&amp;do=diff</link>
        <description>Farsight

Farsight

Rank: Seasoned

Power Points: 2

Range: Smarts

Duration: 5

Example Trappings: Invisibly marked targets, guiding winds, eagle eyes

Farsight allows the recipient to see in detail over great distances. She can read lips or fine print up to a mile distant.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/fatigue?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fatigue</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/fatigue?rev=1716049723&amp;do=diff</link>
        <description>Fatigue

Fatigue (+2)

Powers that drain or tax an opponent can cause Fatigue. This modifier may be attached to any power that can cause damage or is resisted by the target. If she’s affected by the power in any way, she also suffers Fatigue. This cannot cause Incapacitation, however.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/fear?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fear</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/fear?rev=1716049723&amp;do=diff</link>
        <description>Fear

Fear

Rank: Seasoned

Power Points: 2

Range: Smarts

Duration: Instant

Example Trappings: Eldritch energy, cold chills, terrifying visages.

This power causes overwhelming dread and horror. The target makes a Fear check. Extras who fail are Panicked and Wild Cards roll on the Fear Table. If the power is cast with a raise, the Fear roll is at −2 and Wild Cards add +2 to Fear Table results.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/fly?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fly</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/fly?rev=1716049723&amp;do=diff</link>
        <description>Fly

Fly

Rank: Veteran

Power Points: 3

Range: Smarts

Duration: 5

Example Trappings: Gusty winds, wings, broomsticks.

Fly allows a character to soar at Pace 12, or twice that with a raise (he may not run).

Modifiers

Additional Recipients (+2)</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/glow_shroud?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>glow_shroud</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/glow_shroud?rev=1716049723&amp;do=diff</link>
        <description>Glow/Shroud

Glow/Shroud (+1)

Glow gives off soft light of an appro priate color for its Trapping (or caster’s choice). This creates soft light in a Small Blast Template centered on the target, and lasts until the power expires. It subtracts 2 from her Stealth totals and negates 1 point of Illumination penalties for those attacking the glowing character.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/growth_shrink?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>growth_shrink</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/growth_shrink?rev=1716049723&amp;do=diff</link>
        <description>Growth/Shrink

Growth/Shrink

Rank: Seasoned

Power Points: 2

Range: Smarts

Duration: 5

Example Trappings: A magic belt, gestures, words of power.

Growth increases the recipient’s Size by 1 for every 2 Power Points spent. Each increase in Size grants the target a one-step increase to Strength and 1 point of Toughness. This does not increase Wounds regardless of change to Scale.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/hasty?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hasty</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/hasty?rev=1716049723&amp;do=diff</link>
        <description>Hasty

Hasty (+2)

The caster can activate the power as a limited free action instead of an action. The arcane skill roll is subject to multi action penalties as usual, but doesn’t cause any itself. 

Thus, you could swing a sword (or take any other action) and cast a Hasty spell without a multi-action penalty. Taking two actions would cause the −2 multi action penalty to apply to both actions and the limited free action (the power does not contribute to the multi-action penalty, but it’s still …</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/havoc?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>havoc</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/havoc?rev=1716049723&amp;do=diff</link>
        <description>Havoc

Havoc

Rank: Novice

Power Points: 2

Range: Smarts

Duration: Instant

Example Trappings: Whirlwind, chaotic poltergeists, repulsion field.

This ability creates chaos and mischief for all those within its area of effect, hurling debris and rivals in all directions.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/healing?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>healing</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/healing?rev=1716049723&amp;do=diff</link>
        <description>Healing

Healing

Rank: Novice

Power Points: 3

Range: Touch

Duration: Instant

Example Trappings: Laying on hands, prayer, touching the victim with a holy symbol.

Healing removes Wounds less than an hour old. A success removes one Wound, and a raise removes two. The power may be cast additional times to remove additional Wounds within that hour and as long as the healer has enough Power Points.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/heavy_weapon?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heavy_weapon</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/heavy_weapon?rev=1716049723&amp;do=diff</link>
        <description>Heavy Weapon

Heavy Weapon (+2)

The caster pours his energy into the attack, creating a focused blast. The attack counts as a Heavy Weapon.

generic_power_mod modifier</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/hinder_hurry?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hinder_hurry</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/hinder_hurry?rev=1716049723&amp;do=diff</link>
        <description>Hinder/Hurry

Hinder/Hurry (+1)

The target is slowed in some way, perhaps due to intense cold, a slippery surface, or even binding matter or energy. His base Pace is reduced by 2 until the power expires. 

