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        <title>Tabletop RPG Quest</title>
        <link>https://tabletoprpg.quest/</link>
        <url>https://tabletoprpg.quest/lib/exe/fetch.php/wiki/dokuwiki.svg</url>
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        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ace</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/ace?rev=1716495327&amp;do=diff</link>
        <description>Ace

Ace

Requirements: Rank: Novice, Agility d8+

Aces are pilots and drivers who have a special affinity with their car, boat, plane, or other vehicle. They ignore two points of penalties to any Boating, Driving, or Piloting roll, and may spend Bennies to Soak damage for any vehicle they control or command, using the appropriate Boating, Driving, or Piloting skill instead of</description>
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        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>acrobat</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/acrobat?rev=1716495327&amp;do=diff</link>
        <description>Acrobat

Acrobat

Requirements: Rank: Novice, Agility d8+, Athletics d8+

The Acrobat gets one free reroll on Athletics totals that involve balance, tumbling, or grappling. It doesn’t affect rolls to interrupt actions, climb, swim, or throw.

professional_edge default_edge</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>advanced_origin</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/advanced_origin?rev=1716495327&amp;do=diff</link>
        <description>Advanced Origin

Advanced Origin

Requirements: Rank: Heroic, Arcane Background (Sorcerer) Edge

You gain the additional ability listed for your Sorcerous Origin

power_edge fantasy_edge</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>alacrity_of_mind</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/alacrity_of_mind?rev=1716495327&amp;do=diff</link>
        <description>Alacrity of Mind

Alacrity of Mind

Requirements: Rank: Seasoned, Smarts d8+

Some people&#039;s minds are so fast they can act before those quicker than them can. A hero with this edge can use Smarts instead of Athletics when making Interrupting Actions.

combat_edge default_edge</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>alertness</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/alertness?rev=1716495327&amp;do=diff</link>
        <description>Alertness

Alertness

Requirements: Rank: Novice

Not much gets by this hero. He’s very observant and perceptive, and adds +2 to his Notice rolls to hear, see, or otherwise sense the world around him.

skill_edge notice_edge senses_edge background_edge default_edge</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ambidextrous</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/ambidextrous?rev=1716495327&amp;do=diff</link>
        <description>Ambidextrous

Ambidextrous

Requirements: Rank: Novice, Agility d8+

Your warrior is as deft with his left hand as he is with his right. He ignores the Off-Hand penalty. If holding a weapon in each hand, Ambidextrous characters may stack Parry bonuses (if any) from both weapons.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ancestral_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/ancestral_table?rev=1716049723&amp;do=diff</link>
        <description>Ancestral Edge List

General Ancestral Edges
NameRankSummaryAngel WingsSeasonedThe character grows wings.Armor of the PitNovice+2 Armor and Environmental Resistance: Fire.Attuned to the WildNoviceNatural healing rolls every 24 hours with a +2 when in the woods.Blood DrinkerNoviceMake a natural healing roll after drinking blood.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-04-17T22:26:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ancestral</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/ancestral?rev=1713392812&amp;do=diff</link>
        <description>Ancestral Edges

These Edges are typically advantages exclusive to a specific ancestry.

General Ancestral Edges
NameRankSummaryAngel WingsSeasonedThe character grows wings.Armor of the PitNovice+2 Armor and Environmental Resistance: Fire.Attuned to the WildNoviceNatural healing rolls every 24 hours with a +2 when in the woods.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>angel_wings</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/angel_wings?rev=1716495327&amp;do=diff</link>
        <description>Angel Wings

Angel Wings

Requirements: Rank: Seasoned, Ancestry: Aasimar

Some aasimar have a special connection to their celestial bloodline that increases over time. This character grows a pair of gleaming feathered wings that grant her the Special Ability Flight: Pace 6.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/arcane_archer_ii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_archer_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_archer_ii?rev=1716495327&amp;do=diff</link>
        <description>Arcane Archer II

Arcane Archer II

Requirements: Rank: Veteran, Arcane Archer Edge

The archer gains two new qualities: 

Phase Arrow: Once per encounter, the archer may fire an arrow directly through any non-magical barriers, ignoring penalties for Cover or Concealment.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_archer_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_archer_iii?rev=1716495327&amp;do=diff</link>
        <description>Arcane Archer III

Arcane Archer III

Requirements: Rank: Heroic, Arcane Archer III Edge

The archer gains two new qualities: 

Imbue: Once per turn, the archer can imbue any area effect power into an arrow, “casting” the spell with Shooting and using his bow&#039;s Range in place of the power&#039;s Range. The spell&#039;s area of effect is centered where the arrow lands, even if it must normally be centered on the caster. If the arrow misses, the spell fails. Imbued spells can&#039;t be Shorted or use the Range m…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/arcane_archer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_archer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_archer?rev=1716495327&amp;do=diff</link>
        <description>Arcane Archer

Arcane Archer

Requirements: Rank: Seasoned, Arcane Background or Mystic Powers: Any, Shooting d8+

An arcane archer uses magical energies to amplify his arrows or bolts. He may automatically grant one “quality” into any arrow he fires (designated per shot).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/arcane_armor?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_armor</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_armor?rev=1716495327&amp;do=diff</link>
        <description>Arcane Armor

Arcane Armor

Requirements: Rank: Novice, Armor Interference

Your Armor Interference counts as one level higher (so a character increasing their Armor Interference (Any) to (Light) could wear Light armor with no penalty).

power_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/arcane_background?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_background</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_background?rev=1716495327&amp;do=diff</link>
        <description>Arcane Background

Arcane Background

Requirements: Rank: Novice

Exposure to strange energies, studies at a magical school, or gifts from divine or spiritual entities sometimes grant champions their own powers and abilities. You choose an Arcane Background appropriate for the setting.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_barding</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_barding?rev=1716495327&amp;do=diff</link>
        <description>Arcane Barding

Arcane Barding

Requirements: Rank: Seasoned, Arcane Background: Summoner, Power: summon animal

The caster’s animals appear swathed in eldritch barding forged from magical energies. This increases their Toughness by +2 and cannot be dispelled.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_mastery</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_mastery?rev=1716495327&amp;do=diff</link>
        <description>Arcane Mastery

Arcane Mastery

Requirements: Rank: Veteran

True understanding of magical energy comes with practice and experience. Those who take this Edge gain access to all their powers’ Epic Power Modifiers (see Powers in Chapter Five).

power_edge default_edge</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_resistance</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_resistance?rev=1716495327&amp;do=diff</link>
        <description>Arcane Resistance

Arcane Resistance

Requirements: Rank: Novice, Spirit d8+

Magic and the Supernatural hold little sway with this individual. Whether by nature, heritage, or training he&#039;s particularly resistant to magic, psionics, weird science, and other supernatural energies.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/arcane_trickster_ii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_trickster_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_trickster_ii?rev=1716495327&amp;do=diff</link>
        <description>Arcane Trickster II

Arcane Trickster II

Requirements: Rank: Seasoned, Arcane Trickster Edge

Invisible Thief: Once per day, as a free action, the character may cast invisibility for a base cost of 1 Power Point. No arcane skill roll is required, and it&#039;s cast as if with a raise. The trickster may use other Power Modifiers or maintain the spell with her own Power Points as usual.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/arcane_trickster_iii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_trickster_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_trickster_iii?rev=1716495327&amp;do=diff</link>
        <description>Arcane Trickster III

Arcane Trickster III

Requirements: Rank: Veteran, Arcane Trickster II Edge

Surprise Spells: The trickster’s attack spells benefit from her Sneak Attack ability. 

prestige_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/arcane_trickster?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>arcane_trickster</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/arcane_trickster?rev=1716495327&amp;do=diff</link>
        <description>Arcane Trickster

Arcane Trickster

Requirements: Rank: Seasoned, Arcane Background or Mystic Powers: Any, Sneak Attack Edge, Thievery d8+

These prodigious thieves blend subtle aspects of the arcane with the cunning of sleight of hand and misdirection. 

Ranged Legerdemain: The trickster can use his Thievery at a Range of 5” (10 yards) or less at a −2 penalty. Any object manipulated at range must weigh less than 5 pounds.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/aristocrat?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aristocrat</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/aristocrat?rev=1716495327&amp;do=diff</link>
        <description>Aristocrat

Aristocrat

Requirements: Rank: Novice

This individual was born into privilege or came into it later in life. She may or may not have money (the Rich or Filthy Rich Edge), but she still walks in elite social circles.

Aristocrats add +2 to Persuasion when Networking with the local elite, captains of industry, nobles, or other aristocrats. They also add +2 to</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/armor_of_the_pit?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>armor_of_the_pit</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/armor_of_the_pit?rev=1716495327&amp;do=diff</link>
        <description>Armor of the Pit

Armor of the Pit

Requirements: Rank: Novice, Ancestry: Tiefling

Your fiendish traits take the form of a protective scaly skin. This character gains Armor +2 and Environmental Resistance: Fire. 

ancestral_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/armor_training?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>armor_training</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/armor_training?rev=1716495327&amp;do=diff</link>
        <description>Armor Training

Armor Training

Requirements: Rank: Novice, Hindrance: Armor Restriction

Through tireless training, the adventurer has mastered the use of heavier armor without reducing his physical capabilities. Decrease the type of armor restricted by one type (for example, Light increases to Medium).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/artificer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>artificer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/artificer?rev=1716495327&amp;do=diff</link>
        <description>Artificer

Artificer

Requirements: Rank: Seasoned, Arcane Background: Any

Those who tangle with supernatural forces sometimes find ways to imbue powers into items. They may turn an ordinary blade into a magic sword, grant powerful potions to their friends, or even bless holy relics with divine grace.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/assassin_ii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assassin_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/assassin_ii?rev=1716495327&amp;do=diff</link>
        <description>Assassin II

Assassin II

Requirements: Rank: Veteran, Assassin Edge

Hide in Plain Sight: The assassin may magically hide in plain sight. Treat this as invisibility (−4), as long as the assassin doesn’t move or make noise. 

Resistance to Poison: The assassin adds +4 to rolls made to resist poison.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/assassin_iii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assassin_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/assassin_iii?rev=1716495327&amp;do=diff</link>
        <description>Assassin III

Assassin III

Requirements: Rank: Heroic, Assassin II Edge

Angel of Death: The slayer gains the mystical ability to charge her attack with lethal death energy. If she chooses to do so, a victim slain by her hand crumbles to dust and cannot be resurrected. She may do this no more than once per day.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/assassin?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>assassin</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/assassin?rev=1716495327&amp;do=diff</link>
        <description>Assassin

Assassin

Requirements: Rank: Seasoned, Agility d6+, Stealth d8+

Those with this Edge are adept at infiltration and cold, efficient murder. They consider themselves artisans, and their medium is death. 

Death Attack: If the assassin strikes a living victim with the Drop and causes at least one Wound (after any Soaking), the foe must make a Vigor roll or die.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/attractive?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>attractive</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/attractive?rev=1716495327&amp;do=diff</link>
        <description>Attractive

Attractive

Requirements: Rank: Novice, Vigor d6+

It&#039;s no secret that people are more willing to help those they find physically attractive. Your character adds +1 to Performance and Persuasion rolls if the target is attracted to his general type (gender, sex, species, etc.)</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/attuned_to_the_wild?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>attuned_to_the_wild</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/attuned_to_the_wild?rev=1716495327&amp;do=diff</link>
        <description>Attuned to the Wild

Attuned to the Wild

Requirements: Rank: Novice, Ancestry: Elf or other Fae

Some elves share a connection with the wilds that revitalizes them. Select one type of terrain. While in the selected terrain type, this character can make a natural healing roll every 24 hours with a +2.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/aura_of_courage?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aura_of_courage</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/aura_of_courage?rev=1716495327&amp;do=diff</link>
        <description>Aura of Courage

Aura of Courage

Requirements: Rank: Novice, Spirit d8+

A field of holy energy encircles this noble being. Allies within 10” (20 yards) add +1 to Fear checks and subtract 1 from Fear Table results.

weird_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/background_table?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>background_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/background_table?rev=1716049723&amp;do=diff</link>
        <description>Background Edge List

General Background Edges
NameRankSummaryAlertnessNovice+2 to Notice RollsAmbidextrousNoviceIgnore -2 penalty when making Trait rolls with off-hand.Arcane BackgroundNoviceAllows access to startArcane ResistanceNoviceArcane skills targeting the hero suffer a -2 penalty (even if cast by allies!) and magical damage is reduced by 2 as well.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/background?rev=1713390060&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-17T21:41:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>background</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/background?rev=1713390060&amp;do=diff</link>
        <description>Background Edges

These Edges are typically advantages a character is born with, learns from long training, or after exposure to certain events.

Some can be taken after character creation with a little rationalization, maybe your character get a Makeover so you can now take the</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/banner?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>banner</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/banner?rev=1716495327&amp;do=diff</link>
        <description>Banner

Banner

Requirements: Rank: Seasoned, Command Edge, Spirit d6+

This leader carriesa banner, flag, or symbol that is a source of inspiration to his allies and companions. As long as the banner is clearly visible (either held or planted in the ground), all allies within 10</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/barbarian?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>barbarian</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/barbarian?rev=1716495327&amp;do=diff</link>
        <description>Barbarian

Barbarian

Requirements: Rank: Novice, Strength d6+, Vigor d6+

For some, there is only rage. In the ways of their people, in the fury of their passion, in the howl of battle, these brutal souls swear by the creed of conflict. Battle possessed, these savage warriors disdain the life of the professional guard or soldier. They seek to fight for the sake of the act itself.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/bard?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bard</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/bard?rev=1716495327&amp;do=diff</link>
        <description>Bard

Bard

Requirements: Rank: Novice, Spirit d6+, Common Knowledge d6+

The bards of Golarion bring epic tales of heroism and tragedy to the people. Many are renowned far and wide for their talents, but few realize how crucial they are to parties of brave adventurers. They bolster their allies in dire circumstances, beguile their enemies, and often battle evil with a sword in one hand and a lute in the other.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/battle_herald_ii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>battle_herald_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/battle_herald_ii?rev=1715871403&amp;do=diff</link>
        <description>Battle Herald II

Battle Herald II

Requirements: Veteran, Battle Herald Edge

Voice of Authority As a limited action, the herald may grant all allies in her command range one of her Combat Edges for five rounds. Allies do not need to meet the Edge&#039;s Requirements.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/battle_herald_iii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>battle_herald_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/battle_herald_iii?rev=1715871403&amp;do=diff</link>
        <description>Battle Herald III

Battle Herald III

Requirements: Heroic, Battle Herald II Edge

LAST STAND: Once per encounter, as an action, the battle herald can inspire her allies in her command range to continue fighting even when all hope is lost.

All allies can immediately make a natural healing roll ignoring one point of Wound penalties.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/battle_herald?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>battle_herald</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/battle_herald?rev=1715871403&amp;do=diff</link>
        <description>Battle Herald

Battle Herald

Requirements: Seasoned, Command Edge, Persuasion d6+, Intimidation d4+

In every army there are leaders who surpass the average cold-hearted mercenary, battle scarred veteran, or wizened drill instructor. Battle heralds are skilled warriors who have honed the art of leadership to a keen edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/battle_magic?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>battle_magic</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/battle_magic?rev=1716495327&amp;do=diff</link>
        <description>Battle Magic

Battle Magic

Requirements: Rank: Veteran, Arcane Background: Any, arcane skill d10+

This Edge allows the user to cast her spells on large units of Extras such as soldiers, henchmen, or guards. See Battle Magic on page 102 for details.

power_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/beast_bond?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beast_bond</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/beast_bond?rev=1716495327&amp;do=diff</link>
        <description>Beast Bond

Beast Bond

Requirements: Rank: Novice

Some individuals have an extraordinary bond with their animal companions. These characters may spend their own Bennies for any animals under their control, including mounts, pets, familiars, and so on.

weird_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/beast_master?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beast_master</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/beast_master?rev=1716495327&amp;do=diff</link>
        <description>Beast Master

Beast Master

Requirements: Rank: Novice, Spirit d8+

Animals take to your hero quickly and easily. They won’t attack him unless he attacks them first or they’re enraged for some reason. 

The Beast Master’s “animal magnetism” is so great he’s attracted a loyal animal of some sort as well. This is typically an animal of Size 0 or smaller, subject to the GM’s approval.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/beast_talker?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>beast_talker</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/beast_talker?rev=1716495327&amp;do=diff</link>
        <description>Beast Talker

Beast Talker

Requirements: Rank: Novice

The character can speak to and understand a general class of animals: birds, marine animals (fish, crustaceans, etc.), insects, mammals, reptiles, etc. 

She doesn’t control them, but can attempt to persuade them to help or provide whatever information creatures of their type might understand. The GM should impose appropriate modifiers when conversing with pets, hostile or skittish animals, predators, or those animals who have been hunted o…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/berserk?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>berserk</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/berserk?rev=1716495327&amp;do=diff</link>
        <description>Berserk

Berserk

Requirements: Rank: Novice, Vigor d6+

Berserkers become wild and nearly uncontrollable when the “red rage” takes them, but they are deadly killing machines as well! 

Immediately after suffering a Wound or a Shaken result (from physical damage only), your hero must make a</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/block?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>block</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/block?rev=1716495327&amp;do=diff</link>
        <description>Block

Block

Requirements: Rank: Seasoned, Fighting d8+

Through hard-fought experience your hero has learned to defend himself in vicious hand-to-hand combat. His Parry increases by +1 and any Gang Up bonus against him is reduced by one.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/blood_drinker?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blood_drinker</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/blood_drinker?rev=1716495327&amp;do=diff</link>
        <description>Blood Drinker

Blood Drinker

Requirements: Rank: Novice, Ancestry: Awakened Undead

You unlife allows you to heal whenever you consume the blood of a mortal. As a limited action the character can drink the blood of a living Humanoid to immediately make a natural healing roll. This is easier to accomplish when you have a bite attack.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/blood_magic?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>blood_magic</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/blood_magic?rev=1716495327&amp;do=diff</link>
        <description>Blood Magic

Blood Magic

Requirements: Rank: Novice, Arcane Background: Any, other: an evil disposition

The character channels his arcane power through an evil or malevolent source, or has learned to draw power through the pain and misery of others.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/bolster?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bolster</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/bolster?rev=1716495327&amp;do=diff</link>
        <description>Bolster

Bolster

Requirements: Rank: Novice, Spirt d8+

Belittling or humiliating an enemy can also boost your ally’s spirits. When this character successfully Tests a foe, he may also remove the Distracted or Vulnerable state (page 100) from one of his allies.

social_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/born_in_the_saddle?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>born_in_the_saddle</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/born_in_the_saddle?rev=1716495327&amp;do=diff</link>
        <description>Born in the Saddle

Born in the Saddle

Requirements: Rank: Novice, Agility d8+, Riding d6+

There’s no place this warrior would rather be than on the back of a fast horse or other, more exotic mount. 

