Leadership Edge List

General Leadership Edges

NameRankSummary
CommandNovice+1 to Extras' Shaken or Stunned recovery rolls.
↪ BannerSeasonedCarry a symbol that grants rerolls to allies within 10“ on Fear checks and running die rolls once per turn. Can wave the banner to remove Distracted and Vulnerable conditions.
↪ Last StandHeroicInspire Last Stand: Bring Allies back from the brink of death.
↪ Voice of AuthorityVeteranGrant Allies one of your combat edges.
↪ Inspiring CommandSeasonedGrant your allies increased fighting capabilities in comabt.
↪ TacticianSeasonedDraw an extra Action Card each turn that may be assigned to any allied Extra in Command Range.
↪↪ Master TacticianVeteranDraw and distribute two extra Action Cards instead of one.
↪ Natural LeaderSeasonedLeadership Edges now apply to Wild Cards
↪↪ Team UpVeteranAllow allies to use limited actions and limited free actions an additional time each turn.
↪ InspireSeasonedOnce per turn, the hero may roll his Battle skill to Support one type of Trait roll, and apply it to everyone in Command Range.
↪ Hold the Line!Seasoned+1 to Extras' Toughness in Command Range
↪ FervorVeteranExtras in range add +1 to their Fighting damage rolls.
↪ Command PresenceSeasonedIncrease Command Range to 10” (20 yards).