A caster can Hurry the recipient instead. He might get increased energy, sure footing, or more powerful muscles. His Pace is increased by 2.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/illusion?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>illusion</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/illusion?rev=1716049723&amp;do=diff</link>
        <description>Illusion

Illusion

Rank: Novice

Power Points: 3

Range: Smarts

Duration: 5

Example Trappings: Holograms, flashpaper, ethereal shapes

One of the greatest powers is the ability to create something from nothing—even if it’s not real! 

Illusion can be used to create a visual scene or replica of most anything the caster can imagine, but it is silent, intangible, and incapable of affecting the real world. For example, illusionary weapons pass through foes, one cannot sit in an illusionary chair,…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/intangibility?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>intangibility</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/intangibility?rev=1716049723&amp;do=diff</link>
        <description>Intangibility

Intangibility

Rank: Veteran

Power Points: 5

Range: Smarts

Duration: 5

Example Trappings: Ghostly form, living shadows, a gaseous transformation.

With a successful arcane skill roll, whoever receives this power becomes incorporeal. He is unable to affect the physical world, and it cannot affect him. He can travel through walls, and non-magical weapons pass straight through him. Items carried at the time of casting are also incorporeal.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/invisibility?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>invisibility</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/invisibility?rev=1716049723&amp;do=diff</link>
        <description>Invisibility

Invisibility

Rank: Seasoned

Power Points: 5

Range: Smarts

Duration: 5

Example Trappings: Powder, potion, iridescent lights

With a success, the character and his personal items are transparent except for a vague blur or outline. Any action taken against him that requires sight is made at −4, or −6 with a raise. The same penalty applies to Notice rolls to detect the unseen presence.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/light_darkness?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>light_darkness</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/light_darkness?rev=1716049723&amp;do=diff</link>
        <description>Light/Darkness

Light/Darkness

Rank: Novice

Power Points: 2

Range: Smarts

Duration: 10

Example Trappings: Illusionary torch, sunlight, darkness, thick fogs

Light creates bright illumination in a Large Blast Template. With a raise, the light can be focused into a 5″ (10 yard) beam as well.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/limitations?rev=1713888937&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T16:15:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>limitations</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/limitations?rev=1713888937&amp;do=diff</link>
        <description>Limitations

Sometimes a power&#039;s Trapping imposes a limitation on the power. If a character describes her fly power as growing wings, for example, she can claim the Personal Limitation listed below.

Each limitation placed on a power reduces its total Power Point cost by one (to a minimum of 1). If this would normally reduce the cost to 0, you gain a +1 bonus (+2 maximum) to the arcane skill total instead. (This means you cannot ever use limitations to make the cost of a power 0.)</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/lingering_damage?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lingering_damage</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/lingering_damage?rev=1716049723&amp;do=diff</link>
        <description>Lingering Damage

Lingering Damage (+2)

The target is hit by fire, cold, acid, gnawing insects, or some other Trapping that continues to cause damage after the initial attack. On the victim’s next turn, he suffers the power’s base damage minus one die type (for one additional turn only). If hit with a 2d6 bolt, for example, the victim takes 2d4 damage at the start of his next turn. If the base damage is already a d4 die type, it is d4−2 instead.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/locate?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>locate</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/locate?rev=1716049723&amp;do=diff</link>
        <description>Locate

Locate

Rank: Novice

Power Points: 3

Range: Self

Duration: 10 mintues

Example Trappings: A floating crystal over a map, message in the clouds, a ray of light

Sometimes it’s literally impossible to find something via mundane means. Locate allows the caster to find these hidden things.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/lock_unlock?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lock_unlock</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/lock_unlock?rev=1716049723&amp;do=diff</link>
        <description>Lock/Unlock

Lock/Unlock

Rank: Novice

Power Points: 1

Range: Smarts

Duration: Permanent (lock); Instant (unlock)

Example Trappings: A skeleton key, miming opening or locking a lock, a loud knocking sound.