A hero with this Edge gets a free reroll on all</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/bouncing_spells?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bouncing_spells</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/bouncing_spells?rev=1716495327&amp;do=diff</link>
        <description>Bouncing Spells

Bouncing Spells

Requirements: Rank: Veteran, Arcane Background: Any

Whenever a character with this Edge successfully casts a power at a single target and the enemy resists it or is Immune to it, she may spend two Power Points to choose another target in Range instead. This Edge can only be used once per casting.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/brand?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>brand</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/brand?rev=1716495327&amp;do=diff</link>
        <description>Brand

Brand

Requirements: Rank: Seasoned, Occult or Faith d6+

As a limited action, touch a target&#039;s flesh and mark it with a magical brand. This brand can be hidden by clothing, but cannot be removed except by the brander or someone of the same faith, coven, or group. When within 6</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/brave?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>brave</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/brave?rev=1716495327&amp;do=diff</link>
        <description>Brave

Brave

Requirements: Rank: Novice, Spirit d6+

Those with this Edge have learned to master their fear, or have dealt with so many horrors they&#039;ve become jaded. These valiant explorers add +2 to Fear checks and subtract 2 from Fear Table results.

background_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/brawler?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>brawler</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/brawler?rev=1716495327&amp;do=diff</link>
        <description>Brawler

Brawler

Requirements: Rank: Novice, Strength d8+, Vigor d8+

His fists hit like hammers or his talons cut like scythes. His body feels like it’s made of stone. Brawlers increase their Toughness by 1 and roll Strength +d4 when hitting with their fists or feet (or claws if they have them). If they already have a damage die from</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/brawny?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>brawny</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/brawny?rev=1716495327&amp;do=diff</link>
        <description>Brawny

Brawny

Requirements: Rank: Novice, Strength d6+, Vigor d6+

Your bruiser is very large or very fit. Her Size increases by +1 (and therefore Toughness by 1) and she treats her Strength as one die type higher when determining Encumbrance and Minimum Strength to use armor, weapons, and equipment without a penalty.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/bruiser?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bruiser</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/bruiser?rev=1716495327&amp;do=diff</link>
        <description>Bruiser

Bruiser

Requirements: Rank: Seasoned, Brawler Edge

The fighter increases his Toughness an additional +1, and the damage caused with his fists or claws another die type.

unarmed_fighting_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/brute?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>brute</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/brute?rev=1716495327&amp;do=diff</link>
        <description>Brute

Brute

Requirements: Rank: Novice, Strength d6+, Vigor d6+

Brutes focus on core strength and fitness over coordination and flexibility. They treat Athletics as linked to Strength instead of Agility for purposes of Advancement. The character may also resist Athletics Tests with Strength if she chooses.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/calculating?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>calculating</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/calculating?rev=1716495327&amp;do=diff</link>
        <description>Calculating

Calculating

Requirements: Rank: Novice, Smarts d8+

A few seconds to study your foe&#039;s actions gives your hero a major advantage. When his Action Card is a Five or less, he ignores up to 2 points of penalties on one action that turn, which can include</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/casual_illusionist?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>casual_illusionist</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/casual_illusionist?rev=1716495327&amp;do=diff</link>
        <description>Casual Illusionist

Casual Illusionist

Requirements: Rank: Novice, Ancestry: Gnome

Some gnomes can use their innate magic to create minor illusions that augment their efforts at trickery and deceit. The gnome, may add +1 to Thievery rolls, Persuasion rolls or other rolls made to deceive someone for each Power Point spent, to a maximum of +4.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/champion?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>champion</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/champion?rev=1716495327&amp;do=diff</link>
        <description>Champion

Champion

Requirements: Rank: Novice, Spirit d8+, Fighting d6+

Champions are holy (or unholy) men and women chosen to fight for a particular deity or religion. Most are pious souls ready and willing to lay down their lives for a greater cause, but some may have been born into the role and follow their path with some reluctance.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/channeling?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>channeling</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/channeling?rev=1716495327&amp;do=diff</link>
        <description>Channeling

Channeling

Requirements: Rank: Seasoned, Arcane Background: Any

When the character gets a raise on her arcane skill roll (or roll to activate or use an arcane device), she reduces its Power Point cost by 1. This can take it to 0.

power_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/charge?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>charge</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/charge?rev=1716495327&amp;do=diff</link>
        <description>Charge

Charge

Requirements: Rank: Seasoned, Fighting d8+

A short burst of speed adds significant impact to this hero’s melee damage. If she runs at least 5” (10 yards), she adds +2 to the damage of her first Fighting attack that turn. This may be combined with a</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/charismatic?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>charismatic</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/charismatic?rev=1716495327&amp;do=diff</link>
        <description>Charismatic

Charismatic

Requirements: Rank: Novice, Spirit d8+

Your hero is likable for some reason. She may be trustworthy or kind, or might just exude confidence and goodwill. You get one free reroll on Persuasion rolls.

background_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/chemist?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>chemist</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/chemist?rev=1716495327&amp;do=diff</link>
        <description>Chemist

Chemist

Requirements: Rank: Novice, Arcane Background: Alchemist, Alchemy d8+

The alchemist’s concoctions last one week rather than 48 hours when given to others. See the Alchemist Arcane Background on page 82 for more information.

power_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/chi?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>chi</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/chi?rev=1716495327&amp;do=diff</link>
        <description>Chi

Chi

Requirements: Rank: Veteran, Martial Warrior Edge

Your hero’s martial arts training goes beyond the norm and into the realm of the mystical. At the start of each combat encounter, she gains a “Chi Point” that can be spent to: 

	*  Reroll one of her failed attacks (even a Critical Failure).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/chosen?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>chosen</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/chosen?rev=1716495327&amp;do=diff</link>
        <description>Chosen

Chosen

Requirements: Rank: Novice, Wild Card only

Prophecies tell of a being destined for greatness. One who will, with the help of her boon companions, do great things. When the Chosen spends Conviction, it lasts until the end of the encounter without having to maintain it with</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/claw_pounce?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>claw_pounce</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/claw_pounce?rev=1716495327&amp;do=diff</link>
        <description>Claw pounce

Claw pounce

Requirements: Rank: Novice, Ancestry: Tabaxi, Agility d6+, Strength d6+, Claws

This character can charge and make an attack with its paws similar to that of a dire cat. 

When this character makes a Wild Attack with its Natural Weapons, it adds +4 to its damage instead of +2.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/cleric?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cleric</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/cleric?rev=1716495327&amp;do=diff</link>
        <description>Cleric

Cleric

Requirements: Rank: Novice, Spirit d6+, Occult d6+

In faith and the miracles of the divine, many find a greater purpose. Called to serve powers beyond most mortal understanding, all priests provide for the spiritual needs of their people. More than mere preachers, clerics serve as emissaries of their gods.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/close_fighting?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>close_fighting</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/close_fighting?rev=1716495327&amp;do=diff</link>
        <description>Close Fighting

Close Fighting

Requirements: Rank: Novice, Agility d8+, Fighting d8+

Skilled knife-fighters exploit a foe’s longer reach by slipping inside and striking with deadly precision.

A Close Fighter armed with a knife or similar small weapon (GM’s call) choose a single adjacent target as a free action each turn. Their attacks and</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/combat_acrobat?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>combat_acrobat</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/combat_acrobat?rev=1716495327&amp;do=diff</link>
        <description>Combat Acrobat

Combat Acrobat

Requirements: Rank: Seasoned, Acrobat Edge

The tumbler leaps quickly about so that attacks against her are made at −1 as long as she’s aware of the attack, can reasonably move about, and isn’t suffering any Encumbrance or Minimum Strength penalties.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/combat_reflexes?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>combat_reflexes</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/combat_reflexes?rev=1716495327&amp;do=diff</link>
        <description>Combat Reflexes

Combat Reflexes

Requirements: Rank: Seasoned

Your warrior recovers quickly from shock and trauma. He adds +2 to his rolls when attempting to recover from being Shaken or Stunned.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/combat_table?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>combat_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/combat_table?rev=1716049723&amp;do=diff</link>
        <description>Combat Edge List

General Combat Edges
NameRankSummaryAlacrity of MindSeasonedUse Smarts instead of Athletics when making Interrupting Actions.Armor TrainingNoviceLessen an Armor Restriction hindranceBlockSeasoned+1 Parry, ignore 1 point of Gang Up bonus↪ Improved BlockVeteran+2 Parry and ignore 2 points of Gang Up Bonus</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/combat?rev=1713390195&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-17T21:43:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>combat</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/combat?rev=1713390195&amp;do=diff</link>
        <description>Combat Edges

These Edges are typically related to dealing and surviving damage.

General Combat Edges
NameRankSummaryAlacrity of MindSeasonedUse Smarts instead of Athletics when making Interrupting Actions.Armor TrainingNoviceLessen an Armor Restriction hindranceBlockSeasoned+1 Parry, ignore 1 point of Gang Up bonus</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/command_presence?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>command_presence</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/command_presence?rev=1716495327&amp;do=diff</link>
        <description>Command Presence

Command Presence

Requirements: Rank: Seasoned, Command Edge

A booming voice, effective commands, natural charisma, or simple training results in a much more effective combat element. A hero with this Edge has a Command Range of 10″ (20 yards).

leadership_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/command?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>command</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/command?rev=1716495327&amp;do=diff</link>
        <description>Command

Command

Requirements: Rank: Novice, Smarts d6+

Command is the basic ability to give clear instructions and support to allies in the thick of battle. Extras in Command Range add +1 to their Spirit rolls when attempting to recover from being Shaken and Vigor when attempting to recover from being Stunned.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/common_bond?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>common_bond</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/common_bond?rev=1716495327&amp;do=diff</link>
        <description>Common Bond

Common Bond

Requirements: Wild Card only, Rank: Novice, Spirit d8+

Selfless heroes and determined leaders know their greatest strength often comes from their companions, and are willing to give some of their own fortune, fate, or luck to support them.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/companion_soul?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>companion_soul</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/companion_soul?rev=1716495327&amp;do=diff</link>
        <description>Companion Soul

Companion Soul

Requirements: Rank: Heroic, Survival d4+, Faith d6+ or Mystic Powers (Paladin or Ranger) or Arcane Background (Miracles, Cleric, or Druid

The nature warden’s bond with her animal companion is so strong it transcends distance and even death. The companion gets a free reroll on Spirit checks. Additionally, once per day as an action, the warden can scry on her companion, either looking at the area around it or through its eyes. This effect lasts for up to an hour.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/concentration?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>concentration</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/concentration?rev=1716495327&amp;do=diff</link>
        <description>Concentration

Concentration

Requirements: Rank: Seasoned, Arcane Background: Any

Through training and focus, the caster is extremely efficient in channeling arcane forces. The base Duration of any non-Instant power is doubled. This includes maintaining powers as well.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/connections?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>connections</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/connections?rev=1716495327&amp;do=diff</link>
        <description>Connections

Connections

Requirements: Rank: Novice

Your heroine is connected to people or organizations who can help her when the chips are down. It might be the mob, the Feds, a union, or even other adventurers. 

Connections may be taken more than once, selecting a new faction or contact each time. Once per session, and assuming she can get in touch with them, the heroine can call on her friends for a favor.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/construct_familiar?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>construct_familiar</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/construct_familiar?rev=1716495327&amp;do=diff</link>
        <description>Construct Familiar

Construct Familiar

Requirements: Rank: Novice, Arcane Background: Tinkerer

The tinkerer gains a magically animated animal companion made of metal, clockwork gears, or other machina. This works exactly like the Familiar Edge (page 36) except the creature gains the Construct ability: Constructs add +2 when attempting to recover from being Shaken, ignore 1 point of Wound penalties, don’t breathe or eat and are immune to disease and poison, don’t Bleed Out, and Wounds are remov…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/counterattack?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>counterattack</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/counterattack?rev=1716495327&amp;do=diff</link>
        <description>Counterattack

Counterattack

Requirements: Rank: Seasoned, Fighting d8+

Fighters with this Edge deal instant punishment for an enemy&#039;s mistakes. Once per round (if not Shaken or Stunned), the character receives a Free Attack against one failed Fighting attack against him. The counterattack takes place immediately (before other hits against the hero on the same Action Card, if any.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/countersong?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>countersong</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/countersong?rev=1716495327&amp;do=diff</link>
        <description>Countersong

Countersong

Requirements: Rank: Veteran, Arcane Background (Bard) Edge

The bard and all allies within 5” (10 yards) get a free reroll when opposing enemy spell effects or attempting to recover from them. This includes rolls to recover from any magical effect as blind, lower Trait, or stun. Countersong doesn’t help targets resist or recover from natural effects.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/covering_defense?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>covering_defense</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/covering_defense?rev=1716495327&amp;do=diff</link>
        <description>Covering Defense

Covering Defense

Requirements: Rank: Novice

You are skilled at protecting yourself and your allies with your shield. When you use the Defend maneuver while wielding a shield, you may provide an adjacent ally with the Parry and Cover bonuses of your shield (in addition to yourself).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/danger_sense?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>danger_sense</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/danger_sense?rev=1716495327&amp;do=diff</link>
        <description>Danger Sense

Danger Sense

Requirements: Rank: Novice

Your hero can sense when something bad is about to happen. When rolling for Surprise(page 108), he adds +2 to his Notice roll to act in the first round. With a raise, he starts the encounter on Hold. 

In other situations not covered by the</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/dead_shot?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dead_shot</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/dead_shot?rev=1716495327&amp;do=diff</link>
        <description>Dead Shot

Dead Shot

Requirements: Wild Card only, Rank: Novice, Athletics or Shooting d8+

When your Action Card is a Joker, double the total damage of your first successful Athletics (throwing) or Shooting roll this round.

ranged_attacks_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/deadly_blow?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deadly_blow</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/deadly_blow?rev=1716495327&amp;do=diff</link>
        <description>Deadly Blow

Deadly Blow

Requirements: Rank: Seasoned

The fighter adds +1 to the damage of all successful Athletics (throwing), Fighting, or Shooting rolls.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/deadly_illusion?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deadly_illusion</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/deadly_illusion?rev=1716495327&amp;do=diff</link>
        <description>Deadly Illusion

Deadly Illusion

Requirements: Rank: Seasoned, Arcane Background: Illusionist, Spellcasting d10+

The caster may take the Deadly Power Modifier for their illusions at no additional Power Point cost.

power_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/deceptive?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deceptive</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/deceptive?rev=1716495327&amp;do=diff</link>
        <description>Deceptive

Deceptive

Requirements: Rank: Seasoned, Smarts d8+

Lies, deception, and misdirection are a stock-in-trade for this rogue. When making a Test based on Smarts- or Spirit-linked skills, he can choose whether the target resists with Smarts or Spirit.

social_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/deepsight?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>deepsight</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/deepsight?rev=1716495327&amp;do=diff</link>
        <description>Deepsight

Deepsight

Requirements: Rank: Novice, Darkvision or Low Light Vision

Your connection to the dark has caused your senses to be especially keen. The character replaces her current Low Light Vision or Darkvision with Night Vision. 

ancestral_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/defender?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>defender</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/defender?rev=1716495327&amp;do=diff</link>
        <description>Defender

Defender

Requirements: Rank: Seasoned, Fighting d6+

You can share your shield’s Parry and cover bonus with one adjacent ally as a free action. Shield bonuses don’t stack, so use only the highest if a character is protected by more than one.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/destroy_undead?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>destroy_undead</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/destroy_undead?rev=1716495327&amp;do=diff</link>
        <description>Destroy Undead

Destroy Undead

Requirements: Rank: Seasoned, Arcane Background: Cleric

The undead are abominations to good clerics. The dead have passed on to their just rewards and should not return to the land of the living. It is little wonder then that these holy men and women are so often called to stand against the raging hordes of the undead.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/dirge?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dirge</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/dirge?rev=1716495327&amp;do=diff</link>
        <description>Dirge

Dirge

Requirements: Rank: Heroic, Arcane Background: Bard

This baleful performance builds dread among the bard’s foes. At the bard’s discretion, any enemy within 10” (20 yards) and line of sight who spends a Benny to Soak or reroll a Trait or damage roll subtracts 2 from the total.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/dirty_fighter?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dirty_fighter</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/dirty_fighter?rev=1716495327&amp;do=diff</link>
        <description>Dirty Fighter

Dirty Fighter

Requirements: Rank: Seasoned

Those with this Edge will do anything to win a fight. The dastardly cur is particularly good at tricks. He adds +2 to rolls when performing a Test with the Fighting skill.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/dodge?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dodge</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/dodge?rev=1716495327&amp;do=diff</link>
        <description>Dodge

Dodge

Requirements: Rank: Seasoned, Agility d8+

The hero can anticipate attacks or move erratically under fire. Unless the victim of a surprise attack and taken completely unaware, Dodge subtracts 2 from all ranged attacks made against the character.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/double_shot?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>double_shot</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/double_shot?rev=1716495327&amp;do=diff</link>
        <description>Double Shot

Double Shot

Requirements: Rank: Seasoned, Shooting d8+

Double Shot allows an archer to fire two arrows in one attack with a regular bow or hurl two thrown weapons as a single attack.

As a limited action, the character rolls two Shooting or Athletics (throwing) dice instead of one (this does not increase the</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/double_tap?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>double_tap</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/double_tap?rev=1716495327&amp;do=diff</link>
        <description>Double Tap

Double Tap

Requirements: Rank: Seasoned, Shooting d6+

Experienced firearms experts fire two shots in rapid succession without spoiling their aim. 

Double Tap can only be used with weapons that have a Rate of Fire of 1 and can fire two shots without needing to manually reload. It adds +1 to hit and damage at the cost of one extra bullet. This is per action, so a shooter can Double Tap more than once if she performs a Multi-Action.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/dragon_disciple_ii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dragon_disciple_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/dragon_disciple_ii?rev=1716495327&amp;do=diff</link>
        <description>Dragon Disciple II

Dragon Disciple II

Requirements: Rank: Veteran, Dragon Disciple Edge

Wings: The dragon disciple’s body becomes more scaly, his eyes more feral, and he may even grow small horns. Eventually, scaly wings sprout from his back, granting him Flight (Pace 8).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/dragon_disciple_iii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dragon_disciple_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/dragon_disciple_iii?rev=1716495327&amp;do=diff</link>
        <description>Dragon Disciple III

Dragon Disciple III

Requirements: Rank: Heroic, Dragon Disciple II Edge

The disciple’s transformation is now complete—this permanently changes her Type to Dragon. 

