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weird-wizard:paths:expert_paths:oracle

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weird-wizard:paths:expert_paths:oracle [2026/01/21 04:31] – ↷ Page moved from weird-wizard:oracle to weird-wizard:paths:expert_paths:oracle lwelykweird-wizard:paths:expert_paths:oracle [2026/09/24 22:05] (current) – lwelyk
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   * You make attribute rolls with 1 boon.   * You make attribute rolls with 1 boon.
   * You are immune to the controlled, confused, frightened, held, impaired, stunned, and vulnerable afflictions.   * You are immune to the controlled, confused, frightened, held, impaired, stunned, and vulnerable afflictions.
-  * Your attacks deal an extra 1d6 damage. When this effect ends, you heal 4d6 damage, but you become weakened (luck ends). You can use this talent a number of times equal to half your level. You regain expended uses after you rest.+  * Your attacks deal an extra 1d6 damage.  
 +When this effect ends, you heal 4d6 damage, but you become weakened (luck ends). You can use this talent a number of times equal to half your level. You regain expended uses after you rest.
  
 ===== Level 4 Oracle ===== ===== Level 4 Oracle =====
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 **Spells:** One novice **Spells:** One novice
  
-//**Divine Presence (Magical):**// At the end of each of your turns while under the effects of your Divine Ecstasy talent, you can roll a d6 to see what happens. D6 EFFECT 1–2 Blessing of Health and Vitality. One ally within 5 yards heals 1d6 damage; the damage healed increases to 2d6 at level 6 and to 3d6 at level 9. 3–4 Blessing of Inspiration. Each ally within 5 yards makes attribute and luck rolls with 1 boon until the start of your next turn. 5–6 Wrath of the Divine. Each enemy within 5 yards takes 1d6 damage; the damage increases to 2d6 at level 6 and to 3d6 at level 9.+//**Divine Presence (Magical):**// At the end of each of your turns while under the effects of your Divine Ecstasy talent, you can roll a d6 to see what happens.  
 +D6 EFFECT  
 + 
 +1–2 Blessing of Health and Vitality. One ally within 5 yards heals 1d6 damage; the damage healed increases to 2d6 at level 6 and to 3d6 at level 9.  
 + 
 +3–4 Blessing of Inspiration. Each ally within 5 yards makes attribute and luck rolls with 1 boon until the start of your next turn.  
 + 
 +5–6 Wrath of the Divine. Each enemy within 5 yards takes 1d6 damage; the damage increases to 2d6 at level 6 and to 3d6 at level 9.
  
 ===== Level 6 Oracle ===== ===== Level 6 Oracle =====
weird-wizard/paths/expert_paths/oracle.1768969864.txt.gz · Last modified: by lwelyk