Lock magically seals a door, window, container, envelope, drawer, box, or other closeable item. Any attempt to open a magically locked container, door, or portal suffers a −4 penalty. Any further attempts by a character automatically fail until he increases his skill, at which point he ma…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/mind_link?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mind_link</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/mind_link?rev=1716049723&amp;do=diff</link>
        <description>Mind Link

Mind Link

Rank: Novice

Power Points: 1

Range: Smarts

Duration: 30 minutes

Example Trappings: Headpieces, religious talismans, mushroom spores

Mind link creates a telepathic connection between two individuals (which does not necessarily have to include the caster). The link accommodates only willing subjects and communication—thoughts that aren’t consciously transmitted aren’t relayed.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/mind_reading?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mind_reading</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/mind_reading?rev=1716049723&amp;do=diff</link>
        <description>Mind Reading

Mind Reading

Rank: Novice

Power Points: 2

Range: Smarts

Duration: Instant

Example Trappings: Psionic invasion, soulsight, words appearing on their face

Mind reading is an opposed roll versus the target’s Smarts. Success allows the character to gain one truthful answer from the subject. The target is aware of the mental intrusion unless the mind reader gets a raise. The GM may apply modifiers based on the subject’s mental Hindrances or current state of mind.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/mind_wipe?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mind_wipe</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/mind_wipe?rev=1716049723&amp;do=diff</link>
        <description>Mind Wipe

Mind Wipe

Rank: Veteran

Power Points: 3

Range: Smarts

Duration: Instant

Example Trappings: A noxious drink, a small parasite, grabbing the target by the head.

Mind wipe removes a target’s memories, a terrible violation in most civilized societies. The power is opposed by a victim’s Smarts and requires a full minute of mental struggle. The victim must be conscious during this time, so if not restrained he can simply move out of Range.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/modifiers?rev=1713898928&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T19:02:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>modifiers</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/modifiers?rev=1713898928&amp;do=diff</link>
        <description>Power Modifiers

Power Modifiers allow characters to customize their abilities, adding a special effect that better reflects their power&#039;s Trapping. 

Power Modifiers are selected when a power is activated and may be freely changed each time. An icy bolt might cause Armor Piercing damage in one attack due to its sharpened icicles, and Lingering Damage in the next due to its extreme cold.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/mystic_intervention?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_intervention</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/mystic_intervention?rev=1716049723&amp;do=diff</link>
        <description>Mystic Intervention

Mystic Intervention

Rank: Legendary

Power Points: 20

Range: Special

Duration: Special

Example Trappings: Prayer, rituals, sacrifices, relics

Sometimes even a wizard’s best spell o r a cleric’s greatest miracle isn’t enough. In times of great need, casters must turn to greater powers than their own and ask a patron to take a personal hand in the affairs of mortals.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/object_reading?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>object_reading</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/object_reading?rev=1716049723&amp;do=diff</link>
        <description>Object Reading

Object Reading

Rank: Seasoned

Power Points: 2

Range: Touch

Duration: One Minute

Example Trappings: Touching the object, setting paper ablaze, glowing eyes.

Object reading is the ability to get visions of the past from an object. With a successful casting, she gains a vague impression of whatever information she’s looking for, from the object’s creation forward. A raise grants her more specific information.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/personal?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>personal</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/personal?rev=1716049723&amp;do=diff</link>
        <description>Personal

Personal (-1)

The power&#039;s Range becomes Self (if its usual Range is Touch or it has the range Limitation). This includes an item if the power is normally cast on an object (such as smite).

generic_power_mod limitation</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/planar_binding?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>planar_binding</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/planar_binding?rev=1716049723&amp;do=diff</link>
        <description>Planar Binding

Planar Binding

Rank: Veteran

Power Points: 8

Range: Smarts

Duration: Instant

Example Trappings: A summoning Circle, an iron casket, magical chains

The caster summons a creature from another plane, trapping them in some sort of prison, such as a binding circle. The trap is created with chalk, salt, glyphs and wards, or other materials prior to the power’s activation, and takes ten minutes to prepare.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/plane_shift?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plane_shift</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/plane_shift?rev=1716049723&amp;do=diff</link>
        <description>Plane Shift

Plane Shift

Rank: Veteran

Power Points: 4

Range: Smarts

Duration: Instant

Example Trappings: Cosmic hole in space, circle of magic runes.