Dragon Form: Twice per day as a limited action, the dragon disciple may take the form of a dragon of her bloodline. This makes her Size 3, Strength d12, and Vigor d10. She has Armor 4, and her Bite/Claw attack is Str+d8,</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/dragon_disciple?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dragon_disciple</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/dragon_disciple?rev=1716495327&amp;do=diff</link>
        <description>Dragon Disciple

Dragon Disciple

Requirements: Rank: Seasoned, Arcane Background or Mystic Powers: Any, Occult d6+

Spellcasters who embrace their draconic heritage and learn to channel their abilities become fearsome warriors. They possess not only the repertoire of an accomplished sorcerer, but also the ability to unleash the furious power of dragons upon their foes.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/druid?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>druid</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/druid?rev=1716495327&amp;do=diff</link>
        <description>Druid

Druid

Requirements: Rank: Novice, Spirit d6+, Survival d6+

In the purity and beauty of nature lingers a power beyond the marvels of civilization. These primal magics are guarded by servants of balance known as druids. Allies to beasts and manipulators of nature, these protectors shield their lands from all who threaten them.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/duck_and_cover?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>duck_and_cover</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/duck_and_cover?rev=1716495327&amp;do=diff</link>
        <description>Duck and Cover

Duck and Cover

Requirements: Rank: Novice

Your allies assist you in avoiding certain attacks. 

Whenever this hero and at least one ally must make an Evasion roll (and as long as one or both don&#039;t roll a Critical Failure), both characters use the highest total rolled between them.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/duelist_ii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>duelist_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/duelist_ii?rev=1716495327&amp;do=diff</link>
        <description>Duelist II

Duelist II

Requirements: Rank: Seasoned, Duelist Edge

Crippling Strike: A foe Shaken or Wounded by the duelist reduces his Pace by 2 until healed. No foe can be subject to more than one crippling strike, and can’t be reduced below a Pace of 1.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/duelist_iii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>duelist_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/duelist_iii?rev=1716495327&amp;do=diff</link>
        <description>Duelist III

Duelist III

Requirements: Rank: Veteran, Duelist II Edge

Deflect Arrows: The duelist can now deflect arrows, bolts, and thrown weapons. Enemies subtract 2 from Athletics (throwing) or Shooting rolls to hit him. This stacks with Dodge and similar abilities, and is ignored if the duelist is surprised, Bound, unaware of the attack, or can’t generally parry the projectiles.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/duelist?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>duelist</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/duelist?rev=1716495327&amp;do=diff</link>
        <description>Duelist

Duelist

Requirements: Rank: Seasoned, Agility d8+, Fighting d8+

Duelists represent the pinnacle of elegant swordplay, parrying blows and countering their opponent’s actions with expert ripostes. 

Surgical Strike: A duelist makes surgical strikes with one-handed piercing weapons with a Min Str of d6 or less, adding +2 to her damage total.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/elan?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elan</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/elan?rev=1716495327&amp;do=diff</link>
        <description>Elan

Elan

Requirements: Rank: Novice, Spirit d8+

Elan means energy or spirit. Those who have it rise to the occasion when the going gets toughest. When you spend a Benny to reroll a Trait, add +2 to the total. The bonus applies only when rerolling. It doesn&#039;t apply to damage rolls (since they&#039;re not Trait rolls), nor does it apply to</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/eldritch_inspiration?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eldritch_inspiration</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/eldritch_inspiration?rev=1716495327&amp;do=diff</link>
        <description>Eldritch Inspiration

Eldritch Inspiration

Requirements: Rank: Heroic, Arcane Background: Wizard

Great wizards gather esoteric information and collect it in various scrolls, manuals, and tomes collectively called spellbooks. 

As long as a wizard has access to his spellbooks, he may spend a Benny to cast any power of his Rank or lower. The power may be maintained normally but afterwards is forgotten (the wizard doesn’t add it to his list of powers).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/eldritch_knight_ii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eldritch_knight_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/eldritch_knight_ii?rev=1715871403&amp;do=diff</link>
        <description>Eldritch Knight II

Eldritch Knight II

Requirements: Veteran, Eldritch Knight Edge

Eldritch Strike: The knight can spend two Power Points after making an attack roll to increase its total by +2. 

prestige_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/eldritch_knight_iii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eldritch_knight_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/eldritch_knight_iii?rev=1715871403&amp;do=diff</link>
        <description>Eldritch Knight III

Eldritch Knight III

Requirements: Heroic, Eldritch Knight II Edge

Eldritch Strike (Imp): The knight can spend two Power Points after making a successful attack roll to increase that attack&#039;s damage by +2. 

prestige_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/eldritch_knight?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eldritch_knight</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/eldritch_knight?rev=1716495327&amp;do=diff</link>
        <description>Eldritch Knight

Eldritch Knight

Requirements: Rank: Seasoned, Any Arcane Background or Mystic Powers, Fighting d8+

Elite warriors who train in both the martial and arcane arts learn how to take extra advantage of their prowess in both. 

Eldritch Recharge: Anytime the knight gets a raise on a damaging attack roll (Athletics (throwing), Fighting, Shooting, or arcane skill), he regains a Power Point.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/eldritch_strike?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eldritch_strike</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/eldritch_strike?rev=1716495327&amp;do=diff</link>
        <description>Eldritch Strike

Eldritch Strike

Requirements: Rank: Veteran, Any Arcane Background or Mystic Powers, Fighting or Shooting d8+

Eldritch Strike: The knight can spend two Power Points after making an attack roll to increase its total by +2. 

magic_edge prestige_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/elemental_absorption?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elemental_absorption</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/elemental_absorption?rev=1716495327&amp;do=diff</link>
        <description>Elemental Absorption

Elemental Absorption

Requirements: Rank: Novice, Arcane Background: Elementalist

The elements fill and sustain you. Your Toughness increases by +2 while experiencing elemental synergy (see above).

power_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/elemental_master?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>elemental_master</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/elemental_master?rev=1716495327&amp;do=diff</link>
        <description>Elemental Master

Elemental Master

Requirements: Rank: Seasoned, Arcane Background: Elementalist

Elementalists must choose an elemental origin when they become mages: earth, fire, water, or air. This Edge grants them domain over another elemental force. They may change the Trappings of their powers between the elements they’ve mastered at will.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/epic_mastery?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>epic_mastery</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/epic_mastery?rev=1716495327&amp;do=diff</link>
        <description>Epic Mastery

Epic Mastery

Requirements: Rank: Veteran, Arcane Background: Any, arcane skill d6+

The spellcaster is so well-versed in her arcane or divine craft that she has learned new ways to manipulate her powers. She gains access to the Epic Power Modifiers for all her powers.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/exploit_weakness?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>exploit_weakness</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/exploit_weakness?rev=1716495327&amp;do=diff</link>
        <description>Exploit Weakness

Exploit Weakness

Requirements: Fighting or Shooting d8+, Rank: Heroic, Occult, Faith, or Science d6+

This attacker knows how to exploit an enemy&#039;s weakness. When she attacks a target with an Environmental, elemental or similar weakness, her attacks are treated as if they are the proper type to trigger this weakness.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/explorer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>explorer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/explorer?rev=1716495327&amp;do=diff</link>
        <description>Explorer

Explorer

Requirements: Rank: Novice, Agility d8+, Riding d6+

The world is vast, and this wanderer is called to discover its uncharted reaches. When using the Travel rules (see Savage Worlds), the Explorer may make a Survival roll to draw an additional card from the Action Deck (or two additional cards with a raise) and choose which to use.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/extra_effort?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>extra_effort</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/extra_effort?rev=1716495327&amp;do=diff</link>
        <description>Extra Effort

Extra Effort

Requirements: Rank: Seasoned, Arcane Background: Gifted, Focus d6+

Some Gifted can dig deep into their souls to significantly boost their powers.

Extra Effort increases a Focus total after it’s rolled by +1 for 1 Power Point, or +2 for 3 Power Points. It may not be used to improve a Critical Failure.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/extraction?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>extraction</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/extraction?rev=1716495327&amp;do=diff</link>
        <description>Extraction

Extraction

Requirements: Rank: Novice, Agility d8+

When a character withdraws from melee, adjacent attackers get a free Fighting attack against him (see Withdrawing from Melee on page 109). This is a very dangerous proposition for most, but not your wily champion.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/fame?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fame</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/fame?rev=1716495327&amp;do=diff</link>
        <description>Fame

Fame

Requirements: Rank: Novice

Your character is a minor celebrity of some sort. She might be a popular bard known in a particular fiefdom, a minor rock star, or a beloved B-movie actor. She makes double the normal fee when performing for pay (see</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/familiar?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>familiar</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/familiar?rev=1716495327&amp;do=diff</link>
        <description>Familiar

Familiar

Requirements: Rank: Novice, Arcane Background: Diabolist, Druid, Elementalist, Necromancer, Shaman, Sorcerer, Warlock/Witch, Wizard

“Familiars” are small creatures (Size −2 or −3) that serve as a mage’s loyal pet and magical companion. They are loyal to their masters but aren’t slaves. They are very smart versions of their species and can occasionally be distracted by their own inherent instincts. For example, a cat might interrupt its task to chase a mouse or take a brief n…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/famous?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>famous</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/famous?rev=1716495327&amp;do=diff</link>
        <description>Famous

Famous

Requirements: Rank: Seasoned, Fame Edge

Your hero is truly famous. She’s well-known in a large circle such as a country, a large industry, or a popular medium (film or television, the music industry). She makes 5× the normal fee when performing and adds +2 to</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/fast_healer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fast_healer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/fast_healer?rev=1716495327&amp;do=diff</link>
        <description>Fast Healer

Fast Healer

Requirements: Rank: Novice, Vigor d8+

Those with this blessing add +2 to Vigor rolls for natural healing, and check every three days instead of five.

background_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/favored_enemy?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>favored_enemy</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/favored_enemy?rev=1716495327&amp;do=diff</link>
        <description>Favored Enemy

Favored Enemy

Requirements: Rank: Novice, Fighting d6+

Your hero has fought a particular type of enemy for many years. She knows how best to attack and defend against them, and where their weak spots are.

Choose a type of enemy native to your character’s homeland or backstory, such as undead, fey, demons, constructs, giants, animals, or a particular ancestry such as elves or dwarves.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/favored_power?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>favored_power</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/favored_power?rev=1716495327&amp;do=diff</link>
        <description>Favored Power

Favored Power

Requirements: Rank: Seasoned, Arcane Background: Any, arcane skill d8+

The caster has dedicated his time to mastering a particular spell, miracle, or weird science device.

Choose one of your character’s powers. She may ignore up to two points of any penalties (</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/favored_powers_cleric?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>favored_powers_cleric</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/favored_powers_cleric?rev=1716495327&amp;do=diff</link>
        <description>Favored Powers (Cleric)

Favored Powers (Cleric)

Requirements: Rank: Veteran, Arcane Background (Cleric) Edge

The cleric has great familiarity with some of her core powers and can cast them quickly and easily. As a limited free action she may ignore up to two points of any penalties (Multi-Action, Wounds, Fatigue, etc.) when casting healing, sanctuary, or smite.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/favored_powers_druid?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>favored_powers_druid</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/favored_powers_druid?rev=1716495327&amp;do=diff</link>
        <description>Favored Powers (Druid)

Favored Powers (Druid)

Requirements: Rank: Veteran, Arcane Background (Druid) Edge

The druid has great familiarity with some of her core powers and can cast them quickly and easily. As a limited free action, she may ignore up to two points of any penalties (Multi-Action, Wounds, Fatigue, etc.) when casting entangle, smite, or protection. This Edge doesn’t give her those powers— they must be taken separately.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/favored_powers_sorcerer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>favored_powers_sorcerer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/favored_powers_sorcerer?rev=1716495327&amp;do=diff</link>
        <description>Favored Powers (Sorcerer)

Favored Powers (Sorcerer)

Requirements: Rank: Seasoned, Arcane Background (Sorcerer) Edge

The sorcerer has great familiarity with certain powers and can cast them quickly and easily. As a limited free action she may ignore up to two points of any penalties (Multi-Action, Wounds, Fatigue, etc.) when casting bolt, elemental manipulation, or protection.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/favored_powers_wizard?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>favored_powers_wizard</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/favored_powers_wizard?rev=1716495327&amp;do=diff</link>
        <description>Favored Powers (Wizard)

Favored Powers (Wizard)

Requirements: Rank: Seasoned, Arcane Background (Wizard) Edge

The wizard has great familiarity with certain powers and can cast them quickly and easily. As a limited free action, he may ignore up to two points of any penalties (Multi-Action, Wounds, Fatigue, etc.) when casting arcane protection, deflection, dispel. This Edge doesn’t give him those powers— they must be taken separately.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/favored_terrain?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>favored_terrain</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/favored_terrain?rev=1716495327&amp;do=diff</link>
        <description>Favored Terrain

Favored Terrain

Requirements: Rank: Novice, Survival d6+

Rangers, druids, and those who spend great amounts of time in the wilderness know how to use it to their advantage.

Choose a terrain type (Arctic, Aquatic, Desert, Forest, Hill/Mountain, Jungle, Plains, Swamp, Urban, or Underground). The character draws an additional Action Card for initiative when in his Favored Terrain. He may then choose from all possible Action Cards as usual.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/feint?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>feint</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/feint?rev=1716495327&amp;do=diff</link>
        <description>Feint

Feint

Requirements: Rank: Novice, Fighting d8+

When performing a Test with the Fighting skill, you can choose to make the foe resist with Smarts instead of Agility

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/ferocious_summoning?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ferocious_summoning</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/ferocious_summoning?rev=1716495327&amp;do=diff</link>
        <description>Ferocious Summoning

Ferocious Summoning

Requirements: Rank: Seasoned, Arcane Background: Summoner, Power: Summon Monster

A summoner with this Edge has learned to conjure fiercer, more experienced beasts with the summon monster power. He may grant them any one Combat Edge of his Rank or lower.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/fervor?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fervor</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/fervor?rev=1716495327&amp;do=diff</link>
        <description>Fervor

Fervor

Requirements: Rank: Veteran, Spirit d8+, Command Edge

A simple phrase uttered by a great leader can sometimes have momentous results. A commander with this ability can inspire his troops to bloody fervor by yelling a motto, slogan, or other inspirational words.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/fey_blood?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fey_blood</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/fey_blood?rev=1716495327&amp;do=diff</link>
        <description>Fey Blood

Fey Blood

Requirements: Rank: Novice

Elves, half-elves, and other fey are often resistant to hostile magic. Those with some amount of it in their blood get a free reroll when resisting enemy powers and spell-like effects.

ancestral_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/fighter?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fighter</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/fighter?rev=1716495327&amp;do=diff</link>
        <description>Fighter

Fighter

Requirements: Rank: Novice, Strength d6+, Athletics, Fighting, or Shooting d6+

Some take up arms for glory, wealth, or revenge. Others do battle to prove themselves, to protect others, or because they know nothing else. Still others learn the ways of weapon-craft to hone their bodies in battle and prove their mettle in the forge of war.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/filthy_rich?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>filthy_rich</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/filthy_rich?rev=1716495327&amp;do=diff</link>
        <description>Filthy Rich

Filthy Rich

Requirements: Rank: Novice, Rich Edge

This fortunate individual is very wealthy. He has five times the starting funds for the setting during character creation and, if appropriate, a yearly income after responsibilities of around $500,000

 Even wealthier characters may exist, but unless there’s a game effect it probably shouldn’t matter. This should be worked out with the GM and come with many more assets as well as onerous responsibilities.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/first_strike?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>first_strike</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/first_strike?rev=1716495327&amp;do=diff</link>
        <description>First Strike

First Strike

Requirements: Rank: Novice, Agility d8+

Once per round, as long as he’s not Shaken or Stunned, the hero gets a free Fighting attack against a foe immediately after he moves into Reach.

melee_attacks_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/fleet-footed?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fleet-footed</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/fleet-footed?rev=1716495327&amp;do=diff</link>
        <description>Fleet-Footed

Fleet-Footed

Requirements: Rank: Novice, Agility d6+

The hero&#039;s Pace is increased by +2 and his running die increases one step (from d6 to d8, for example).

pace_edge background_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/followers?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>followers</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/followers?rev=1716495327&amp;do=diff</link>
        <description>Followers

Followers

Requirements: Wild Card only, Rank: Legendary

Each time this Edge is chosen, five followers come to fight by the hero’s side. If any are lost, others eventually take their place (how long is up to the GM and the circumstances).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/formation_fighter?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>formation_fighter</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/formation_fighter?rev=1716495327&amp;do=diff</link>
        <description>Formation Fighter

Formation Fighter

Requirements: Rank: Novice, Fighting d8+

The warrior has trained to fight alongside others, overwhelming their common foe with synchronized strikes and blows. She adds +2 to the Gang Up bonus instead of +1. The maximum Gang Up bonus is still +4 no matter how many Formation Fighters stand together.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/free_runner?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>free_runner</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/free_runner?rev=1716495327&amp;do=diff</link>
        <description>Free Runner

Free Runner

Requirements: Rank: Novice, Agility d8+, Athletics d6+

Your character practices “parkour” or is just very skilled at running, jumping, swinging, scampering up walls, and over obstacles.

As long as there are obstacles she can bound on, bounce off, or swing on, she moves at her full</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/frenzy?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>frenzy</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/frenzy?rev=1716495327&amp;do=diff</link>
        <description>Frenzy

Frenzy

Requirements: Rank: Seasoned, Fighting d8+

A character with Frenzy rolls a second Fighting die with any one of his Fighting attacks for the turn. The extra die may be allocated to the same or different targets as he sees fit. Resolve each separately.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/gadgeteer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gadgeteer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/gadgeteer?rev=1716495327&amp;do=diff</link>
        <description>Gadgeteer

Gadgeteer

Requirements: Rank: Seasoned, Arcane Background: Weird Science, Weird Science d6+

Some mechanical gurus can build incredible devices out of most anything.