Plane shift allows the caster to move directly to another plane of existence. If plane shifting to a known location, a success indicates the target appears within 10d10 miles of the intended location. With a raise, the mage appears half that distance away.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/power_list?rev=1713882412&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T14:26:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power_list</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/power_list?rev=1713882412&amp;do=diff</link>
        <description>List of Powers

Power List
NameRankPower PointsSummaryArcane ProtectionNovice1Enemy casters subtract 2 (4 with a raise) when targeting this character; reduces damage a like amount.BanishVeteran3Opposed roll vs Spirit to banish entities.BarrierSeasoned2Creates wall 5“ (10 yards) long, 1</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/power_modifiers?rev=1713898910&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T19:01:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power_modifiers</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/power_modifiers?rev=1713898910&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/power_table?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/power_table?rev=1716049723&amp;do=diff</link>
        <description>Power List
NameRankPower PointsSummaryArcane ProtectionNovice1Enemy casters subtract 2 (4 with a raise) when targeting this character; reduces damage a like amount.BanishVeteran3Opposed roll vs Spirit to banish entities.BarrierSeasoned2Creates wall 5“ (10 yards) long, 1” (2 yards) tall, Hardness 10 barrier (12 with a raise).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/prepared_powers?rev=1713899707&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T19:15:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prepared_powers</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/prepared_powers?rev=1713899707&amp;do=diff</link>
        <description>Prepared Powers

Given time and the willingness to permanently expend valuable components, spellcasters, priests, and other arcanists may prepare powers for later use or to preserve their valuable energies for battle. 

The benefits of preparing powers are twofold: the character doesn’t expend Power Points in the casting and may enhance a power to give it greater Duration. Follow the steps below when a character wants to prepare a power: 􀂄</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/protection?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>protection</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/protection?rev=1716049723&amp;do=diff</link>
        <description>Protection

Protection

Rank: Novice

Power Points: 1

Range: Smarts

Duration: 5

Example Trappings: A mystical glow, hardened skin, ghostly armor

Protection creates a field of energy or armor around a character, giving him 2 points of Armor. With a raise, the bonus is applied to Toughness instead (and therefore immune to Armor Piercing modifiers).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/puppet?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>puppet</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/puppet?rev=1716049723&amp;do=diff</link>
        <description>Puppet

Puppet

Rank: Veteran

Power Points: 3

Range: Smarts

Duration: 5

Example Trappings: Glowing eyes, ghostly strings, a swinging pocket watch, voodoo dolls.

Puppet is an opposed roll of the character’s arcane skill versus the target’s Spirit. With success, the victim obeys commands that don’t directly harm himself or those he cares about. This includes inaction, as well, so a controlled character won’t just stand idly by or leave the area if he knows his friends are in danger.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/range?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>range</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/range?rev=1716049723&amp;do=diff</link>
        <description>Range

Range (+1)

Double the power’s listed Range for +1 Power Point, or triple it for +2. This modifier may not be used on powers with a Range of Touch or the Cone or Stream Template

generic_power_mod modifier</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/reduced_range?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>reduced_range</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/reduced_range?rev=1716049723&amp;do=diff</link>
        <description>Reduced Range

Reduced Range (-1)

The power&#039;s Range is reduced to Touch (if its usual Range is greater). The target of powers activated with the Touch Limitation must be within the reach of the caster&#039;s unarmed attack or Natural Weapon. The caster rolls his arcane skill but must meet the target&#039;s Parry and use this roll as the target&#039;s value in any appropriate Opposed Roll.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/relief?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>relief</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/relief?rev=1716049723&amp;do=diff</link>
        <description>Relief

Relief

Rank: Novice

Power Points: 1

Range: Smarts

Duration: Instant/One Hour

Example Trappings: Prayer, glowing hands, sparkling spirals of magic, a cool breeze.

Select one of the options listed below: 

Recover: The caster removes one of the following negative conditions: Shaken, Distracted, or Vulnerable. A raise on the arcane skill roll removes two conditions. If affecting more than one target (via the Additional Recipients modifier), the caster may choose which condition(s) to …</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/resurrection?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>resurrection</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/resurrection?rev=1716049723&amp;do=diff</link>
        <description>Resurrection

Resurrection

Rank: Heroic

Power Points: 30

Range: Touch

Duration: Instant

Example Trappings: Elaborate ceremonies, magical amulets, a lightning strike.

Perhaps the greatest power of all is the ability to bring someone back from the dead. It can restore lost loves, bring solace to the grieving, and topple kingdoms.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/ritual_magic?rev=1713900164&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T19:22:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ritual_magic</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/ritual_magic?rev=1713900164&amp;do=diff</link>
        <description>Ritual Magic

More elaborate rituals allow heroes to cast powers they don’t normally have access to and give them even greater enhancements. 

Ritual magic follows the same process as prepared powers with a few exceptions: 

	*  The caster may cast any power he already knows or any he’s found the proper ritual for—typically a written spell, prayer, or scroll found by Research or adventure (see</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/sanctuary?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sanctuary</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/sanctuary?rev=1716049723&amp;do=diff</link>
        <description>Sanctuary

Sanctuary

Rank: Novice

Power Points: 2

Range: Touch

Duration: 5

Example Trappings: Words of power, holy symbol, glowing light

Sanctuary protects the righteous from the vile clutches of malignant entities. Any supernaturally evil creature attempting a damaging attack that affects the recipient must make a Spirit roll (at −2 if cast with a raise). If the roll fails, the creature loses that action. (The GM should use Group rolls for identical Extras.)</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/scrying?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scrying</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/scrying?rev=1716049723&amp;do=diff</link>
        <description>Scrying

Scrying

Rank: Seasoned

Power Points: 3

Range: Self

Duration: 5

Example Trappings: Images on a relfected surface, glowing eyes, a crystal ball.

Scrying allows the caster to spy on a distant target. Preparing the spell takes one uninterrupted minute while the caster focuses on a target item, creature, or location. This makes her Vulnerable and unable to take any other actions. If she’s Shaken or Stunned during this time, the spell fails.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/selective?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>selective</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/selective?rev=1716049723&amp;do=diff</link>
        <description>Selective

Selective (+1)

With intense focus, the caster can choose not to affect any or all individual targets within a power’s area of effect (picking all enemies instead of allies in a blast, for example).

generic_power_mod modifier</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/shape_change?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shape_change</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/shape_change?rev=1716049723&amp;do=diff</link>
        <description>Shape Change

Shape Change

Rank: Novice

Power Points: Special

Range: Self

Duration: 5

Example Trappings: “Morphing,” talismans, tattoos.

This power allows the caster to take the form of other living creatures. She can only turn into the base form of such beings, not elite or alternative versions (so a goblin is allowed but a goblin shaman is not). With a raise, the caster can increase the creature’s Strength and Vigor by one die type each.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/sloth_speed?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sloth_speed</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/sloth_speed?rev=1716049723&amp;do=diff</link>
        <description>Sloth/Speed

Sloth/Speed

Rank: Seasoned

Power Points: 2

Range: Smarts

Duration: Instant (sloth); 5 (speed)

Example Trappings: Slowing time, blurred motion.

Sloth halves the target’s total movement (round up). With a raise, movement is also an action. The target automatically attempts to shake off the effects of sloth at the end of each of his next turns by making a Spirit roll.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/slumber?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>slumber</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/slumber?rev=1716049723&amp;do=diff</link>
        <description>Slumber

Slumber

Rank: Seasoned

Power Points: 2

Range: Smarts

Duration: One hour

Example Trappings: A lullaby, blowing powder or sand at targets.

Those who favor stealth or want to avoid harming their foes are drawn to this spell, which puts its victims into a deep and restful sleep.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/smite?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>smite</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/smite?rev=1716049723&amp;do=diff</link>
        <description>Smite

Smite

Rank: Novice

Power Points: 2

Range: Smarts

Duration: 5

Example Trappings: A colored glow, runes, sigils, crackling energy, barbs grow from the blade.