A Gadgeteer can spend up to three Power Points to “jury rig” a device from any reasonable collection of spare parts. This allows her to activate any power normally available to</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/giant_killer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>giant_killer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/giant_killer?rev=1716495327&amp;do=diff</link>
        <description>Giant Killer

Giant Killer

Requirements: Rank: Veteran

The bigger they are, the harder they are to kill. At least for most. Your hero knows how to find the weak points in the most massive of foes.

He adds +1d6 damage when attacking creatures who are three or more</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/grand_hex?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>grand_hex</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/grand_hex?rev=1716495327&amp;do=diff</link>
        <description>Grand Hex

Grand Hex

Requirements: Rank: Legendary, Wild Card only, Hex Edge, Major Hex Edge

Witches, Shamans, and similar magic users have access to additional supernatural abilities called hexes. You gain one of the following hexes each time you take this Edge. You cannot select an individual hex more than once.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/great_ki?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>great_ki</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/great_ki?rev=1716495327&amp;do=diff</link>
        <description>Great Ki

Great Ki

Requirements: Rank: Veteran, Mystic Powers (Monk) Edge

The monk further nurtures and refines his ki. He adds the following spells to his Mystic Powers Edge: Boost Trait (Strength), protection, wall walker, warrior&#039;s gift.

mystic_powers_edge power_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/great_luck?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>great_luck</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/great_luck?rev=1716495327&amp;do=diff</link>
        <description>Great Luck

Great Luck

Requirements: Rank: Novice, Luck Edge

The player draws two extra Bennies instead of one at the start of each session.

background_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/great_power?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>great_power</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/great_power?rev=1716495327&amp;do=diff</link>
        <description>Great Power

Great Power

Requirements: Rank: Veteran, Arcane Background: Sorcerer

The sorcerer may spend a Benny to cast any single power of up to 20 Power Points at a –2 penalty to his Spellcasting roll. Leftover points are not saved. If the power fails, the sorcerer permanently loses a die type in any one attribute of his choice.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/great_summoning?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>great_summoning</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/great_summoning?rev=1716495327&amp;do=diff</link>
        <description>Great Summoning

Great Summoning

Requirements: Rank: Heroic, Arcane Background: Summoner, Power: summon animal, Power: summon monster

The mage can conjure beasts most others can’t, including a barghest for 5 points, a mammoth for 7 points, a frost mammoth for 8 points, a tyrannosaurus rex for 8 points, or a young dragon for 11 points.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/greater_berserk?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>greater_berserk</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/greater_berserk?rev=1716495327&amp;do=diff</link>
        <description>Greater Berserk

Greater Berserk

Requirements: Rank: Heroic, Berserk Edge

The barbarian’s rage knows no bounds! Her Strength increases two die types when raging instead of just one. This can exceed the character’s ancestral limit! They also ignore two Wound penalties instead of one when raging.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/greater_sneak_attack?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>greater_sneak_attack</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/greater_sneak_attack?rev=1716495327&amp;do=diff</link>
        <description>Greater Sneak Attack

Greater Sneak Attack

Requirements: Rank: Seasoned, Sneak Attack Edge

The +2 bonus from Sneak Attack is replaced by a d6, which may Ace as usual. This applies to Athletics (throwing), Fighting, or Shooting attacks.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/hard_to_kill?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hard_to_kill</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/hard_to_kill?rev=1716495327&amp;do=diff</link>
        <description>Hard to Kill

Hard to Kill

Requirements: Rank: Novice, Spirit d8+

This adventurer has more lives than a herd of cats. He may ignore his Wound penalties when making Vigor rolls to avoid Bleeding
Out.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/harder_to_kill?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>harder_to_kill</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/harder_to_kill?rev=1716495327&amp;do=diff</link>
        <description>Harder to Kill

Harder to Kill

Requirements: Rank: Veteran, Hard to Kill Edge

Your hero is tougher to kill than Rasputin. If he is ever “killed,” roll a die. On an odd result, he’s dead as usual. On an even roll, he’s Incapacitated but somehow escapes death. He may be captured, stripped of all his belongings, or mistakenly left for dead, but he somehow survives.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/healer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>healer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/healer?rev=1716495327&amp;do=diff</link>
        <description>Healer

Healer

Requirements: Rank: Novice, Spirit d8+

A hero with this Edge adds +2 to all Healing rolls, whether natural or magical in nature.

weird_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/heartwood_staff?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heartwood_staff</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/heartwood_staff?rev=1716495327&amp;do=diff</link>
        <description>Heartwood Staff

Heartwood Staff

Requirements: Rank: Novice, Arcane Background: Druid

Some druids focus their powers through a staff made from rare wood, such as the heart of a great oak or the last palm from a dying desert oasis. 

If such a staff is lost or broken, the druid must spend at least eight hours in an old forest with at least a few trees a hundred years old or more. There he may make a Faith roll at –2 once per day to forge another. This sacrifices the tree it’s taken from.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/heirloom?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heirloom</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/heirloom?rev=1716495327&amp;do=diff</link>
        <description>Heirloom

Heirloom

Requirements: Rank: Novice

Occasionally, powerful magic items wind up in the hands of relatively novice adventures. This Edge grants your hero one magic item (or a themed set, GM’s call) chosen from those listed in Chapter Five with a total value of 10,000 gold pieces each time this Edge is taken.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/hell_s_wrath?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hell_s_wrath</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/hell_s_wrath?rev=1716495327&amp;do=diff</link>
        <description>Hell&#039;s Wrath

Hell&#039;s Wrath

Requirements: Rank: Seasoned, Arcane Background: Diabolist

Diabolists channel fiery, Hellish power that can boil flesh and melt bone. Once this Edge is taken, the diabolist’s bolt, blast, and burst powers cause +2 damage.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/heroic_defiance?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heroic_defiance</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/heroic_defiance?rev=1716495327&amp;do=diff</link>
        <description>Heroic Defiance

Heroic Defiance

Requirements: Rank: Seasoned, VIgor d8+

You struggle on when others would fall. Once per encounter, the valiant hero may automatically remove the Bound, Entangled, Distracted, or Vulnerable condition.

The character may spend a Benny to remove these conditions in the same encounter afterwards.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/hex?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hex</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/hex?rev=1716495327&amp;do=diff</link>
        <description>Hex

Hex

Requirements: Rank: Novice, Arcane Background: Witch or Shaman

Witches, Shamans, and similar magic users have access to additional supernatural abilities called hexes. You gain one of the following hexes each time you take this Edge and you can take it once per Rank. You cannot select an individual hex more than once.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/hold_the_line?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>hold_the_line</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/hold_the_line?rev=1716495327&amp;do=diff</link>
        <description>Hold the Line!

Hold the Line!

Requirements: Rank: Seasoned, Smarts d8+, Command Edge

Hold the Line strengthens the will of any Extras under the hero’s command, adding +1 to their Toughness.

leadership_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/holy_symbol?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>holy_symbol</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/holy_symbol?rev=1716495327&amp;do=diff</link>
        <description>Holy Symbol

Holy Symbol

Requirements: Rank: Novice

If you hold a symbol of your deity or religion in your hand, you get a free reroll on all Faith rolls. This means you cannot hold a shield or other weapon in that hand to get this benefit.

power_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/holy_unholy_warrior?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>holy_unholy_warrior</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/holy_unholy_warrior?rev=1716495327&amp;do=diff</link>
        <description>Holy/Unholy Warrior

Holy/Unholy Warrior

Requirements: Rank: Seasoned, Arcane Background: Miracles, Faith d6+

Believers face grave dangers in service to their divine patrons. To survive such hardships, the forces of good (or evil) grant miracles and the ability to turn their favor into supernatural protection.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/holy_vindicator_ii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>holy_vindicator_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/holy_vindicator_ii?rev=1716495327&amp;do=diff</link>
        <description>Holy Vindicator II

Holy Vindicator II

Requirements: Rank: Seasoned, Holy Vindicator Edge

BLOODFIRE: The vindicator&#039;s stigmata allows him to add his Spirit die to Fighting damage rolls while bleeding. 

Additionally, he may now use his Spirit when checking for a weapon&#039;s Min Str, allowing him to wield greater burdens in the service of his religion even while his stigmata are not active.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/holy_vindicator_iii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>holy_vindicator_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/holy_vindicator_iii?rev=1716495327&amp;do=diff</link>
        <description>Holy Vindicator III

Holy Vindicator III

Requirements: Rank: Veteran, Holy Vindicator II Edge

BLOODRAIN: The vindicator surges with sacred energy while bleeding. Doing so activates a minor damage field in a Medium Blast Template centered on the hero with the Selective Power Modifier. Any enemies in the template lose the Hardy special ability.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/holy_vindicator?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>holy_vindicator</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/holy_vindicator?rev=1716495327&amp;do=diff</link>
        <description>Holy Vindicator

Holy Vindicator

Requirements: Rank: Seasoned, Faith d6+, Occult d6+

Within many faiths are orders of militants who put their lives and immortal souls on the line for their beliefs. With sufficient training, they may become paragons of battle and living conduits of divine power, willing to sacrifice their bodies if it brings glory to their deity or judgment upon enemies of their faith.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/home_ground?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>home_ground</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/home_ground?rev=1716495327&amp;do=diff</link>
        <description>Home Ground

Home Ground

Requirements: Wild Card only, Rank: Legendary, Spirit d8+, Arcane Background: Any

There are few things more dangerous than a druid in her home forest, a wizard in his lair, or a necromancer in the ruined city his undead horde have built for him.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/horizon_walker_ii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>horizon_walker_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/horizon_walker_ii?rev=1716495327&amp;do=diff</link>
        <description>Horizon Walker II

Horizon Walker II

Requirements: Rank: Veteran, Horizon Walker Edge

A horizon walker learns total dominance over the terrain he has already selected for Favored Terrain. Terrain dominance grants additional abilities for each of the character&#039;s Favored Terrains, detailed below.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/horizon_walker?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>horizon_walker</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/horizon_walker?rev=1716495327&amp;do=diff</link>
        <description>Horizon Walker

Horizon Walker

Requirements: Rank: Seasoned, Survival d6+, Favored Terrain Edge

Horizon walkers are masters of travel, always seeking to find safe paths through inhospitable terrain. They are comfortable in places others speak of only in hushed whispers, and can venture forth onto untrod paths to guide the less-traveled through such hazardous lands.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/humiliate?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>humiliate</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/humiliate?rev=1716495327&amp;do=diff</link>
        <description>Humiliate

Humiliate

Requirements: Rank: Novice, Taunt d8+

Those with a cruel wit can destroy a rival’s ego in a single remark or well-timed gesture. Your hero gets a free reroll on Taunt Tests.

social_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_arcane_resistance?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_arcane_resistance</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_arcane_resistance?rev=1716495327&amp;do=diff</link>
        <description>Improved Arcane Resistance

Improved Arcane Resistance

Requirements: Rank: Novice, Arcane Resistance Edge

As Arcane Resistance, but penalty is increased to -4 and magical damage is reduced by 4.

background_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_block?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_block</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_block?rev=1716495327&amp;do=diff</link>
        <description>Improved Block

Improved Block

Requirements: Rank: Veteran, Block Edge

The hero&#039;s Parry bonus is now +2 and the Gang Up bonus against him is reduced by 2.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_close_fighting?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_close_fighting</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_close_fighting?rev=1716495327&amp;do=diff</link>
        <description>Improved Close Fighting

Improved Close Fighting

Requirements: Rank: Veteran, Close Fighting Edge

The Close Fighter’s bonus increases to his target’s Reach +2.

melee_attacks_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_counterattack?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_counterattack</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_counterattack?rev=1716495327&amp;do=diff</link>
        <description>Improved Counterattack

Improved Counterattack

Requirements: Rank: Seasoned, Counterattack Edge

As Counterattack, but the hero gets a Free Attack against up to three failed attacks per round.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_dodge?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_dodge</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_dodge?rev=1716495327&amp;do=diff</link>
        <description>Improved Dodge

Improved Dodge

Requirements: Rank: Seasoned, Dodge Edge

The hero adds +2 when Evading area effect attacks.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_double_shot?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_double_shot</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_double_shot?rev=1716495327&amp;do=diff</link>
        <description>Improved Double Shot

Improved Double Shot

Requirements: Rank: Heroic, Double Shot Edge, Shooting d10+

The attacker may use her Double Shot Edge twice per turn.

ranged_attacks_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_eldritch_strike?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_eldritch_strike</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_eldritch_strike?rev=1716495327&amp;do=diff</link>
        <description>Improved Eldritch Strike

Improved Eldritch Strike

Requirements: Rank: Heroic, Eldritch Strike Edge

Eldritch Strike (Imp): The knight can spend two Power Points after making a successful attack roll to increase that attack&#039;s damage by +2. 

magic_edge prestige_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_extraction?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_extraction</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_extraction?rev=1716495327&amp;do=diff</link>
        <description>Improved Extraction

Improved Extraction

Requirements: Rank: Seasoned, Extraction Edge

Up to three foes&#039; (player&#039;s choice) don&#039;t get attacks when your warrior moves out of melee with them.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_first_strike?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_first_strike</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_first_strike?rev=1716495327&amp;do=diff</link>
        <description>Improved First Strike

Improved First Strike

Requirements: Rank: Heroic, First Strike Edge

As First Strike but the hero may attack up to three foes each turn.

melee_attacks_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_frenzy?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_frenzy</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_frenzy?rev=1716495327&amp;do=diff</link>
        <description>Improved Frenzy

Improved Frenzy

Requirements: Rank: Veteran, Frenzy Edge

The fighter rolls an extra Fighting die with up to two Fighting attacks in the same turn.

melee_attacks_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_level_headed?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_level_headed</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_level_headed?rev=1716495327&amp;do=diff</link>
        <description>Improved Level Headed

Improved Level Headed

Requirements: Rank: Seasoned, Level Headed Edge

As above but the hero draws two additional cards and chooses which to keep.

initiative_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_martial_flexibility?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_martial_flexibility</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_martial_flexibility?rev=1716495327&amp;do=diff</link>
        <description>Improved Martial Flexibility

Improved Martial Flexibility

Requirements: Rank: Veteran, Martial Flexibility Edge

The fighter gains the benefits of two Combat Edges (subject to the usual restrictions of Martial Flexibility). He may choose both Combat Edges at the same time, or choose the second Edge as a separate limited free action in a subsequent turn.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_nerves_of_steel?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_nerves_of_steel</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_nerves_of_steel?rev=1716495327&amp;do=diff</link>
        <description>Improved Nerves of Steel

Improved Nerves of Steel

Requirements: Rank: Novice, Nerves of Steel Edge

The hero ignores two points of Wound penalties.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_rapid_fire?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_rapid_fire</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_rapid_fire?rev=1716495327&amp;do=diff</link>
        <description>Improved Rapid Fire

Improved Rapid Fire

Requirements: Rank: Seasoned, Rapid Fire Edge

The shooter is practiced at taking quick and accurate shots. As long as she’s armed with a fast-firing ranged weapon of some sort (such as a revolver or semi-automatic) and has enough</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_rapid_recharge?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_rapid_recharge</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_rapid_recharge?rev=1716495327&amp;do=diff</link>
        <description>Improved Rapid Recharge

Improved Rapid Recharge

Requirements: Rank: Veteran, Rapid Recharge Edge

The character now regains 20 Power Points per hour spent resting.

power_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_sneak_attack?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_sneak_attack</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_sneak_attack?rev=1716495327&amp;do=diff</link>
        <description>Improved Sneak Attack

Improved Sneak Attack

Requirements: Rank: Veteran, Sneak Attack Edge

The character’s Sneak Attack bonus also now applies if the foe is Distracted.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_sweep?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_sweep</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_sweep?rev=1716495327&amp;do=diff</link>
        <description>Improved Sweep

Improved Sweep

Requirements: Rank: Veteran, Sweep Edge

As Sweep, but the whirlwind of death may ignore the -2 penalty.

melee_attacks_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improved_trademark_weapon?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_trademark_weapon</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improved_trademark_weapon?rev=1716495327&amp;do=diff</link>
        <description>Improved Trademark Weapon

Improved Trademark Weapon

Requirements: Rank: Seasoned, Trademark Weapon Edge

As Trademark Weapon, but the bonuses when using the weapon increase to +2.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/improvisational_fighter?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improvisational_fighter</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/improvisational_fighter?rev=1716495327&amp;do=diff</link>
        <description>Improvisational Fighter

Improvisational Fighter

Requirements: Rank: Seasoned, Smarts d6+

Heroes often find themselves fighting with pieces of equipment or furnishings not designed for combat. A brawler with this Edge has a knack for using such improvised weapons. He ignores the usual −2 penalty when wielding them.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/infernal_armor?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>infernal_armor</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/infernal_armor?rev=1716495327&amp;do=diff</link>
        <description>Infernal Armor

Infernal Armor

Requirements: Rank: Novice, Arcane Background: Diabolist

As an action, a diabolist can limn his clothes (or armor if wearing any) with a Hellish glow that grants him +2 armor. This lasts as long as the diabolist wishes, but marks him as a channeler of dark magic and makes Stealth virtually impossible.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/inspire_greatness?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inspire_greatness</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/inspire_greatness?rev=1716495327&amp;do=diff</link>
        <description>Inspire Greatness

Inspire Greatness

Requirements: Rank: Veteran, Inspire Heroics Edge

The bard gains an additional three Inspiration tokens when he uses Inspire Heroics.

weird_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/inspire_heroics?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inspire_heroics</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/inspire_heroics?rev=1716495327&amp;do=diff</link>
        <description>Inspire Heroics

Inspire Heroics

Requirements: Rank: Seasoned, Arcane Background: Bard, Performance d8+

Bards inspire their comrades with epic tales of valor and bravery. Once during any combat encounter (GM’s call), the bard can spend a Benny to gain five Inspiration tokens. This is a limited free action.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/inspire?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inspire</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/inspire?rev=1716495327&amp;do=diff</link>
        <description>Inspire

Inspire

Requirements: Rank: Seasoned, Command Edge

Exceptional leaders inspire those around them to great feats of valor and determination. Once per turn, the hero may roll his Battle skill to Support one type of Trait roll, and apply it to all allied Extras in Command Range. A leader could</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/inspiring_command?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inspiring_command</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/inspiring_command?rev=1716495327&amp;do=diff</link>
        <description>Inspiring Command

Inspiring Command

Requirements: Rank: Seasoned, Command Edge, Persuasion d6+, Intimidation d4+

The leader uses her keen tactical acumen and decisive judgment to lead others to victory. Once per encounter as a limited free action, she may provide allies within her Command Range one of the following abilities for five rounds:</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/instrument?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>instrument</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/instrument?rev=1716495327&amp;do=diff</link>
        <description>Instrument

Instrument

Requirements: Rank: Novice, Arcane Background: Bard

Singing bards often use musical instruments to accentuate their ballads, striking chords or hitting high notes at particularly inspiring parts of their songs. Dancing bards may use streamers or swords as their instrument of choice, while oratory bards might incorporate elaborate props or masks.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/intimidating_glare?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>intimidating_glare</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/intimidating_glare?rev=1716495327&amp;do=diff</link>
        <description>Intimidating Glare

Intimidating Glare

Requirements: Rank: Veteran

The fearsome and baleful gaze of the wild barbarian unsettles all but the stoutest souls. 