This power is cast on a weapon of some sort. If it’s a ranged weapon, it affects one entire magazine, 20 bolts, shells, or arrows, or one full “load” of ammunition (the GM determines the exact quantity for unusual weapons). While the power is in effect, the weapon’s damage is increased by +2, or +4 with a raise.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/sound_silence?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sound_silence</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/sound_silence?rev=1716049723&amp;do=diff</link>
        <description>Sound/Silence

Sound/Silence

Rank: Novice

Power Points: 1

Range: Smarts x5 (sound); Smarts (silence)

Duration: 5

Example Trappings: A brief ripple in the air, a bell starting or stopping ringing

Sound mimics any known sound or voice, emanating from a point of origin within Range at a volume up to the sound of a loud shout. If used as a Test, the defender opposes the casting roll with Smarts.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/speak_language?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>speak_language</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/speak_language?rev=1716049723&amp;do=diff</link>
        <description>Speak Language

Speak Language

Rank: Novice

Power Points: 1

Range: Smarts

Duration: 10 minutes

Example Trappings: Words, pictures, hand motions.

This power allows a character to speak, read, and write a sapient language other than his own. A raise on the arcane skill roll allows the user to appropriately use and understand slang and dialect as well.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/start?rev=1713915596&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T23:39:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/start?rev=1713915596&amp;do=diff</link>
        <description>Powers

Whether hidden occult lore, voodoo rituals, wizardly magic, odd gadgets from mad scientists, super powers, or psionics, Savage World&#039;s various magic powers are all in one system called “powers”.

Arcane Backgrounds

In order to gain access to powers, you must pick an</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/stun?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stun</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/stun?rev=1716049723&amp;do=diff</link>
        <description>Stun

Stun

Rank: Novice

Power Points: 2

Range: Smarts

Duration: Instant

Example Trappings: Bolts of energy, stun bombs, sonic booms, burst of blinding light.

Stun shocks a target with concussive force, sound, light, magical energy, or the like. A successful casting means the victim must make a Vigor roll (at −2 with a raise on the arcane skill roll) or be Stunned.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/summon_ally?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>summon_ally</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/summon_ally?rev=1716049723&amp;do=diff</link>
        <description>Summon Ally

Summon Ally

Rank: Novice

Power Points: Special

Range: Smarts

Duration: 5

Example Trappings: Clay figure that grows into a servant, a tattoo that comes to life.

This power allows the character to summon a magical servant from nothing. The ally typically takes the form of a basic humanoid of the appropriate Size but can appear differently based on the caster’s Trappings. It materializes anywhere in Range, and with a raise on the arcane skill roll, it’s Resilient as well.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/summon_animal?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>summon_animal</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/summon_animal?rev=1716049723&amp;do=diff</link>
        <description>Summon Animal

Summon Animal

Rank: Novice

Power Points: Special

Range: Smarts

Duration: 5

Example Trappings: A child&#039;s doll, a book of animal illustrations, a magical tune on a flute.

This power channels beasts of the natural world to perform tasks or attack one’s foes. From mighty elephants to spying rats, such creatures are powerful friends in the right circumstances.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/summon_monster?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>summon_monster</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/summon_monster?rev=1716049723&amp;do=diff</link>
        <description>Summon Monster

Summon Monster

Rank: Novice

Power Points: Special

Range: Smarts

Duration: 5

Example Trappings: Tattoos, strange capsurles with a shrunken version of the beast inside, trading cards.

Conjuring a mindless ally or simple beast is one thing. But summoning a monster is a true display of a sorcerer’s power!</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/summon_undead?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>summon_undead</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/summon_undead?rev=1716049723&amp;do=diff</link>
        <description>Summon Undead

Summon Undead

Rank: Novice

Power Points: Special

Range: Smarts

Duration: 5

Example Trappings: A magical word, bones, vials of blood

The zombie power (page 145) raises basic undead that serve a necromancer’s whims for an hour. Summon undead doesn’t require existing corpses but brings them from wherever they currently haunt to the necromancer’s current location. They serve for a limited time, but are much more powerful than those typically summoned in groaning hordes of walkin…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/telekinesis?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>telekinesis</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/telekinesis?rev=1716049723&amp;do=diff</link>
        <description>Telekinesis

Telekinesis

Rank: Seasoned

Power Points: 5

Range: Smarts x 2

Duration: 5

Example Trappings: A wave of the hand, a magical wand, elaborate dance.

Telekinesis is the ability to move objects or creatures (including oneself) with arcane will. It has a Strength of d10, or d12 with a raise. On activation, the caster may immediately perform one of the “uses” below. Subsequent uses are actions and use the arcane skill (but are not activation rolls and therefore not subject to Backlash…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/teleport?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>teleport</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/teleport?rev=1716049723&amp;do=diff</link>
        <description>Teleport

Teleport

Rank: Seasoned

Power Points: 2

Range: Smarts

Duration: Instant

Example Trappings: A cloud of smoke, “phasing” out, turning into a bolt of lightning.

Teleport allows a character to disappear and instantly reappear up to 12″ (24 yards) distant, or double that with a raise.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/time_stop?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>time_stop</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/time_stop?rev=1716049723&amp;do=diff</link>
        <description>Time Stop

Time Stop

Rank: Heroic

Power Points: 10

Range: Self

Duration: Instant

Example Trappings: A glowing hourglass, blurring, yelling ZA WARUDO

Time is a constant for most, but not this spellcaster. Time stop stops time for all but the caster, granting her 1d4 + 1 new turns, which she must take immediately after she finishes this one. During these turns the caster may act as normal on her current Action Card. With a raise, she may choose to draw a new Action Card each turn. Time stop …</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/trappings?rev=1713890037&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T16:33:57+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trappings</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/trappings?rev=1713890037&amp;do=diff</link>
        <description>Trappings

Trappings allow the core powers presented in this chapter to have many different appearances. They don’t usually have a game effect of their own, but are important for atmosphere and theme and should guide power choice and use of modifiers and limitations to match the trapping.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/wall_walker?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wall_walker</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/wall_walker?rev=1716049723&amp;do=diff</link>
        <description>Wall Walker

Wall Walker

Rank: Novice

Power Points: 2

Range: Smarts

Duration: 5

Example Trappings: Spider-like visage, prickly hairs on hands and feet. Magnetic boots.

Wall walker allows the recipient to walk on vertical or horizontal surfaces. With success, she moves at half her normal Pace. With a raise, she may move at full Pace and even run.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/warrior_s_gift?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>warrior_s_gift</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/warrior_s_gift?rev=1716049723&amp;do=diff</link>
        <description>Warrior&#039;s Gift

Warrior&#039;s Gift

Rank: Seasoned

Power Points: 4

Range: Smarts

Duration: 5

Example Trappings: Gestures, prayer, whispered words, concentration.

With a successful arcane skill roll, the recip ient gains the benefits of a single Combat Edge chosen by the caster. The caster (not the recipient) must have the same Rank or higher as the Edge’s Requirements. With a raise, the recipient gains the Improved version of the Edge (if there is one, and even if he doesn’t meet the Rank Requi…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/wish?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wish</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/wish?rev=1716049723&amp;do=diff</link>
        <description>Wish

Wish

Rank: Legendary

Power Points: 20

Range: Smarts

Duration: Instant

Example Trappings: A jinn in a bottle, clicked heels, a monkey&#039;s paw.

Wish allows a character to bend reality to his will. It is taxing to alter reality, however, so the caster must permanently sacrifice 3 of his own Power Points (after the spell is cast). A raise on the arcane skill roll eliminates this cost.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/powers/zombie?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>zombie</title>
        <link>https://tabletoprpg.quest/doku.php/savage/powers/zombie?rev=1716049723&amp;do=diff</link>
        <description>Zombie

Zombie

Rank: Veteran

Power Points: 3

Range: Smarts

Duration: One hour

Example Trappings: Carving symbols on corpses, graveyards, gold coins placed on the eyes of bodies.

Zombie grants animation and basic intelli gence to the remains of a once-living being. The summoned horror is obedient but literal-minded in its duties. It isn’t telepathic, and must be controlled by voice.</description>
    </item>
</rdf:RDF>