When the barbarian’s Action Card is a Jack or higher, she may make an Intimidation roll as a limited free action. She also ignores the usual advice on</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/investigator?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>investigator</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/investigator?rev=1716495327&amp;do=diff</link>
        <description>Investigator

Investigator

Requirements: Rank: Novice, Smarts d8+, Academics d8+

Investigators spend a great deal of time researching ancient legends, working the streets, or deducing devilish mysteries. Some of these heroes are actual private investigators while others are sleuthing mages in a fantasy world or inquisitive college professors stumbling upon Things Man Was Not Meant to Know.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/iron_jaw?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>iron_jaw</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/iron_jaw?rev=1716495327&amp;do=diff</link>
        <description>Iron Jaw

Iron Jaw

Requirements: Rank: Novice, Vigor d8+

The hero can shrug off even extreme blows. He adds +2 to Soak rolls and Vigor rolls to avoid Knockout Blows.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/iron_paw?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>iron_paw</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/iron_paw?rev=1716495327&amp;do=diff</link>
        <description>Iron Paw

Iron Paw

Requirements: Rank: Veteran, Beast Master Edge, Faith d6+ or Mystic Powers (Paladin or Ranger) or Arcane Background (Miracles, Cleric or Druid)

The warden forms a spiritual bond with one of her animal companions. If she chooses, any power that targets her also targets her bonded companion with the exact same effects. Additionally, her companion deals +2 damage on attacks with its Natural Weapons.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/iron_will?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>iron_will</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/iron_will?rev=1716495327&amp;do=diff</link>
        <description>Iron Will

Iron Will

Requirements: Rank: Seasoned, Brave Edge, Strong Willed Edge

The hero now adds his Strong Willed bonus to resist powersand negate their effects. Iron Will doesn’t stack with Brave, nor does it apply to subsequent rolls resulting from powers such as being Shaken by a damaging power, fear, or the like.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/jack-of-all-trades?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>jack-of-all-trades</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/jack-of-all-trades?rev=1716495327&amp;do=diff</link>
        <description>Jack-of-all-Trades

Jack-of-all-Trades

Requirements: Rank: Novice, Smarts d10+

Through advanced schooling, book-learning, computer-enhanced skill programs, or just amazing intuitive perception, your hero has a talent for picking up skills on the fly. There’s little he can’t figure out given a little time and a dash of luck.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/killer_instinct?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>killer_instinct</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/killer_instinct?rev=1716495327&amp;do=diff</link>
        <description>Killer Instinct

Killer Instinct

Requirements: Rank: Seasoned

This hero hates losing. He gets a free reroll in any opposed Test he initiates.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/knight?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>knight</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/knight?rev=1716495327&amp;do=diff</link>
        <description>Knight

Knight

Requirements: Rank: Novice, Spirit d6+, Strength d8+, Vigor d8+, Fighting d8+, Riding d6+, other: Obligation (Major — serve their lord)

Knights pledge fealty to their lord, serving as enforcers and most importantly warriors in whatever cause their liege demands. They have whatever authority their lord gives them over common folk in their realm. This is usually limited to food, lodging, and basic services required to fulfill their duties, but with express approval may also includ…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/last_stand?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>last_stand</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/last_stand?rev=1716495327&amp;do=diff</link>
        <description>Last Stand

Last Stand

Requirements: Rank: Heroic, Command Edge, Persuasion d6+, Intimidation d4+

Once per encounter, as an action, the battle herald can inspire her allies in her command range to continue fighting even when all hope is lost.

All allies can immediately make a natural healing roll ignoring one point of Wound penalties.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/leadership_table?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>leadership_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/leadership_table?rev=1716049723&amp;do=diff</link>
        <description>Leadership Edge List

General Leadership Edges
NameRankSummaryCommandNovice+1 to Extras&#039; Shaken or Stunned recovery rolls.↪ BannerSeasonedCarry a symbol that grants rerolls to allies within 10“ on Fear checks and running die rolls once per turn. Can wave the banner to remove Distracted and Vulnerable conditions.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/leadership?rev=1713390222&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-17T21:43:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>leadership</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/leadership?rev=1713390222&amp;do=diff</link>
        <description>Leadership Edges

Leadership Edges grant bonuses to allies, making them more effective, reliable or durable.

Unless an Edge says otherwise, it only affects allied Extras. Wild Cards only benefit if the leader has the Natural Leader edge.

Leadership Edges aren&#039;t cumulative with the same Edge from other leaders. Characters may benefit from different Leadership Edges by the same or different leaders, however.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/legendary_table?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>legendary_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/legendary_table?rev=1716049723&amp;do=diff</link>
        <description>Legendary Edge List

General Legendary Edges
NameRankSummaryFollowersLegendaryThe hero has five followers.Home GroundLegendaryOnce per encounter, while on “home ground,” caster may spend a Benny to recover all her Power Points. She may also &#039;sense&#039; the state of her home.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/legendary?rev=1713390430&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-17T21:47:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>legendary</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/legendary?rev=1713390430&amp;do=diff</link>
        <description>Legendary Edges

These Edges can only be taken by characters of the Legendary Rank.

General Legendary Edges
NameRankSummaryFollowersLegendaryThe hero has five followers.Home GroundLegendaryOnce per encounter, while on “home ground,” caster may spend a Benny to recover all her Power Points. She may also &#039;sense&#039; the state of her home.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/level_headed?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>level_headed</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/level_headed?rev=1716495327&amp;do=diff</link>
        <description>Level Headed

Level Headed

Requirements: Rank: Seasoned, Smarts d8+

Fighters who can keep their cool when everyone else is running for cover make deadly combatants. A hero with this Edge draws an additional Action Card in combat and chooses which to use.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/linguist?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>linguist</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/linguist?rev=1716495327&amp;do=diff</link>
        <description>Linguist

Linguist

Requirements: Rank: Novice, Smarts d6+

This world-traveler has an ear for languages. She begins play knowing a number of languages equal to half her Smarts die type.

background_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/liquid_courage?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>liquid_courage</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/liquid_courage?rev=1716495327&amp;do=diff</link>
        <description>Liquid Courage

Liquid Courage

Requirements: Rank: Novice, Vigor d8+

This gregarious individual processes alcohol far differently than most. The round after consuming a stiff drink (about eight ounces of hard liquor or equivalent), her Vigor increases one die type (increasing</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/loremaster_ii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>loremaster_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/loremaster_ii?rev=1715871403&amp;do=diff</link>
        <description>Loremaster II

Loremaster II

Requirements: Veteran, Loremaster Edge

The loremaster gains special insight into those she’s traveled and adventured with. 

Secret: With the Game Master’s consent, she may take one ability from any core Class Edge she doesn’t already have. She might take the druid’s Wilderness Stride ability, for example, the rogue’s Sneak Attack, or a cleric’s ability to Channel Energy.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/loremaster_iii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>loremaster_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/loremaster_iii?rev=1715871403&amp;do=diff</link>
        <description>Loremaster III

Loremaster III

Requirements: Heroic, Loremaster II Edge

Greater Lore: The loremaster learns two new powers from any of those available in the campaign. This may not be useful if a power depends on mechanics the loremaster can’t make use of, but she can still learn the spell if she likes.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/loremaster?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>loremaster</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/loremaster?rev=1716495327&amp;do=diff</link>
        <description>Loremaster

Loremaster

Requirements: Rank: Seasoned, Smarts d8+, Academics or Science or Common Knowledge or Occult d8+

A gatherer of secrets and arcane lore, this character values the acquisition of intellectual insights above all else. She gets a free reroll when making Academics, Common Knowledge, Occult, Science, or other knowledge-based skills in use for your setting rolls.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/luck?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>luck</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/luck?rev=1716495327&amp;do=diff</link>
        <description>Luck

Luck

Requirements: Rank: Novice

The adventurer seems to be blessed by fate, karma, the gods, or whatever external forces he believes in (or believe in him!).
He draws one extra Benny at the beginning of each game session, allowing him to succeed at important tasks more often than most, and survive incredible dangers.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/lucky_help?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lucky_help</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/lucky_help?rev=1716495327&amp;do=diff</link>
        <description>Lucky Help

Lucky Help

Requirements: Rank: Novice, Common Bond Edge, Luck or Halfling Ancestry Edge

Some are capable of extending their luck to their companions. This character can spend a Benny to allow an ally to reroll a Trait or damage roll with a +2. This edge does not stack with similar Edges (such as Elan).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/major_hex?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>major_hex</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/major_hex?rev=1716495327&amp;do=diff</link>
        <description>Major Hex

Major Hex

Requirements: Rank: Veteran, Arcane Background: Witch or Shaman

Witches, Shamans, and similar magic users have access to additional supernatural abilities called hexes. You gain one of the following hexes each time you take this Edge and you can take it once per Rank. You cannot select an individual hex more than once.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/marked_foe?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>marked_foe</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/marked_foe?rev=1716495327&amp;do=diff</link>
        <description>Marked Foe

Marked Foe

Requirements: Athletics, Fighting, or Shooting d6+, Rank: Novice

Once per encounter as a free action, the character can mark an enemy as their foe to gain five Marked Tokens. A single token may be spent to add +2 to a Trait or damage roll she makes against the foe, or -2 to one of the foe&#039;s Trait or damage rolls. You may spend these Tokens after the roll, and remain in effect if the original total is rerolled.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/marksman?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>marksman</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/marksman?rev=1716495327&amp;do=diff</link>
        <description>Marksman

Marksman

Requirements: Rank: Seasoned, Athletics or Shooting d8+

The hero is a natural with ranged weapons. If she doesn’t move in a turn and fires no more than a Rate of Fire of 1 as her first action, she may add +1 to an Athletics (throwing) or Shooting roll, or ignore up to 2 points of penalties from</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/martial_artist?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>martial_artist</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/martial_artist?rev=1716495327&amp;do=diff</link>
        <description>Martial Artist

Martial Artist

Requirements: Rank: Novice, Fighting d6+

The fighter has trained in basic martial arts. Her fists and feet are weapons (see Natural Weapons, page 104) so she’s always considered armed. She adds +1 when striking with them and causes Strength+d4 damage. If she already has a</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/martial_flexibility?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>martial_flexibility</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/martial_flexibility?rev=1716495327&amp;do=diff</link>
        <description>Martial Flexibility

Martial Flexibility

Requirements: Rank: Seasoned, Fighting d8+

Once per encounter, as a free action, the fighter can choose to gain the benefits of a single Combat Edge. He must meet all of the Edge’s Requirements, and the benefits of the chosen Edge end after five rounds.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/martial_prowess?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>martial_prowess</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/martial_prowess?rev=1716495327&amp;do=diff</link>
        <description>Martial Prowess

Martial Prowess

Requirements: Rank: Heroic

The fighter gets a free reroll on any failed Athletics (throwing), Fighting, or Shooting roll.

melee_attacks_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/martial_warrior?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>martial_warrior</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/martial_warrior?rev=1716495327&amp;do=diff</link>
        <description>Martial Warrior

Martial Warrior

Requirements: Rank: Seasoned, Martial Artist Edge

Increase the warrior&#039;s Fighting bonus to +2 and her damage die an additional step.

unarmed_fighting_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/master_alchemist?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>master_alchemist</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/master_alchemist?rev=1716495327&amp;do=diff</link>
        <description>Master Alchemist

Master Alchemist

Requirements: Rank: Seasoned, Arcane Background: Alchemist, Alchemy d10+

Alchemists craft permanent potions like any other (see Crafting on page 161). Some are particularly adept at it, however, and can create potent potables while traveling using alternate ingredients.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/master_artificer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>master_artificer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/master_artificer?rev=1716495327&amp;do=diff</link>
        <description>Master Artificer

Master Artificer

Requirements: Rank: Heroic, Artificer Edge, Occult d10+

The artificer gains 1000 gp progress for each success and raise on his Occult roll (rather than being limited to 2000 gp total progress per roll).

power_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/master_hunter?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>master_hunter</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/master_hunter?rev=1716495327&amp;do=diff</link>
        <description>Master Hunter

Master Hunter

Requirements: Rank: Heroic, Favored Enemy Edge

Rangers have now become deadly enemies of their chosen prey. They add an additional d6 damage when making a successful Athletics (throwing), Fighting, or Shooting attack against their Favored Enemy.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/master_of_arms?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>master_of_arms</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/master_of_arms?rev=1716495327&amp;do=diff</link>
        <description>Master of Arms

Master of Arms

Requirements: Rank: Legendary, Weapon Master Edge

Increase the hero’s Parry an additional +1 and his Fighting bonus damage die is now a d10.

legendary_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/master_of_illusion?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>master_of_illusion</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/master_of_illusion?rev=1716495327&amp;do=diff</link>
        <description>Master of Illusion

Master of Illusion

Requirements: Rank: Novice, Arcane Background: Illusionist, Spellcasting d8+

The caster’s illusions have the Mobility and Sound Power Modifiers at no additional Power Point cost.

power_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/master_spy_ii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>master_spy_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/master_spy_ii?rev=1716495327&amp;do=diff</link>
        <description>Master Spy II

Master Spy II

Requirements: Rank: Seasoned, Master Spy Edge

SUPERFICIAL KNOWLEDGE: A master spy gives the appearance of knowing more than she actually does. She can ignore up to 2 points of penalties when making Smarts-based skill checks pertaining to her cover or assumed identity.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/master_spy_iii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>master_spy_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/master_spy_iii?rev=1716495327&amp;do=diff</link>
        <description>Master Spy III

Master Spy III

Requirements: Rank: Veteran, Master Spy II Edge

ASSUMPTION: As a limited action, the spy can touch a creature and copy its aura. A spy using this ability cannot have her mind read and any powers used to identify or find her, fail. A power used to search for her assumed identity finds two different targets. For example, someone using locate to find her would fail—they would need to locate the subject of the aura she assumed and even then, he would detect two targe…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/master_spy?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>master_spy</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/master_spy?rev=1716495327&amp;do=diff</link>
        <description>Master Spy

Master Spy

Requirements: Rank: Seasoned, Notice d6+, Persuasion d8+, Performance d6+

Unparalleled practitioners of deception, master spies rely on deceit and trickery over brawn and spells. A master spy is an expert at both magical and non-magical means of evading detection, and quick-witted when it comes to improvisation.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/master_tactician?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>master_tactician</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/master_tactician?rev=1716495327&amp;do=diff</link>
        <description>Master Tactician

Master Tactician

Requirements: Rank: Veteran, Tactician Edge

The Tactician now gets a total of two extra Action Cards to distribute each round.

leadership_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mcgyver?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mcgyver</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mcgyver?rev=1716495327&amp;do=diff</link>
        <description>McGyver

McGyver

Requirements: Rank: Novice, Smarts d6+, Notice d8+, Repair d6+

A McGyver can improvise a device from common resources when the need arises. Given a few simple items, he can make a Repair roll to craft improvised weapons, explosives, or tools, that last until used or the end of the encounter (GM’s call). This takes one entire turn, and he can’t move or take any other actions while constructing the device.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/menacing?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>menacing</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/menacing?rev=1716495327&amp;do=diff</link>
        <description>Menacing

Menacing

Requirements: Rank: Novice, Bloodthirsty, Mean, Ruthless, or Ugly Edge

Being a brutish lout isn’t always a drawback if you know how to use it. Menacing allows a character to put her bad looks or worse attitude to good use. The goon adds +2 to her Intimidation rolls.

social_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mentalist?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mentalist</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mentalist?rev=1716495327&amp;do=diff</link>
        <description>Mentalist

Mentalist

Requirements: Rank: Seasoned, Arcane Background: Psionics, Psionics d6+

Constant contact with multiple minds gives these psionic agents an edge when it comes to forcing or resisting mental assaults. 

Mentalists add +2 to opposed</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mercy?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mercy</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mercy?rev=1716495327&amp;do=diff</link>
        <description>Mercy

Mercy

Requirements: Rank: Novice, Arcane Background: Cleric

As an action, the character can grant “Mercy” to any character within a Range equal to her Spirit, automatically removing one of the following states: Distracted, Vulnerable, or Shaken.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mighty_blow?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mighty_blow</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mighty_blow?rev=1716495327&amp;do=diff</link>
        <description>Mighty Blow

Mighty Blow

Requirements: Wild Card only, Rank: Novice, Fighting d8+

If your Action Card is a Joker, double the damage of your first successful Fighting attack this round.

melee_attacks_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/missile_deflection?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>missile_deflection</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/missile_deflection?rev=1716495327&amp;do=diff</link>
        <description>Missile Deflection

Missile Deflection

Requirements: Rank: Heroic, Fighting d10+

The hero’s ability with a melee weapon is unparalleled. As long as he has a melee weapon in hand (or the Martial Artist Edge), physical ranged attacks (arrows, axes, powers with physical</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/missile_shield?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>missile_shield</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/missile_shield?rev=1716495327&amp;do=diff</link>
        <description>MIssile Shield

MIssile Shield

Requirements: Rank: Veteran

You are skilled at deflecting ranged attacks with your shield. The hero must be using a shield to benefit from this Edge. When he is hit with a ranged attack (not including spell effects or ranged Heavy weapons), he may apply the shield&#039;s Parry bonus to his Toughness. The character must be aware of the attack for this Edge to take effect.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/monk?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>monk</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/monk?rev=1716495327&amp;do=diff</link>
        <description>Monk

Monk

Requirements: Rank: Novice, Agility d6+, Spirit d6+, Fighting d6+

For the truly exemplary, martial prowess transcends the battlefield—it is a lifestyle, a doctrine, a state of mind. Such warriorartists search out methods of battle beyond swords and shields, finding weapons within themselves as lethal as any blade.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mount?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mount</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mount?rev=1716495327&amp;do=diff</link>
        <description>Mount

Mount

Requirements: Rank: Novice, Riding d6+

The hero has a mount that is hardier and more clever than most and utterly loyal to its master (even if it’s cantankerous or otherwise disagreeable). 

Normal Size heroes may have a riding horse, war horse, or elven horse (with the GM’s permission). Smaller heroes may also choose a boar, large cat, dire wolf, or wolf. Other mounts may be available as makes sense for the character and the setting.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mounted_shield?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mounted_shield</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mounted_shield?rev=1716495327&amp;do=diff</link>
        <description>Mounted Shield

Mounted Shield

Requirements: Rank: Novice

Your defensive tactics defend both you and your mount. When mounted, the horseman may add his shield bonuses (against both ranged and melee attacks) to his mount&#039;s defenses.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mr._fix_it?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mr._fix_it</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mr._fix_it?rev=1716495327&amp;do=diff</link>
        <description>Mr. Fix It

Mr. Fix It

Requirements: Rank: Novice, Repair d8+

The mechanic adds +2 to Repairrolls. With a raise, he halves the time normally required to fix something. This means if a particular Repair job says a raise repairs it in half the time, a Mr. Fix It can finish the job in one-quarter the time with a raise.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_barbarian?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_powers_barbarian</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_barbarian?rev=1716495327&amp;do=diff</link>
        <description>Mystic Powers (Barbarian)

Mystic Powers (Barbarian)

Requirements: Rank: Seasoned, Strength d8+

In worlds where magic is relatively common, disciplined adventurers may learn a few simple powers to help them in their quests. 

The character has 10 dedicated Power Points that recharge normally. As a limited free action, the hero automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. She may use applicable Power Modifiers if desired …</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_fighter?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_powers_fighter</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_fighter?rev=1716495327&amp;do=diff</link>
        <description>Mystic Powers (Fighter)

Mystic Powers (Fighter)

Requirements: Rank: Seasoned, Fighting d8+

In worlds where magic is relatively common, disciplined adventurers may learn a few simple powers to help them in their quests. 

The character has 10 dedicated Power Points that recharge normally. As a limited free action, the hero automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. She may use applicable Power Modifiers if desired (at …</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_monk?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_powers_monk</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_monk?rev=1716495327&amp;do=diff</link>
        <description>Mystic Powers (Monk)

Mystic Powers (Monk)

Requirements: Rank: Seasoned, Athletics d8+

In worlds where magic is relatively common, disciplined adventurers may learn a few simple powers to help them in their quests. 

The character has 10 dedicated Power Points that recharge normally. As a limited free action, the hero automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. She may use applicable Power Modifiers if desired (at the u…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_paladin?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_powers_paladin</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_paladin?rev=1716495327&amp;do=diff</link>
        <description>Mystic Powers (Paladin)

Mystic Powers (Paladin)

Requirements: Rank: Seasoned, Spirit d8+

In worlds where magic is relatively common, disciplined adventurers may learn a few simple powers to help them in their quests. 

The character has 10 dedicated Power Points that recharge normally. As a limited free action, the hero automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. She may use applicable Power Modifiers if desired (at th…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_ranger?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_powers_ranger</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_ranger?rev=1716495327&amp;do=diff</link>
        <description>Mystic Powers (Ranger)

Mystic Powers (Ranger)

Requirements: Rank: Seasoned, Survival d8+

In worlds where magic is relatively common, disciplined adventurers may learn a few simple powers to help them in their quests. 

The character has 10 dedicated Power Points that recharge normally. As a limited free action, the hero automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. She may use applicable Power Modifiers if desired (at th…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_rogue?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_powers_rogue</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_rogue?rev=1716495327&amp;do=diff</link>
        <description>Mystic Powers (Rogue)

Mystic Powers (Rogue)

Requirements: Rank: Seasoned, Thievery d8+

In worlds where magic is relatively common, disciplined adventurers may learn a few simple powers to help them in their quests. 

The character has 10 dedicated Power Points that recharge normally. As a limited free action, the hero automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. She may use applicable Power Modifiers if desired (at the …</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_shadow_force?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_powers_shadow_force</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers_shadow_force?rev=1716495327&amp;do=diff</link>
        <description>Mystic Powers (Shadow Force)

Mystic Powers (Shadow Force)

Requirements: Rank: Veteran, Stealth d8+

In worlds where magic is relatively common, disciplined adventurers may learn a few simple powers to help them in their quests. 

The character has 10 dedicated Power Points that recharge normally. As a limited free action, the hero automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points. She may use applicable Power Modifiers if desi…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers?rev=1715893840&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T21:10:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_powers</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_powers?rev=1715893840&amp;do=diff</link>
        <description>Mystic Powers

Mystic Powers

Requirements: Seasoned, other Requirements are listed in the specific packages below.

In worlds where magic is relatively common, disciplined adventurers may learn a few simple powers to help them in their quests. Choose one of the packages below. The character has 10 dedicated Power Points that recharge normally. As a limited free action, the hero automatically activates the power with success for its regular cost, or with a raise for an additional 2 Power Points.…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_theurge_ii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_theurge_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_theurge_ii?rev=1716495327&amp;do=diff</link>
        <description>Mystic Theurge II

Mystic Theurge II

Requirements: Rank: Veteran, Mystic theurge Edge

Spell Synergy: When the theurge uses her Combined Spells ability she reduces the cost of each spell by one Power Point (to a minimum of 1). 

prestige_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_theurge_iii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_theurge_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_theurge_iii?rev=1715871403&amp;do=diff</link>
        <description>Mystic Theurge III

Mystic Theurge III

Requirements: Heroic, Mystic Theurge II Edge

Spell Synthesis: The character&#039;s Class Edge abilities can now be applied to all spells provided by any of her classes.

prestige_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystic_theurge?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystic_theurge</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystic_theurge?rev=1716495327&amp;do=diff</link>
        <description>Mystic Theurge

Mystic Theurge

Requirements: Rank: Seasoned, two Arcane Backgrounds with two different arcane skills.

Mystic theurges place no boundaries on their magical abilities, whether they stem from the arcane or divine. 

Combined Spells: A theurge can cast two spells as a limited action. The theurge must use two different arcane skills, declare her spells and all Power Modifiers as usual, then roll a die for each (the Wild Die can replace either). If the arcane skills have the same die…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/mystical_servant?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mystical_servant</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/mystical_servant?rev=1716495327&amp;do=diff</link>
        <description>Mystical Servant

Mystical Servant

Requirements: Rank: Novice, Beast Bond or similar ability

Rather than being a normal animal or beast, your companion or familiar hails from somewhere heavenly or infernal. This character&#039;s animal companion&#039;s type becomes Magical Beast (though it still counts as an Animal for purposes of spells and abilities) and it gains the following abilities:</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/natural_leader?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>natural_leader</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/natural_leader?rev=1716495327&amp;do=diff</link>
        <description>Natural Leader

Natural Leader

Requirements: Rank: Seasoned, Spirit d8+, Command Edge

This leader has proven herself time and time again, gaining the respect of all those who fight by her side.

Any Leadership Edge that says it applies only to Extras now applies to Wild Cards as well.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/nature_warden?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nature_warden</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/nature_warden?rev=1716495327&amp;do=diff</link>
        <description>Nature Warden

Nature Warden

Requirements: Rank: Seasoned, Survival d6+

Nature wardens are guardians of the wild places of the world, highly skilled in negotiating their way among the nonhuman inhabitants of the wild. They befriend and train a beast as a companion, but nature wardens are much more than tamers of wild things. They are experts at navigating the harsh brutality of nature’s fury and making do with whatever tools and weapons present themselves.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/nerves_of_steel?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nerves_of_steel</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/nerves_of_steel?rev=1716495327&amp;do=diff</link>
        <description>Nerves of Steel

Nerves of Steel

Requirements: Rank: Novice, Vigor d8+

Your hero has learned to fight on through the most intense pain. He may ignore 1 point of Wound penalties.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/new_powers?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>new_powers</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/new_powers?rev=1716495327&amp;do=diff</link>
        <description>New Powers

New Powers

Requirements: Rank: Novice, Arcane Background: Any

An arcane character may learn two new powers by choosing this Edge (which may be taken multiple times). He may choose from any powers of his Rank or lower normally available to his particular</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/nimble_striker?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nimble_striker</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/nimble_striker?rev=1716495327&amp;do=diff</link>
        <description>Nimble Striker

Nimble Striker

Requirements: Rank: Novice, Agility d8+

You were born to charge your enemies and nobody does it better. This character doesn&#039;t suffer a –2 penalty for running if he only takes a single action in the same turn.

background_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/no_mercy?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>no_mercy</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/no_mercy?rev=1716495327&amp;do=diff</link>
        <description>No Mercy

No Mercy

Requirements: Rank: Seasoned

When this killer spends a Benny to reroll damage, he adds +2 to his final total.

combat_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/opportunistic_strike?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>opportunistic_strike</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/opportunistic_strike?rev=1716495327&amp;do=diff</link>
        <description>Opportunistic Strike

Opportunistic Strike

Requirements: Rank: Heroic, Agility d6+, Stealth d8+

When a target Withdraws from Melee with this rogue, she gets a free attack even if the foe has the Extraction or Improved Extraction edges. If the foe doesn’t have either of those Edges, he counts as Vulnerable to her for the free attack.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/opportunistic?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>opportunistic</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/opportunistic?rev=1716495327&amp;do=diff</link>
        <description>Opportunistic

Opportunistic

Requirements: Rank: Veteran

Opportunity is what one makes of it. When a character with this Edge is dealt a Joker, he adds +4 to his Trait and damage rolls instead of +2.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/paladin?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>paladin</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/paladin?rev=1716495327&amp;do=diff</link>
        <description>Paladin

Paladin

Requirements: Rank: Novice, Strength d6+, Spirit d6+, other: Vow (Minor or Major — serve their deity or order)

Through a worthy few shines the power of the divine. Called paladins, these noble souls dedicate their swords and lives to the battle against evil. Knights, crusaders, and lawbringers, paladins seek not just to spread righteous justice but to embody the teachings of the virtuous deities they serve. In pursuit of their lofty goals, they adhere to ironclad laws of moral…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/pathfinder_chronicler_ii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pathfinder_chronicler_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/pathfinder_chronicler_ii?rev=1715871403&amp;do=diff</link>
        <description>Pathfinder Chronicler II

Pathfinder Chronicler II

Requirements: Seasoned, Pathfinder Chronicler Edge

Epic Tales: The chronicler recites a moving and evocative tale. Once per session, while the party is resting, every Wild Card ally who hears the tale gains a Benny. 

prestige_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/pathfinder_chronicler_iii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pathfinder_chronicler_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/pathfinder_chronicler_iii?rev=1715871403&amp;do=diff</link>
        <description>Pathfinder Chronicler III

Pathfinder Chronicler III

Requirements: Veteran, Pathfinder Chronicler II Edge

Call Down the Legends: Once per game week, the chronicler can magically summon five “shades” of great Golarion heroes who have gone before. The shades assume mortal form, have the profiles in the sidebar at right, and last for one hour.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/pathfinder_chronicler?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pathfinder_chronicler</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/pathfinder_chronicler?rev=1715871403&amp;do=diff</link>
        <description>Pathfinder Chronicler

Pathfinder Chronicler

Requirements: Seasoned, Survival d6+, Common Knowledge or Occult d8+

Brave explorers and seekers of lost or forgotten knowledge, these heroes are quintessential adventurers. They travel the world searching for esoteric truths, magical and mundane relics, and unexplored vistas.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/phenomenal_power?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>phenomenal_power</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/phenomenal_power?rev=1716495327&amp;do=diff</link>
        <description>Phenomenal Power

Phenomenal Power

Requirements: Rank: Heroic, Arcane Background: Sorcerer, Great Power Edge

This works exactly like Great Power but allows the sorcerer to spend Conviction to cast any spell available in the setting. (He still adds his Conviction bonus to the roll as well.)</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/point_blank_master?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>point_blank_master</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/point_blank_master?rev=1716495327&amp;do=diff</link>
        <description>Point Blank Master

Point Blank Master

Requirements: Rank: Veteran, Shooting d10+

The archer has learned to fire his ranged weapon even in close combat. He may fire any personal ranged weapon in melee, and uses the standard Target Number of 4 as the base rather than the opponent&#039;s Parry.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/poisoner?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>poisoner</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/poisoner?rev=1716495327&amp;do=diff</link>
        <description>Poisoner

Poisoner

Requirements: Rank: Novice, Alchemy, Healing, or Survival d6+

The character is an expert with poisons. She creates poisons in half the time. In addition, her contact poisons last 12 hours rather than four.

professional_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/power_points?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power_points</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/power_points?rev=1716495327&amp;do=diff</link>
        <description>Power Points

Power Points

Requirements: Rank: Novice, Arcane Background: Any

Wizards, weird scientists, and other arcane types always want more power. This Edge grants them an additional 5 Power Points. 

Power Points may be selected more than once, but only once per</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/power_pool?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power_pool</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/power_pool?rev=1716495327&amp;do=diff</link>
        <description>Power Pool

Power Pool

Requirements: Rank: Seasoned, Arcane Background: Any Two, arcane skills d8+

Characters can have multiple Arcane Backgrounds with the Game Master’s permission, though each has its own set of powers and Power Points.

This Edge lets them combine Power Points from two or more different arcane skills into a single pool. A hero with 10 points in both magic and miracles, for example, could combine them into a single 20 point pool that both may draw from.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/power_surge?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power_surge</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/power_surge?rev=1716495327&amp;do=diff</link>
        <description>Power Surge

Power Surge

Requirements: Wild Card only, Rank: Novice, Arcane Background: Any, arcane skill d8+

The character recovers 10 Power Points when his Action Card is a Joker. This may not exceed his usual limit.

power_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/power_table?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/power_table?rev=1716049723&amp;do=diff</link>
        <description>Power Edge List

General Power Edges
NameRankSummaryAdvanced OriginHeroicThe sorcerer gains his origin&#039;s advanced abilityArcane ArmorNoviceThe character&#039;s Armor Interference is improved by one class (from light to medium, for example)Arcane MasteryVeteranYou may now use Epic Power Modifiers</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/power?rev=1713390254&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-17T21:44:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>power</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/power?rev=1713390254&amp;do=diff</link>
        <description>Power Edges

These Edges boost powers and provide new ways to use and access them.

General Power Edges
NameRankSummaryAdvanced OriginHeroicThe sorcerer gains his origin&#039;s advanced abilityArcane ArmorNoviceThe character&#039;s Armor Interference is improved by one class (from light to medium, for example)</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/prestige_table?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prestige_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/prestige_table?rev=1716049723&amp;do=diff</link>
        <description>Prestige Edge List

General Prestige Edges
NameRankSummaryArcane ArcherSeasonedEnhance arrows for +1 Shooting and damage, or give arrows a Trapping of some kind.↪ Arcane Archer IIVeteranEmpower an arrow to pass through physical barriers, or split into a Hail of Arrows that c overs an LBT.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/prestige?rev=1713883192&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T14:39:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prestige</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/prestige?rev=1713883192&amp;do=diff</link>
        <description>Prestige Edges

These edges are similar in concept to the professional edges, but represent a specialty you grow into. These are often edge “trees” with a series of edges requiring the previous.

General Prestige Edges
NameRankSummaryArcane ArcherSeasonedEnhance arrows for +1 Shooting and damage, or give arrows a Trapping of some kind.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/primal_magic?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>primal_magic</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/primal_magic?rev=1716495327&amp;do=diff</link>
        <description>Primal Magic

Primal Magic

Requirements: Rank: Seasoned, Arcane Background: Shaman

Primal Magic adds +2 to the damage of any power that causes damage such as blast, bolt, burst, or damage field.

If the caster rolls a Critical Failure, however, primordial energies flood into the world, Stunning everyone in a Large Blast Template centered on the caster (including the caster!).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/professional_table?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>professional_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/professional_table?rev=1716049723&amp;do=diff</link>
        <description>Professional Edge List

General Professional Edges
NameRankSummaryAceNoviceCharacter may spend Bennies to Soak damage for his vehicle and ignores up to 2 points of penalties.AcrobatNoviceFree reroll on acrobatics Athletics attempts.↪ Combat AcrobatSeasoned-1 to hit with ranged and melee attacks against this hero.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/professional?rev=1713390322&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-17T21:45:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>professional</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/professional?rev=1713390322&amp;do=diff</link>
        <description>Professional Edges

Professional Edges reflect years of practice or experience in a particular trade, activity, or craft.

These are often taken at character creation, but training by a master or steady work can help one gain it at any time.

Stacking</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/provoke?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>provoke</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/provoke?rev=1716495327&amp;do=diff</link>
        <description>Provoke

Provoke

Requirements: Rank: Novice, Taunt d6+

Clever characters can manipulate their foes, drawing enemy focus on themselves to protect their allies. Once per turn, when your hero uses Taunt for a Test and gets a raise (see Test, page 108), she may Provoke the foe.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/pyromaniac?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pyromaniac</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/pyromaniac?rev=1716495327&amp;do=diff</link>
        <description>Pyromaniac

Pyromaniac

Requirements: Rank: Novice, Thievery d6+

Deal +2 damage with non-power fire (such as torches, bombs, and alchemists fire). Additionally, add +1 to the roll to see if something catches fire. 

background_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/quarry?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quarry</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/quarry?rev=1716495327&amp;do=diff</link>
        <description>Quarry

Quarry

Requirements: Rank: Seasoned, 63042450297d6c94e81e8272 Edge

The ranger&#039;s expertise expands to include additional enemies and terrain. Choose an additional enemy and terrain type for your Favored Enemy and Favored Terrain abilities. 

This Edge may be taken once per Rank.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/quick?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quick</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/quick?rev=1716495327&amp;do=diff</link>
        <description>Quick

Quick

Requirements: Rank: Novice, Agility d8+

Quick characters have lightning-fast reflexes and a cool head. Whenever you are dealt an Action Card of Five or lower, you may discard it and draw again until you get a card higher than Five and choose one to keep.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/rabble-rouser?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rabble-rouser</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/rabble-rouser?rev=1716495327&amp;do=diff</link>
        <description>Rabble-Rouser

Rabble-Rouser

Requirements: Rank: Seasoned, Spirt d8+

This instigator knows how to rile up several enemies at once. 

Once per turn, a character with this Edge can make a social Test with Intimidation or Taunt against all enemies in a Medium Blast Template. The targets must be able to see and hear the hero clearly. Each defender resists and is affected by the Test separately.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/rage_prophet_ii?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rage_prophet_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/rage_prophet_ii?rev=1716495327&amp;do=diff</link>
        <description>Rage Prophet II

Rage Prophet II

Requirements: Rank: Veteran, Rage Prophet Edge

RAGING SPELLSTRENGTH: While raging, the character may cast spells that only target himself as a limited free action. He could cast deflection on himself, for example, but could not cast it (or other powers) on others with the Additional Recipients Power Modifier.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/rage_prophet?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rage_prophet</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/rage_prophet?rev=1716495327&amp;do=diff</link>
        <description>Rage Prophet

Rage Prophet

Requirements: Rank: Seasoned, An Arcane Background such as Miracles, Shaman, Diabolist, Druid, Witch, or similar, Berserk Edge, Occult d4+

Throughout the wilderness, there are those warriors whose powers are infused by the spirits, who see and hear into the world beyond and draw unthinkable reserves of power from it.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/ranger?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ranger</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/ranger?rev=1716495327&amp;do=diff</link>
        <description>Ranger

Ranger

Requirements: Rank: Novice, Athletics, Fighting, or Shooting d6+, Survival d6+

For those who relish the thrill of the hunt, there are only predators and prey. From scouts, to trackers, or bounty hunters, all rangers share the predator’s perspective. They value skill with weapons. They excel at stalking even the most elusive game. They train relentlessly to defeat a wide range of quarries.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/rapid_change?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rapid_change</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/rapid_change?rev=1716495327&amp;do=diff</link>
        <description>Rapid Change

Rapid Change

Requirements: Rank: Novice, Lycanthropy

This Edge is available to any character who has contracted lycanthropy. Changing forms normally takes a painful and grotesque 10 minutes, but those with this Edge have learned to embrace the arcane aspect of the curse and may change form as a limited action.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/rapid_fire?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rapid_fire</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/rapid_fire?rev=1716495327&amp;do=diff</link>
        <description>Rapid Fire

Rapid Fire

Requirements: Rank: Seasoned, Shooting d6+

The shooter is practiced at taking quick and accurate shots. As long as she’s armed with a fast-firing ranged weapon of some sort (such as a revolver or semi-automatic) and has enough ammunition to do so, she may increase her weapon’s Rate of Fire by 1 for any one of her Shooting attacks that turn.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/rapid_recharge?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rapid_recharge</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/rapid_recharge?rev=1716495327&amp;do=diff</link>
        <description>Rapid Recharge

Rapid Recharge

Requirements: Rank: Seasoned, Spirit d6+, Arcane Background: Any

Power Points normally recharge at a rate of 5 points every hour spent resting (see Recharging, page 151). This Edge increases that rate to 10 every hour.

power_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/rapid_reload?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rapid_reload</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/rapid_reload?rev=1716495327&amp;do=diff</link>
        <description>Rapid Reload

Rapid Reload

Requirements: Rank: Novice, Shooting d6+

The warrior reduces the Reload value of a ranged weapon by 1. See Reload on page 137. This is most often taken for archers using crossbows with a Reload of 1 or 2. Weapons with Reload 1 may be reloaded as a</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/razor_tusk?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>razor_tusk</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/razor_tusk?rev=1716495327&amp;do=diff</link>
        <description>Razor Tusk

Razor Tusk

Requirements: Rank: Novice

Your powerful jaws and steely teeth are deadly enough to give you a bite attack. This character gains the bite Natural Attack, dealing Str+d6 damage. 

ancestral_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/really_dirty_fighter?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>really_dirty_fighter</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/really_dirty_fighter?rev=1716495327&amp;do=diff</link>
        <description>Really Dirty Fighter

Really Dirty Fighter

Requirements: Rank: Seasoned, Dirty Fighter Edge

Your character is extremely skilled in tactical deceit. Should he get a raise on a Test, he gains The Drop against that opponent until the foe is no longer Shaken.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/reliable?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>reliable</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/reliable?rev=1716495327&amp;do=diff</link>
        <description>Reliable

Reliable

Requirements: Rank: Novice, Spirit d8+

People know they can depend on your hero when they need assistance. He gets a free reroll on any Support roll.

social_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/relic?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>relic</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/relic?rev=1716495327&amp;do=diff</link>
        <description>Relic

Relic

Requirements: Wild Card only, Rank: Legendary

Powerful magic items should normally be discovered only through epic quests, dangerous treks into vast dungeons, or exchanging vast quantities of gold and other treasure. 

If those opportunities don’t present themselves, a hero may take this Edge to choose any one magical item from this book. The Game Master must approve the choice as usual, deciding if such a thing even exists in her world. If so, the hero comes upon it somehow—perha…</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/retort?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>retort</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/retort?rev=1716495327&amp;do=diff</link>
        <description>Retort

Retort

Requirements: Rank: Novice, Taunt d6+

This verbal duelist can turn the slings and arrows of social combat right back at the unwitting fools who hurled them.

If a character with Retort gets a raise when resisting an Intimidation or Taunt Test, the foe is</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/rich?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rich</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/rich?rev=1716495327&amp;do=diff</link>
        <description>Rich

Rich

Requirements: Rank: Novice

Whether the individual was born with a silver spoon in his mouth or earned it through hard work, he’s got more money than most.

Rich heroes start with three times the normal starting funds for the setting. If a regular income is appropriate for this setting, the hero receives the modern-day equivalent of a $150,000 annual salary.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/roar?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>roar</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/roar?rev=1716495327&amp;do=diff</link>
        <description>Roar

Roar

Requirements: Rank: Seasoned, Spirit d8+

Powerful lungs, magical ability, or great size allow the being to issue a great, boneshaking roar! As a limited action, the character can make an Intimidation Test in a Cone Template. All targets within are affected and must resist separately.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/rock_and_roll?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rock_and_roll</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/rock_and_roll?rev=1716495327&amp;do=diff</link>
        <description>Rock and Roll!

Rock and Roll!

Requirements: Rank: Seasoned, Shooting d8+

Experienced shooters learn to compensate for the recoil of fully automatic weapons. If a character with this Edge doesn’t move on his turn, he ignores the Recoil penalty when firing at a</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/sacred_fetish?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sacred_fetish</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/sacred_fetish?rev=1716495327&amp;do=diff</link>
        <description>Sacred Fetish

Sacred Fetish

Requirements: Rank: Novice, Arcane Background: Shaman, Faith d8+

Fetishes are devices that help a shaman focus her powers. A sacred fetish is one that’s been blessed or sanctified in some way. As long as she has the fetish in hand or prominently displayed on her person, she gets one free reroll whenever she fails a Faith roll.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/savagery?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>savagery</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/savagery?rev=1716495327&amp;do=diff</link>
        <description>Savagery

Savagery

Requirements: Rank: Novice, Fighting d6+

Violence is a way of life for some. Those with this Edge hit their foes hard enough that they often don’t get to reply in kind.

A character with this Edge causes +4 damage when making a</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/scavenger?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scavenger</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/scavenger?rev=1716495327&amp;do=diff</link>
        <description>Scavenger

Scavenger

Requirements: Rank: Novice

Once per encounter the hero may find, “suddenly remember,” or dig up some much-needed piece of equipment, a handful of ammunition, or some other useful device. 

The Game Master decides what constitutes an encounter, and has the final word on what can and can’t be found.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/scholar?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scholar</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/scholar?rev=1716495327&amp;do=diff</link>
        <description>Scholar

Scholar

Requirements: Rank: Novice, Academics d8+

Learned professors, devoted students, and amateur enthusiasts spend great amounts of time and energy studying particular subjects. They become experts in these fields, and rarely fail to answer questions in their particular area of expertise.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/scorch?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scorch</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/scorch?rev=1716495327&amp;do=diff</link>
        <description>Scorch

Scorch

Requirements: Rank: Seasoned, Vigor d8+, Breath Weapon

This Edge improves the damage dealt by a breath weapon by one die type. A breath attack that causes 2d6 damage, for example, does 2d8 after taking this Edge. It also allows the fire breather to use either the Cone or Stream template as desired.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/scout?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>scout</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/scout?rev=1716495327&amp;do=diff</link>
        <description>Scout

Scout

Requirements: Rank: Seasoned, Survival d6+

Scouts are masters of navigating the mystic lands of their fantastic worlds. When the Game Master draws a face card while the party is traveling (see the Encounter Rules under Travel in Savage Worlds) the Scout may make a</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/shadow_cloak?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shadow_cloak</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/shadow_cloak?rev=1716495327&amp;do=diff</link>
        <description>Shadow Cloak

Shadow Cloak

Requirements: Rank: Seasoned, Stealth d8+

Darkness envelops and protects its champion. She gets one free Soak attempt at −2 whenever she&#039;s Wounded in Dim or Dark Illumination. This does not count as spending a Benny. 

weird_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/shadow_strike?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shadow_strike</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/shadow_strike?rev=1716495327&amp;do=diff</link>
        <description>Shadow Strike

Shadow Strike

Requirements: Rank: Veteran, Sneak Attack Edge, Fighting d6+

The scoundrel can use her sneak attack while in Dim, Dark, or Pitch Darkness illumination even if her target is not Vulnerable and she does not have The Drop

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/shadowdancer_ii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shadowdancer_ii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/shadowdancer_ii?rev=1715871403&amp;do=diff</link>
        <description>Shadowdancer II

Shadowdancer II

Requirements: Seasoned, Shadowdancer Edge

Shadow Cloak: Darkness envelops and protects its champion. She gets one free Soak attempt at −2 whenever she&#039;s Wounded in Dim or Dark Illumination. This does not count as spending a Benny.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/shadowdancer_iii?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shadowdancer_iii</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/shadowdancer_iii?rev=1715871403&amp;do=diff</link>
        <description>Shadowdancer III

Shadowdancer III

Requirements: Veteran, Shadowdancer II Edge

Mystic Powers (Shadow Force): As a limited free action the shadowdancer can cast one of the following spells: blast, illusion, summon ally, or teleport (self only). All of these have a Shadow Trapping.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/shadowdancer?rev=1715871403&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-16T14:56:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shadowdancer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/shadowdancer?rev=1715871403&amp;do=diff</link>
        <description>Shadowdancer

Shadowdancer

Requirements: Seasonsed, Performance d6+, Stealth d8+, Thievery d6+

Some characters prefer the shadows, embracing the advantages of darkness to become artists of deception and surprise. 

Greater Darkvision: Strong connection to the plane of shadows allows the hero to see perfectly in any illumination up to 10</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/sharp_tongued?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sharp_tongued</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/sharp_tongued?rev=1716495327&amp;do=diff</link>
        <description>Sharp Tongued

Sharp Tongued

Requirements: Performance d6+, Rank: Novice

You may use Performance as Taunt to Test a foe. You may also ignore the Repetition advice given under Tests, as long as you are changing up your performance each time.

You may also substitute Performance for Taunt to meet Edge Requirements.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/shatterspell?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shatterspell</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/shatterspell?rev=1716495327&amp;do=diff</link>
        <description>Shatterspell

Shatterspell

Requirements: Rank: Novice

This character can take a limited action to make a Fighting Test against an opponent with an active power (opposed by the caster&#039;s arcane skill). With success, the power is dispelled (as with the dispel power).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/shield_wall?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shield_wall</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/shield_wall?rev=1716495327&amp;do=diff</link>
        <description>Shield Wall

Shield Wall

Requirements: Rank: Novice, Formation Fighter Edge

Trained soldiers can stand against overwhelming odds and furious hordes with discipline, training, and a sturdy shield.

Characters with the Shield Wall Edge (and at least a medium shield) add +1 to their</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/sidekick?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sidekick</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/sidekick?rev=1716495327&amp;do=diff</link>
        <description>Sidekick

Sidekick

Requirements: Wild Card only, Rank: Legendary

A character who triumphs over evil time and time again becomes an inspiration to others. Eventually, one of these young crusaders may attempt to join the hero in his epic quests. 

The hero gains a Novice Rank sidekick. The sidekick is a</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/silent_caster?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>silent_caster</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/silent_caster?rev=1716495327&amp;do=diff</link>
        <description>Silent Caster

Silent Caster

Requirements: Rank: Novice, Arcane Background: Druid, Elementalist, Illusionist, Necromancer, Priest, Shaman, Sorcerer, or Wizard, Occult d8+

The character has learned how to cast spells or invoke miracles without speaking. She may cast underwater, in a vacuum, while gagged, within a silence spell, etc.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/sneak_attack?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sneak_attack</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/sneak_attack?rev=1716495327&amp;do=diff</link>
        <description>Sneak Attack

Sneak Attack

Requirements: Rank: Novice, Agility d6+, Stealth d8+

Trained killers who know how to kill even the toughest foes. They add +2 to damage rolls when their foe is Vulnerable or they have The Drop.

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/social_table?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>social_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/social_table?rev=1716049723&amp;do=diff</link>
        <description>Social Edge List

General Social Edges
NameRankSummaryBolsterNoviceMay remove Distracted or Vulnerable state after a Test.Common BondNoviceThe hero may freely give her Bennies to others.ConnectionsNoviceContacts provide aid or other favors once per session.DeceptiveSeasonedCharacter may make foe resist with Smarts or Spirit when making a Smarts or Spirit-based Test.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/social?rev=1713390336&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-17T21:45:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>social</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/social?rev=1713390336&amp;do=diff</link>
        <description>Social Edges

Sometimes you need someone else to do what you want.

General Social Edges
NameRankSummaryBolsterNoviceMay remove Distracted or Vulnerable state after a Test.Common BondNoviceThe hero may freely give her Bennies to others.ConnectionsNoviceContacts provide aid or other favors once per session.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/soldier?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>soldier</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/soldier?rev=1716495327&amp;do=diff</link>
        <description>Soldier

Soldier

Requirements: Rank: Novice, Strength d6+, Vigor d6+

Professional soldiers get used to carrying heavy loads, and enduring harsh conditions. After a few days getting used to their gear (GM’s call), they treat their Strength as one die type higher when determining</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/sorcerer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sorcerer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/sorcerer?rev=1716495327&amp;do=diff</link>
        <description>Sorcerer

Sorcerer

Requirements: Rank: Novice, Smarts d6+, Spirit d6+

Scions of magical bloodlines, pawns of fate and destiny, or simply flukes of fickle magic, sorcerers look within themselves for arcane prowess. As they tap into powers few mortals can imagine, these magic-touched souls must learn to harness the power of their birthright.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/soul_drain?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>soul_drain</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/soul_drain?rev=1716495327&amp;do=diff</link>
        <description>Soul Drain

Soul Drain

Requirements: Rank: Seasoned, Arcane Background: Any, arcane skill d10+

Desperate times call for desperate measures. Soul Drain allows an arcane character to channel her physical energy into power, taking a level of Fatigue to recover up to five</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/soul_jar?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>soul_jar</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/soul_jar?rev=1716495327&amp;do=diff</link>
        <description>Soul Jar

Soul Jar

Requirements: Rank: Legendary, Arcane Background: Necromancer, Occult d10+

The necromancer’s mastery over the dark arts has finally allowed him to cheat death by hiding his soul. 

Doing so turns the necromancer Undead, though he may continue to look alive and well for the duration of his natural lifespan. Eventually, however, time takes its toll, and the necromancer’s true state becomes visible.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/spellbooks?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spellbooks</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/spellbooks?rev=1716495327&amp;do=diff</link>
        <description>Spellbooks

Spellbooks

Requirements: Rank: Novice, Arcane Background: Wizard

A wizard’s spellbooks contain copious notes on magical processes, arcane observations, and thaumaturgical insights. Whenever he takes the New Powers Edge, he gets three new powers instead of two. He also gains an immediate power of his Rank or lower on taking this Edge.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/spirit_warrior?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>spirit_warrior</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/spirit_warrior?rev=1716495327&amp;do=diff</link>
        <description>Spirit Warrior

Spirit Warrior

Requirements: Rank: Heroic, Berserk Edge, Occult d4+

SPIRIT WARRIOR: While raging/going berserk, the hero adds +2 to Trait rolls against Fey, Outsider, Undead, or incorporeal creatures (but not the ability to hit them without a magic item).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/start?rev=1713883070&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-23T14:37:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/start?rev=1713883070&amp;do=diff</link>
        <description>Edges

Edges are how you differentiate your character. They&#039;re grouped by type to help during Character Creation and Advancement.

Unless an Edge says specifically says otherwise, it may only be selected once. 

Requirements: Below each Edge is the minimum Rank required to take it along with any other prerequisites such as</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/steady_hands?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>steady_hands</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/steady_hands?rev=1716495327&amp;do=diff</link>
        <description>Steady Hands

Steady Hands

Requirements: Rank: Novice, Agility d8+

Firing from the back of a horse or moving vehicle is tricky business, but your adventurer has figured it out. She ignores the Unstable Platform penalty (see page 109).

This also helps when running, reducing the usual penalty from −2 to −1 (see</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/stonecunning?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stonecunning</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/stonecunning?rev=1716495327&amp;do=diff</link>
        <description>Stonecunning

Stonecunning

Requirements: Rank: Novice, Repair d6+

Those who spend their lives around worked stone quickly perceive imperfections or alterations within its design. Assuming they can see or feel the work, they get one free Notice roll at +2 to detect traps, hidden doors, or compartments in stonework within 10 feet of their person. Success means they know some alteration has been made, and a raise gives them insight into its general purpose.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/streetwise?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>streetwise</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/streetwise?rev=1716495327&amp;do=diff</link>
        <description>Streetwise

Streetwise

Requirements: Rank: Novice, Smarts d6+

Streetwise characters know how to find the local black market, fence stolen goods, avoid the local law (or criminal element!), lay low when the heat’s on, obtain illegal weapons, find out which “boss” is hiring muscle, or similar shady activities.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/strong_illusions?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>strong_illusions</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/strong_illusions?rev=1716495327&amp;do=diff</link>
        <description>Strong Illusions

Strong Illusions

Requirements: Rank: Novice

Your illusion spells can fill a Large Blast Template and always have the Strong modifier for free. If a foe successfully disbelieves, however, he sees through all your illusions for the remainder of the encounter.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/strong_willed?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>strong_willed</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/strong_willed?rev=1716495327&amp;do=diff</link>
        <description>Strong Willed

Strong Willed

Requirements: Rank: Novice, Spirit d8+

Self-confidence is powerful armor against those who attempt to attack this individual’s will. He adds +2 to his total when resisting Tests with Smarts or Spirit.

social_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/stunning_blow?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stunning_blow</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/stunning_blow?rev=1716495327&amp;do=diff</link>
        <description>Stunning Blow

Stunning Blow

Requirements: Rank: Seasoned, Strength d8+

The character’s blows are powerful or precise enough to stun his foes. If he strikes an opponent with a blunt weapon (a hammer, maul, mace, his hands, etc.) and causes at least a</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/sunder?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sunder</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/sunder?rev=1716495327&amp;do=diff</link>
        <description>Sunder

Sunder

Requirements: Rank: Novice, Strength d8+

Those who spend their lives working with stone and other natural materials not only know how to craft tools with them—they also know how to break them.

When striking to break an object, the sunderer adds +d6 to his damage total. Damage dice may still not Ace, however (see</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/sweep?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sweep</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/sweep?rev=1716495327&amp;do=diff</link>
        <description>Sweep

Sweep

Requirements: Rank: Novice, Strength d8+, Fighting d8+

Sweep allows a character to make a single Fighting attack and apply it against all targets in his Reach at a −2 penalty (friends and foes alike). Resolve damage separately for each enemy that’s hit.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/swift_support?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>swift_support</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/swift_support?rev=1716495327&amp;do=diff</link>
        <description>Swift Support

Swift Support

Requirements: Rank: Seasoned, Smarts d8+

This stalwart champion is ready to assist his allies at a moment&#039;s notice. If the hero&#039;s Action Card is a face card or Joker, he may Support an ally as a limited free action.

social_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/tactician?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tactician</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/tactician?rev=1716495327&amp;do=diff</link>
        <description>Tactician

Tactician

Requirements: Rank: Seasoned, Smarts d8+, Command Edge, Battle d6+

The commander has a natural grasp of small unit tactics and can take advantage of rapidly changing situations.

A Tactician is dealt an extra Action Card each round of combat or a chase—kept separate from his own cards. At the start of the round, he may discard it or give it to any one allied</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/take_the_hit?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>take_the_hit</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/take_the_hit?rev=1716495327&amp;do=diff</link>
        <description>Take the Hit

Take the Hit

Requirements: Rank: Seasoned, Iron Jaw Edge, Vigor d10+

Fighters, barbarians, gladiators and the like must learn to endure violent lives filled with merciless brutality. A character with this Edge has learned to survive under the most relentless conditions. He gets a free reroll on</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/team_up?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>team_up</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/team_up?rev=1716495327&amp;do=diff</link>
        <description>Team Up

Team Up

Requirements: Rank: Veteran, Smarts d8+, Command Edge, Natural Leader Edge

This tactical master makes his allies more efficient. Once per turn, he may choose a character in Command Range to take an additional limited action or limited free action on their next turn. This doesn&#039;t increase the number of actions a character can take.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/the_evil_eye?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_evil_eye</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/the_evil_eye?rev=1716495327&amp;do=diff</link>
        <description>The Evil Eye

The Evil Eye

Requirements: Rank: Seasoned, Arcane Background: Warlock/Witch

Powerful witches and warlocks are known for their baleful stares. Locals call this the “evil eye,” even if the mage is actually pure of heart. 

Once per encounter, a witch may target an intelligent being within 6” (12 yards). For the rest of that encounter, the target must make a Spirit roll at –2 to spend a Benny.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/the_witching_hour?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_witching_hour</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/the_witching_hour?rev=1716495327&amp;do=diff</link>
        <description>The Witching Hour

The Witching Hour

Requirements: Rank: Seasoned, Arcane Background: Warlock/Witch

Witches and warlocks are more powerful between the hours of midnight and 1 am (or some other suitable time in your campaign world). During this hour, a witch or warlock cannot Critically Fail a roll (it’s just a normal failure), and gets a free Soak roll anytime she takes a Wound!</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/thief?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>thief</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/thief?rev=1716495327&amp;do=diff</link>
        <description>Thief

Thief

Requirements: Rank: Novice, Agility d8+, Stealth d6+, Thievery d6+

Thieves specialize in deceit, treachery, and acrobatics. They can be invaluable where traps must be detected, walls must be climbed, and locks must be picked. 

Thieves know how to use protrusions on walls and window ledges to climb the tallest of buildings, scampering through streets and back alleys like cats. They add +1 to</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/tinkerer_s_armor?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tinkerer_s_armor</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/tinkerer_s_armor?rev=1716495327&amp;do=diff</link>
        <description>Tinkerer&#039;s Armor

Tinkerer&#039;s Armor

Requirements: Rank: Seasoned, Arcane Background: Tinkerer

The tinkerer modified his armor with cleverly placed springs, elastic straps, and reinforced bracers. 

As long as the tinkerer wears at least leather armor and has four hours and some material odds and ends to make the proper adjustments, he can reduce the Minimum Strength of leather armor (+2) or greater by one die type. He may apply any one of the following effects with a minute’s work and a Repair …</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/tough_as_nails?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tough_as_nails</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/tough_as_nails?rev=1716495327&amp;do=diff</link>
        <description>Tough as Nails

Tough as Nails

Requirements: Rank: Legendary, Vigor d8+

Your character keeps going when others fall. She can take four Wounds before she’s Incapacitated (her maximum Wound penalty is still −3).

legendary_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/tougher_than_nails?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tougher_than_nails</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/tougher_than_nails?rev=1716495327&amp;do=diff</link>
        <description>Tougher than Nails

Tougher than Nails

Requirements: Rank: Legendary, Tough as Nails Edge, Vigor d12+

The hero can take up to five Wounds before she’s Incapacitated! Her maximum Wound penalty is still −3.

legendary_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/trademark_weapon?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trademark_weapon</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/trademark_weapon?rev=1716495327&amp;do=diff</link>
        <description>Trademark Weapon

Trademark Weapon

Requirements: Rank: Novice, skill with chosen weapon d8+

The hero knows one unique weapon (Excalibur, Old Betsy, Sting) like the back of his hand. When using it, he adds +1 to his Athletics (throwing), Fighting, or Shooting rolls, and +1 to</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/transfer?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>transfer</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/transfer?rev=1716495327&amp;do=diff</link>
        <description>Transfer

Transfer

Requirements: Rank: Novice, Arcane Background: Any

The mage, priest, or other practitioner of the arcane arts can give his magical energy to others. As a limited free action, the character may transfer up to five of his Power Points to anyone else in sight.

power_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/trap_sense?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trap_sense</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/trap_sense?rev=1716495327&amp;do=diff</link>
        <description>Trap Sense

Trap Sense

Requirements: Rank: Seasoned, Repair d6+

Many adventurers become adept at spotting and defeating all but the most clever snares and traps. They get a Notice roll anytime a detectable trap is about to be sprung within 5” (10 yards). They must have line of sight to the trap and can’t be</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/treasure_hunter?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>treasure_hunter</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/treasure_hunter?rev=1716495327&amp;do=diff</link>
        <description>Treasure Hunter

Treasure Hunter

Requirements: Rank: Novice, Notice d8+, Occult d8+

Tomb raiders and treasure hunters know what to look for when rifling through piles of gold and goods. They may roll Smarts to gauge the value of goods or treasures or get a basic idea of a magic item’s abilities. One who finds an exploding stone (page 152), for example, might know that they’re thrown for explosive effect but doesn’t know the Range increments or damage until he uses it.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/trick_shot?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trick_shot</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/trick_shot?rev=1716495327&amp;do=diff</link>
        <description>Trick Shot

Trick Shot

Requirements: Rank: Seasoned, Athletics or Shooting d8+

When performing a Test with the Athletics or Shooting skill, the archer can choose to make the foe resist with Smarts instead of Agility.

ranged_attacks_edge combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/tripping_strike?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tripping_strike</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/tripping_strike?rev=1716495327&amp;do=diff</link>
        <description>Tripping Strike

Tripping Strike

Requirements: Rank: Seasoned, Fighting d8+

The force of this brute&#039;s blows brings opponents to their knees. A target Shaken or Wounded by this warrior&#039;s attack is also knocked prone

combat_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/troubadour?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>troubadour</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/troubadour?rev=1716495327&amp;do=diff</link>
        <description>Troubadour

Troubadour

Requirements: Rank: Seasoned, Common Knowledge d6+, Performance d8+

Troubadours travel the world, learning culture, etiquette, history, and above all, legends.

They add +2 to most Common Knowledge rolls (GM’s call) and may use Performance in place of Battle for</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/true_expert?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>true_expert</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/true_expert?rev=1716495327&amp;do=diff</link>
        <description>True Expert

True Expert

Requirements: Rank: Legendary, other: True Professional in affected Trait

As the True Pro Edge, increasing the Trait and its limit one additional step.

legendary_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/true_form?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>true_form</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/true_form?rev=1716495327&amp;do=diff</link>
        <description>True Form

True Form

Requirements: Rank: Seasoned, Arcane Background: Druid

While shape changed, the druid can speak and cast powers at a –2 penalty even if in a form that usually wouldn’t allow it.

Some druids essentially “live” in their animal form, maintaining their bestial shape for days on end. Doing so gradually erodes the druid’s humanity. For every day the druid spends more than half her time in animal form, she must make a Spirit roll. Failure reduces her Spirit a die type until she …</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/true_master?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>true_master</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/true_master?rev=1716495327&amp;do=diff</link>
        <description>True Master

True Master

Requirements: Wild Card only, Rank: Legendary, True Expert in affected Trait

The character’s Wild Die increases to a d10 when rolling the selected Expert Trait.

legendary_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/true_professional?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>true_professional</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/true_professional?rev=1716495327&amp;do=diff</link>
        <description>True Professional

True Professional

Requirements: Rank: Legendary, maximumum die type possible in affected trait.

The character is an expert at a particular skill or attribute (his choice). This increases the Trait and its limit one step (a d12 + 1 becomes a d12 + 2 , for example). This Edge may be selected once per Trait.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/two-fisted?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>two-fisted</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/two-fisted?rev=1716495327&amp;do=diff</link>
        <description>Two-Fisted

Two-Fisted

Requirements: Rank: Novice, Agility d8+

If a character makes a Fighting attack with one action and another from a different hand in a later action, the second attack doesn’t inflict a Multi-Action penalty. The Off-Hand penalty still applies unless he’s</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/two-gun_kid?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>two-gun_kid</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/two-gun_kid?rev=1716495327&amp;do=diff</link>
        <description>Two-Gun Kid

Two-Gun Kid

Requirements: Rank: Novice, Agility d8+

Two-Gun Kid works just like Two-Fisted, but with ranged weapons, allowing her to fire or throw a weapon in each hand as two different actions but without triggering a Multi-Action penalty.

If the character has Two-Fisted, the second action may also be a melee attack.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/uncanny_reflexes?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>uncanny_reflexes</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/uncanny_reflexes?rev=1716495327&amp;do=diff</link>
        <description>Uncanny Reflexes

Uncanny Reflexes

Requirements: Rank: Veteran, Agility d8+, Athletics d8+

The character has an uncanny ability to avoid area attacks and effects. She ignores the usual −2 Agility penalty when making Evasion attempts. She also gets a regular Evasion attempt against area effect attacks or effects that don’t usually allow it (at the usual −2 penalty) such as</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/undead_familiar?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>undead_familiar</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/undead_familiar?rev=1716495327&amp;do=diff</link>
        <description>Undead Familiar

Undead Familiar

Requirements: Rank: Seasoned, Arcane Background: Necromancer

The necromancer gains an undead animal companion that serves as his familiar. This works exactly as the Familiar Edge (page 36) except the creature gains the Undead ability: Undead: +2 Toughness; +2 to recover from being Shaken; no additional damage from Called Shots; ignores 1 point of Wound penalties; doesn’t breathe; immune to disease and poison.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/under_and_over?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>under_and_over</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/under_and_over?rev=1716495327&amp;do=diff</link>
        <description>Under and Over

Under and Over

Requirements: Rank: Novice, Size: -1 or smaller, Athletics d8+

You can slip under your enemies&#039; strikes to keep them off balance. If an enemy at least three Sizes larger than your hero misses with a Fighting roll, it must make an Agility roll at –2 or be Vulnerable and fall prone</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/unstoppable?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unstoppable</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/unstoppable?rev=1716495327&amp;do=diff</link>
        <description>Unstoppable

Unstoppable

Requirements: Wild Card only, Rank: Legendary, Vigor d10+, Iron Jaw Edge, Nerves of Steel Edge

The hero is a n irresistible force of nature, undaunted by hardship and steadfast in the face of the most seemingly insurmountable obstacles. She has the</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/very_attractive?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>very_attractive</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/very_attractive?rev=1716495327&amp;do=diff</link>
        <description>Very Attractive

Very Attractive

Requirements: Rank: Novice, Attractive Edge

Your hero is drop-dead gorgeous. He increases his Performance and Persuasion bonus from the Attractive Edge to 2.

background_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/voice_of_authority?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>voice_of_authority</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/voice_of_authority?rev=1716495327&amp;do=diff</link>
        <description>Voice of Authority

Voice of Authority

Requirements: Rank: Veteran, Command Edge, Persuasion d6+, Intimidation d4+

As a limited action, the herald may grant all allies in her command range one of her Combat Edges for five rounds. Allies do not need to meet the Edge&#039;s Requirements.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/warband?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>warband</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/warband?rev=1716495327&amp;do=diff</link>
        <description>Warband

Warband

Requirements: Wild Card only, Rank: Legendary, Command and at least two other Leadership Edges, Followers

Legendary leaders attract dedicated fighters to their side. Each time this Edge is taken, five of the champion’s Followers gain the</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/weapon_master?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weapon_master</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/weapon_master?rev=1716495327&amp;do=diff</link>
        <description>Weapon Master

Weapon Master

Requirements: Rank: Legendary, Fighting d12+

The warrior increases his Parry by +1 and the bonus damage die for Fighting rolls is a d8 instead of a d6 (see Bonus Damage, page 94). He must be armed to gain these benefits, but this includes the</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/weapon_specialization?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weapon_specialization</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/weapon_specialization?rev=1716495327&amp;do=diff</link>
        <description>Weapon Specialization

Weapon Specialization

Requirements: Rank: Seasoned

The hero is a master at one type of weapon (such as longswords, composite bows, or daggers). When using a weapon he is specialized in, the fighter gets a free reroll on damage rolls if he fails to at least Shake his target (before Soak rolls are made). A character can take this Edge multiple times, but he must choose a different type of weapon each time the Edge is taken.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/weird_table?rev=1716049723&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-18T16:28:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weird_table</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/weird_table?rev=1716049723&amp;do=diff</link>
        <description>Weird Edge List

General Weird Edges
NameRankSummaryAura of CourageNoviceAll allies within 10“ (20 yards) add =1 to Fear checks and subtract 1 from rolls on the  Fear Table.Beast BondNoviceThe hero may spend Bennies for animals under her control.Beast MasterNoviceAnimals like your hero and he has a pet of some sort. See text.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/weird?rev=1713390352&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-04-17T21:45:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weird</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/weird?rev=1713390352&amp;do=diff</link>
        <description>Weird Edges

These Edges are typically advantages a character is born with, learns from long training, or after exposure to certain events.

Some can be taken after character creation with a little rationalization, maybe your character get a Makeover so you can now take the</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/wholeness_of_body?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wholeness_of_body</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/wholeness_of_body?rev=1716495327&amp;do=diff</link>
        <description>Wholeness of Body

Wholeness of Body

Requirements: Rank: Heroic, Mystic Powers (Monk) Edge

The character can spend 2 Power Points to make a Soak roll. This does not count as spending a Benny.

weird_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/wild_shape?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wild_shape</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/wild_shape?rev=1716495327&amp;do=diff</link>
        <description>Wild Shape

Wild Shape

Requirements: Rank: Seasoned, Arcane Background (Any) Edge

The character gains the shape change spell, if she doesn’t already have it. The Duration is one hour for her, and she casts as if she were one Rank higher than her actual Rank on the Shape Change table (page 194).</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/wilderness_stride?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wilderness_stride</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/wilderness_stride?rev=1716495327&amp;do=diff</link>
        <description>Wilderness Stride

Wilderness Stride

Requirements: Rank: Novice

You can pass through rough terrain such as dense forest, rocky hills, or desert sands with ease. Ignore movement penalties for Difficult Ground.

background_edge fantasy_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/wing_gust?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wing_gust</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/wing_gust?rev=1716495327&amp;do=diff</link>
        <description>Wing Gust

Wing Gust

Requirements: Rank: Seasoned, Wings

The character’s wings are powerful enough to beat down others of the same Size or less. Gusting is a limited action that requires an Athletics roll. On a Critical Failure, the flyer has over-exerted himself and takes a level of</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/wizard?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wizard</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/wizard?rev=1716495327&amp;do=diff</link>
        <description>Wizard

Wizard

Requirements: Rank: Seasoned, Arcane Background: Magic, Spellcasting d6+

Magic is varied and wonderful, and wizards are exposed to countless tomes, scrolls, and incantations as they master their craft. Sometimes they use this knowledge to recall variations of their various enchantments.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/woodsman?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>woodsman</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/woodsman?rev=1716495327&amp;do=diff</link>
        <description>Woodsman

Woodsman

Requirements: Rank: Novice, Spirit d6+, Survival d8+

Woodsmen are rangers, scouts, and hunters who are more at home in the wilderness than in urban areas. They are skilled trackers and scouts, and know how to live off the land for months at a time.</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/work_the_crowd?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>work_the_crowd</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/work_the_crowd?rev=1716495327&amp;do=diff</link>
        <description>Work the Crowd

Work the Crowd

Requirements: Rank: Seasoned, Work the Room Edge

As Work the Room but the hero now can Support another on up to two of her Support actions.

social_edge default_edge</description>
    </item>
    <item rdf:about="https://tabletoprpg.quest/doku.php/savage/edges/work_the_room?rev=1716495327&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-05-23T20:15:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>work_the_room</title>
        <link>https://tabletoprpg.quest/doku.php/savage/edges/work_the_room?rev=1716495327&amp;do=diff</link>
        <description>Work the Room

Work the Room

Requirements: Rank: Novice, Spirit d8+

Your hero’s words don’t just inspire those they’re directed at—they often inspire others as well. Once per turn, you can use Work the Room to roll an additional skill die when Supporting with Persuasion or Performance. The additional die Supports any other ally who can see or hear your hero, and applies to their next action, whatever it may be.</description>
    </item>
</rdf:RDF>
